| Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| index 5b97215cc015607ab0ddd7d71598e59481435ed2..165f1f5ce068ffe560fa85ddbbaf80f93ad0ea68 100644
|
| --- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| +++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| @@ -9,12 +9,11 @@
|
| #include "SkPaint.h"
|
| #include "SkUtils.h"
|
|
|
| -/* With the exception of the Android framework we always build the SSSE3 functions
|
| - * and enable the caller to determine SSSE3 support. However for the Android framework
|
| - * if the device does not support SSSE3 then the compiler will not supply the required
|
| - * -mssse3 option needed to build this file, so instead we provide a stub implementation.
|
| +/* With the exception of the compilers that don't support it, we always build the
|
| + * SSSE3 functions and enable the caller to determine SSSE3 support. However for
|
| + * compilers that do not support SSSE3 we provide a stub implementation.
|
| */
|
| -#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
| +#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
|
|
| #include <tmmintrin.h> // SSSE3
|
|
|
| @@ -732,7 +731,7 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
|
| S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
|
| }
|
|
|
| -#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
| +#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
|
|
| void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
|
| const uint32_t* xy,
|
|
|