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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
16 #include "base/strings/string16.h" | 16 #include "base/strings/string16.h" |
17 #include "ui/aura/aura_export.h" | 17 #include "ui/aura/aura_export.h" |
18 #include "ui/aura/window_layer_type.h" | 18 #include "ui/aura/window_layer_type.h" |
19 #include "ui/aura/window_observer.h" | 19 #include "ui/aura/window_observer.h" |
20 #include "ui/compositor/layer_animator.h" | 20 #include "ui/compositor/layer_animator.h" |
21 #include "ui/compositor/layer_delegate.h" | 21 #include "ui/compositor/layer_delegate.h" |
22 #include "ui/compositor/layer_owner.h" | 22 #include "ui/compositor/layer_owner.h" |
23 #include "ui/events/event_constants.h" | 23 #include "ui/events/event_constants.h" |
24 #include "ui/events/event_target.h" | 24 #include "ui/events/event_target.h" |
25 #include "ui/events/event_targeter.h" | 25 #include "ui/events/event_targeter.h" |
26 #include "ui/events/gestures/gesture_types.h" | 26 #include "ui/events/gestures/gesture_types.h" |
27 #include "ui/gfx/insets.h" | 27 #include "ui/gfx/geometry/insets.h" |
28 #include "ui/gfx/native_widget_types.h" | 28 #include "ui/gfx/native_widget_types.h" |
29 #include "ui/gfx/rect.h" | 29 #include "ui/gfx/rect.h" |
30 #include "ui/wm/public/window_types.h" | 30 #include "ui/wm/public/window_types.h" |
31 | 31 |
32 namespace gfx { | 32 namespace gfx { |
33 class Display; | 33 class Display; |
34 class Transform; | 34 class Transform; |
35 class Vector2d; | 35 class Vector2d; |
36 } | 36 } |
37 | 37 |
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535 }; | 535 }; |
536 | 536 |
537 std::map<const void*, Value> prop_map_; | 537 std::map<const void*, Value> prop_map_; |
538 | 538 |
539 DISALLOW_COPY_AND_ASSIGN(Window); | 539 DISALLOW_COPY_AND_ASSIGN(Window); |
540 }; | 540 }; |
541 | 541 |
542 } // namespace aura | 542 } // namespace aura |
543 | 543 |
544 #endif // UI_AURA_WINDOW_H_ | 544 #endif // UI_AURA_WINDOW_H_ |
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