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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/event.h" | 5 #include "ui/events/event.h" |
| 6 | 6 |
| 7 #if defined(USE_X11) | 7 #if defined(USE_X11) |
| 8 #include <X11/extensions/XInput2.h> | 8 #include <X11/extensions/XInput2.h> |
| 9 #include <X11/Xlib.h> | 9 #include <X11/Xlib.h> |
| 10 #endif | 10 #endif |
| 11 | 11 |
| 12 #include <cmath> | 12 #include <cmath> |
| 13 #include <cstring> | 13 #include <cstring> |
| 14 | 14 |
| 15 #include "base/metrics/histogram.h" | 15 #include "base/metrics/histogram.h" |
| 16 #include "base/strings/stringprintf.h" | 16 #include "base/strings/stringprintf.h" |
| 17 #include "ui/events/event_utils.h" | 17 #include "ui/events/event_utils.h" |
| 18 #include "ui/events/keycodes/keyboard_code_conversion.h" | 18 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 19 #include "ui/gfx/point3_f.h" | 19 #include "ui/gfx/geometry/point3_f.h" |
| 20 #include "ui/gfx/point_conversions.h" | 20 #include "ui/gfx/point_conversions.h" |
| 21 #include "ui/gfx/transform.h" | 21 #include "ui/gfx/transform.h" |
| 22 #include "ui/gfx/transform_util.h" | 22 #include "ui/gfx/transform_util.h" |
| 23 | 23 |
| 24 #if defined(USE_X11) | 24 #if defined(USE_X11) |
| 25 #include "ui/events/keycodes/keyboard_code_conversion_x.h" | 25 #include "ui/events/keycodes/keyboard_code_conversion_x.h" |
| 26 #elif defined(USE_OZONE) | 26 #elif defined(USE_OZONE) |
| 27 #include "ui/events/keycodes/keyboard_code_conversion.h" | 27 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 28 #endif | 28 #endif |
| 29 | 29 |
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| 759 gfx::PointF(x, y), | 759 gfx::PointF(x, y), |
| 760 time_stamp, | 760 time_stamp, |
| 761 flags | EF_FROM_TOUCH), | 761 flags | EF_FROM_TOUCH), |
| 762 details_(details) { | 762 details_(details) { |
| 763 } | 763 } |
| 764 | 764 |
| 765 GestureEvent::~GestureEvent() { | 765 GestureEvent::~GestureEvent() { |
| 766 } | 766 } |
| 767 | 767 |
| 768 } // namespace ui | 768 } // namespace ui |
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