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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
| 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
| 7 |
| 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/platform_window/platform_window_export.h" |
| 10 |
| 11 namespace gfx { |
| 12 class Rect; |
| 13 } |
| 14 |
| 15 namespace ui { |
| 16 |
| 17 class PlatformWindowDelegate; |
| 18 |
| 19 // Platform window. |
| 20 // |
| 21 // Each instance of PlatformWindow represents a single window in the |
| 22 // underlying platform windowing system (i.e. X11/Win/OSX). |
| 23 class PLATFORM_WINDOW_EXPORT PlatformWindow { |
| 24 public: |
| 25 virtual ~PlatformWindow() {} |
| 26 |
| 27 virtual void Show() = 0; |
| 28 virtual void Hide() = 0; |
| 29 virtual void Close() = 0; |
| 30 |
| 31 // Sets and gets the bounds of the platform-window. Note that the bounds is in |
| 32 // physical pixel coordinates. |
| 33 virtual void SetBounds(const gfx::Rect& bounds) = 0; |
| 34 virtual gfx::Rect GetBounds() = 0; |
| 35 |
| 36 virtual void SetCapture() = 0; |
| 37 virtual void ReleaseCapture() = 0; |
| 38 |
| 39 virtual void ToggleFullscreen() = 0; |
| 40 virtual void Maximize() = 0; |
| 41 virtual void Minimize() = 0; |
| 42 virtual void Restore() = 0; |
| 43 }; |
| 44 |
| 45 } // namespace ui |
| 46 |
| 47 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
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