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Unified Diff: src/opts/SkBitmapProcState_opts_SSSE3.cpp

Issue 391693004: Enable the SSSE3 compile time check on all platforms. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more goodness Created 6 years, 5 months ago
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Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
index 5b97215cc015607ab0ddd7d71598e59481435ed2..165f1f5ce068ffe560fa85ddbbaf80f93ad0ea68 100644
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
@@ -9,12 +9,11 @@
#include "SkPaint.h"
#include "SkUtils.h"
-/* With the exception of the Android framework we always build the SSSE3 functions
- * and enable the caller to determine SSSE3 support. However for the Android framework
- * if the device does not support SSSE3 then the compiler will not supply the required
- * -mssse3 option needed to build this file, so instead we provide a stub implementation.
+/* With the exception of the compilers that don't support it, we always build the
+ * SSSE3 functions and enable the caller to determine SSSE3 support. However for
+ * compilers that do not support SSSE3 we provide a stub implementation.
*/
-#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
#include <tmmintrin.h> // SSSE3
@@ -732,7 +731,7 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
}
-#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
const uint32_t* xy,
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