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Side by Side Diff: ui/gfx/transform_unittest.cc

Issue 392013005: [#1] Delete reduntdant 19 header files in ui/gfx (8 of 19 by this) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: sorted includes Created 6 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // MSVC++ requires this to be set before any other includes to get M_PI. 5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES 6 #define _USE_MATH_DEFINES
7 7
8 #include "ui/gfx/transform.h" 8 #include "ui/gfx/transform.h"
9 9
10 #include <cmath> 10 #include <cmath>
11 #include <ostream> 11 #include <ostream>
12 #include <limits> 12 #include <limits>
13 13
14 #include "base/basictypes.h" 14 #include "base/basictypes.h"
15 #include "base/logging.h" 15 #include "base/logging.h"
16 #include "testing/gtest/include/gtest/gtest.h" 16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/gfx/box_f.h" 17 #include "ui/gfx/geometry/box_f.h"
18 #include "ui/gfx/point.h" 18 #include "ui/gfx/geometry/point.h"
19 #include "ui/gfx/point3_f.h" 19 #include "ui/gfx/geometry/point3_f.h"
20 #include "ui/gfx/quad_f.h" 20 #include "ui/gfx/geometry/quad_f.h"
21 #include "ui/gfx/transform_util.h" 21 #include "ui/gfx/transform_util.h"
22 #include "ui/gfx/vector3d_f.h" 22 #include "ui/gfx/vector3d_f.h"
23 23
24 namespace gfx { 24 namespace gfx {
25 25
26 namespace { 26 namespace {
27 27
28 #define EXPECT_ROW1_EQ(a, b, c, d, transform) \ 28 #define EXPECT_ROW1_EQ(a, b, c, d, transform) \
29 EXPECT_FLOAT_EQ((a), (transform).matrix().get(0, 0)); \ 29 EXPECT_FLOAT_EQ((a), (transform).matrix().get(0, 0)); \
30 EXPECT_FLOAT_EQ((b), (transform).matrix().get(0, 1)); \ 30 EXPECT_FLOAT_EQ((b), (transform).matrix().get(0, 1)); \
(...skipping 2618 matching lines...) Expand 10 before | Expand all | Expand 10 after
2649 EXPECT_EQ(expected.ToString(), box.ToString()); 2649 EXPECT_EQ(expected.ToString(), box.ToString());
2650 2650
2651 Transform singular; 2651 Transform singular;
2652 singular.Scale3d(0.f, 0.f, 0.f); 2652 singular.Scale3d(0.f, 0.f, 0.f);
2653 EXPECT_FALSE(singular.TransformBoxReverse(&box)); 2653 EXPECT_FALSE(singular.TransformBoxReverse(&box));
2654 } 2654 }
2655 2655
2656 } // namespace 2656 } // namespace
2657 2657
2658 } // namespace gfx 2658 } // namespace gfx
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