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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
| 6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
| 14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
| 16 #include "base/strings/string16.h" | 16 #include "base/strings/string16.h" |
| 17 #include "ui/aura/aura_export.h" | 17 #include "ui/aura/aura_export.h" |
| 18 #include "ui/aura/window_layer_type.h" | 18 #include "ui/aura/window_layer_type.h" |
| 19 #include "ui/aura/window_observer.h" | 19 #include "ui/aura/window_observer.h" |
| 20 #include "ui/compositor/layer_animator.h" | 20 #include "ui/compositor/layer_animator.h" |
| 21 #include "ui/compositor/layer_delegate.h" | 21 #include "ui/compositor/layer_delegate.h" |
| 22 #include "ui/compositor/layer_owner.h" | 22 #include "ui/compositor/layer_owner.h" |
| 23 #include "ui/events/event_constants.h" | 23 #include "ui/events/event_constants.h" |
| 24 #include "ui/events/event_target.h" | 24 #include "ui/events/event_target.h" |
| 25 #include "ui/events/event_targeter.h" | 25 #include "ui/events/event_targeter.h" |
| 26 #include "ui/events/gestures/gesture_types.h" | 26 #include "ui/events/gestures/gesture_types.h" |
| 27 #include "ui/gfx/insets.h" | 27 #include "ui/gfx/geometry/insets.h" |
| 28 #include "ui/gfx/native_widget_types.h" | 28 #include "ui/gfx/native_widget_types.h" |
| 29 #include "ui/gfx/rect.h" | 29 #include "ui/gfx/rect.h" |
| 30 #include "ui/wm/public/window_types.h" | 30 #include "ui/wm/public/window_types.h" |
| 31 | 31 |
| 32 namespace gfx { | 32 namespace gfx { |
| 33 class Display; | 33 class Display; |
| 34 class Transform; | 34 class Transform; |
| 35 class Vector2d; | 35 class Vector2d; |
| 36 } | 36 } |
| 37 | 37 |
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| 535 }; | 535 }; |
| 536 | 536 |
| 537 std::map<const void*, Value> prop_map_; | 537 std::map<const void*, Value> prop_map_; |
| 538 | 538 |
| 539 DISALLOW_COPY_AND_ASSIGN(Window); | 539 DISALLOW_COPY_AND_ASSIGN(Window); |
| 540 }; | 540 }; |
| 541 | 541 |
| 542 } // namespace aura | 542 } // namespace aura |
| 543 | 543 |
| 544 #endif // UI_AURA_WINDOW_H_ | 544 #endif // UI_AURA_WINDOW_H_ |
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