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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/drag_drop/drag_drop_controller.h" | 5 #include "ash/drag_drop/drag_drop_controller.h" |
6 | 6 |
7 #include "ash/drag_drop/drag_drop_tracker.h" | 7 #include "ash/drag_drop/drag_drop_tracker.h" |
8 #include "ash/drag_drop/drag_image_view.h" | 8 #include "ash/drag_drop/drag_image_view.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
14 #include "ui/aura/client/capture_client.h" | 14 #include "ui/aura/client/capture_client.h" |
15 #include "ui/aura/env.h" | 15 #include "ui/aura/env.h" |
16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
17 #include "ui/aura/window_delegate.h" | 17 #include "ui/aura/window_delegate.h" |
18 #include "ui/aura/window_event_dispatcher.h" | 18 #include "ui/aura/window_event_dispatcher.h" |
19 #include "ui/base/dragdrop/drag_drop_types.h" | 19 #include "ui/base/dragdrop/drag_drop_types.h" |
20 #include "ui/base/dragdrop/os_exchange_data.h" | 20 #include "ui/base/dragdrop/os_exchange_data.h" |
21 #include "ui/base/hit_test.h" | 21 #include "ui/base/hit_test.h" |
22 #include "ui/events/event.h" | 22 #include "ui/events/event.h" |
23 #include "ui/events/event_utils.h" | 23 #include "ui/events/event_utils.h" |
24 #include "ui/gfx/animation/linear_animation.h" | 24 #include "ui/gfx/animation/linear_animation.h" |
25 #include "ui/gfx/path.h" | 25 #include "ui/gfx/path.h" |
26 #include "ui/gfx/point.h" | |
27 #include "ui/gfx/rect.h" | 26 #include "ui/gfx/rect.h" |
28 #include "ui/gfx/rect_conversions.h" | 27 #include "ui/gfx/rect_conversions.h" |
28 #include "ui/gfx/geometry/point.h" | |
sky
2014/07/24 17:29:56
sort
tfarina
2014/07/24 17:33:16
next time, please, consider running:
$ for f in $
| |
29 #include "ui/views/views_delegate.h" | 29 #include "ui/views/views_delegate.h" |
30 #include "ui/views/widget/native_widget_aura.h" | 30 #include "ui/views/widget/native_widget_aura.h" |
31 #include "ui/wm/public/drag_drop_delegate.h" | 31 #include "ui/wm/public/drag_drop_delegate.h" |
32 | 32 |
33 namespace ash { | 33 namespace ash { |
34 namespace { | 34 namespace { |
35 | 35 |
36 // The duration of the drag cancel animation in millisecond. | 36 // The duration of the drag cancel animation in millisecond. |
37 const int kCancelAnimationDuration = 250; | 37 const int kCancelAnimationDuration = 250; |
38 const int kTouchCancelAnimationDuration = 20; | 38 const int kTouchCancelAnimationDuration = 20; |
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557 if (drag_window_) | 557 if (drag_window_) |
558 drag_window_->RemoveObserver(this); | 558 drag_window_->RemoveObserver(this); |
559 drag_window_ = NULL; | 559 drag_window_ = NULL; |
560 drag_data_ = NULL; | 560 drag_data_ = NULL; |
561 // Cleanup can be called again while deleting DragDropTracker, so use Pass | 561 // Cleanup can be called again while deleting DragDropTracker, so use Pass |
562 // instead of reset to avoid double free. | 562 // instead of reset to avoid double free. |
563 drag_drop_tracker_.Pass(); | 563 drag_drop_tracker_.Pass(); |
564 } | 564 } |
565 | 565 |
566 } // namespace ash | 566 } // namespace ash |
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