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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
| 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/gtest_prod_util.h" | 11 #include "base/gtest_prod_util.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
| 16 #include "base/scoped_observer.h" | 16 #include "base/scoped_observer.h" |
| 17 #include "ui/aura/aura_export.h" | 17 #include "ui/aura/aura_export.h" |
| 18 #include "ui/aura/client/capture_delegate.h" | 18 #include "ui/aura/client/capture_delegate.h" |
| 19 #include "ui/aura/env_observer.h" | 19 #include "ui/aura/env_observer.h" |
| 20 #include "ui/aura/window_observer.h" | 20 #include "ui/aura/window_observer.h" |
| 21 #include "ui/base/cursor/cursor.h" | 21 #include "ui/base/cursor/cursor.h" |
| 22 #include "ui/events/event_constants.h" | 22 #include "ui/events/event_constants.h" |
| 23 #include "ui/events/event_processor.h" | 23 #include "ui/events/event_processor.h" |
| 24 #include "ui/events/event_targeter.h" | 24 #include "ui/events/event_targeter.h" |
| 25 #include "ui/events/gestures/gesture_recognizer.h" | 25 #include "ui/events/gestures/gesture_recognizer.h" |
| 26 #include "ui/events/gestures/gesture_types.h" | 26 #include "ui/events/gestures/gesture_types.h" |
| 27 #include "ui/gfx/native_widget_types.h" | 27 #include "ui/gfx/native_widget_types.h" |
| 28 #include "ui/gfx/point.h" | 28 #include "ui/gfx/geometry/point.h" |
| 29 | 29 |
| 30 namespace gfx { | 30 namespace gfx { |
| 31 class Size; | 31 class Size; |
| 32 class Transform; | 32 class Transform; |
| 33 } | 33 } |
| 34 | 34 |
| 35 namespace ui { | 35 namespace ui { |
| 36 class GestureEvent; | 36 class GestureEvent; |
| 37 class GestureRecognizer; | 37 class GestureRecognizer; |
| 38 class KeyEvent; | 38 class KeyEvent; |
| (...skipping 222 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 261 | 261 |
| 262 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. | 262 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. |
| 263 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; | 263 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; |
| 264 | 264 |
| 265 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); | 265 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); |
| 266 }; | 266 }; |
| 267 | 267 |
| 268 } // namespace aura | 268 } // namespace aura |
| 269 | 269 |
| 270 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ | 270 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ |
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