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Unified Diff: chrome/browser/resources/file_manager/js/photo/tile_view.js

Issue 39123003: [Files.app] Split the JavaScript files into subdirectories: common, background, and foreground (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed test failure. Created 7 years, 2 months ago
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Index: chrome/browser/resources/file_manager/js/photo/tile_view.js
diff --git a/chrome/browser/resources/file_manager/js/photo/tile_view.js b/chrome/browser/resources/file_manager/js/photo/tile_view.js
deleted file mode 100644
index 26543b060cc88b9157ed48d8a6f289a6abcddcb1..0000000000000000000000000000000000000000
--- a/chrome/browser/resources/file_manager/js/photo/tile_view.js
+++ /dev/null
@@ -1,464 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-'use strict';
-
-/**
- * Tile view displays images/videos tiles.
- *
- * @param {HTMLDocument} document Document.
- * @param {function(TailBox, callback)} prepareBox This function should provide
- * the passed box with width and height properties of the image.
- * @param {function(TailBox, callback)} loadBox This function should display
- * the image in the box respecting clientWidth and clientHeight.
- * @constructor
- */
-function TileView(document, prepareBox, loadBox) {
- var self = document.createElement('div');
- TileView.decorate(self, prepareBox, loadBox);
- return self;
-}
-
-TileView.prototype = { __proto__: HTMLDivElement.prototype };
-
-/**
- * The number of boxes updated at once after loading.
- */
-TileView.LOAD_CHUNK = 10;
-
-/**
- * The margin between the boxes (in pixels).
- */
-TileView.MARGIN = 10;
-
-/**
- * The delay between loading of two consecutive images.
- */
-TileView.LOAD_DELAY = 100;
-
-/**
- * @param {HTMLDivElement} self Element to decorate.
- * @param {function(TailBox, callback)} prepareBox See constructor.
- * @param {function(TailBox, callback)} loadBox See constructor.
- */
-TileView.decorate = function(self, prepareBox, loadBox) {
- self.__proto__ = TileView.prototype;
- self.classList.add('tile-view');
- self.prepareBox_ = prepareBox;
- self.loadBox_ = loadBox;
-};
-
-/**
- * Load and display media entries.
- * @param {Array.<FileEntry>} entries Entries list.
- */
-TileView.prototype.load = function(entries) {
- this.boxes_ = [];
-
- /**
- * The number of boxes for which the image size is already known.
- */
- this.preparedCount_ = 0;
-
- /**
- * The number of boxes already displaying the image.
- */
- this.loadedCount_ = 0;
-
- for (var index = 0; index < entries.length; index++) {
- var box = new TileBox(this, entries[index]);
- box.index = index;
- this.boxes_.push(box);
- this.prepareBox_(box, this.onBoxPrepared_.bind(this, box));
- }
-
- this.redraw();
-};
-
-/**
- * Redraws everything.
- */
-TileView.prototype.redraw = function() {
- // TODO(dgozman): if we decide to support resize or virtual scrolling,
- // we should save the chosen position for ready boxes, so they will not
- // move around.
-
- this.cellSize_ = Math.floor((this.clientHeight - 3 * TileView.MARGIN) / 2);
- this.textContent = '';
- for (var index = 0; index < this.boxes_.length; index++) {
- this.appendChild(this.boxes_[index]);
- }
- this.repositionBoxes_(0);
-};
-
-/**
- * This function sets positions for boxes.
- *
- * To do this we keep a 2x4 array of cells marked busy or empty.
- * When trying to put the next box, we choose a pattern (horizontal, vertical,
- * square, etc.) which fits into the empty cells and place an image there.
- * The preferred pattern has the same orientation as image itself. Images
- * with unknown size are always shown in 1x1 cell.
- *
- * @param {number} from First index.
- * @private
- */
-TileView.prototype.repositionBoxes_ = function(from) {
-
- var cellSize = this.cellSize_;
- var margin = TileView.MARGIN;
- var baseColAndEmpty = this.getBaseColAndEmpty_();
-
- // |empty| is a 2x4 array of busy/empty cells.
- var empty = baseColAndEmpty.empty;
-
- // |baseCol| is the (tileview-wide) number of first column in |empty| array.
- var baseCol = baseColAndEmpty.baseCol;
-
- for (var index = from; index < this.boxes_.length; index++) {
- while (!empty[0][0] && !empty[1][0]) {
- // Skip the full columns at the start.
- empty[0].shift();
- empty[0].push(true);
- empty[1].shift();
- empty[1].push(true);
- baseCol++;
- }
- // Here we always have an empty cell in the first column fo |empty| array,
- // and |baseCol| is the column number of it.
-
- var box = this.boxes_[index];
- var imageWidth = box.width || 0;
- var imageHeight = box.height || 0;
-
- // Possible positions of the box:
- // p - the probability of this pattern to be used;
- // w - the width of resulting image (in columns);
- // h - the height of resulting image (in rows);
- // allowed - whether this pattern is allowed for this particular box.
- var patterns = [
- {p: 0.2, w: 2, h: 2, allowed: index < this.preparedCount_},
- {p: 0.6, w: 1, h: 2, allowed: imageHeight > imageWidth &&
- index < this.preparedCount_},
- {p: 0.3, w: 2, h: 1, allowed: imageHeight < imageWidth &&
- index < this.preparedCount_},
- {p: 1.0, w: 1, h: 1, allowed: true} // Every image can be shown as 1x1.
- ];
-
- // The origin point is top-left empty cell, which must be in the
- // first column.
- var col = 0;
- var row = empty[0][0] ? 0 : 1;
-
- for (var pIndex = 0; pIndex < patterns.length; pIndex++) {
- var pattern = patterns[pIndex];
- if (Math.random() > pattern.p || !pattern.allowed) continue;
- if (!this.canUsePattern_(empty, row, col, pattern)) continue;
-
- // Found a pattern to use.
- box.rect.row = row;
- box.rect.col = col + baseCol;
- box.rect.width = pattern.w;
- box.rect.height = pattern.h;
-
- // Now mark the cells as busy and stop.
- this.usePattern_(empty, row, col, pattern);
- break;
- }
-
- box.setPositionFromRect(margin, cellSize);
- }
-};
-
-/**
- * @param {number} from Starting index.
- * @return {Object} An object containing the array of cells marked empty/busy
- * and a base (left one) column number.
- * @private
- */
-TileView.prototype.getBaseColAndEmpty_ = function(from) {
- // 2x4 array indicating whether the place is empty or not.
- var empty = [[true, true, true, true], [true, true, true, true]];
- var baseCol = 0;
-
- if (from > 0) {
- baseCol = this.boxes_[from - 1].rect.col;
- if (from > 1) {
- baseCol = Math.min(baseCol, this.boxes_[from - 2].rect.col);
- }
-
- for (var b = from - 2; b < from; b++) {
- if (b < 0) continue;
- var rect = this.boxes_[b].rect;
- for (var i = 0; i < rect.height; i++) {
- for (var j = 0; j < rect.width; j++) {
- empty[i + rect.row][j + rect.col - baseCol] = false;
- }
- }
- }
- }
-
- return {empty: empty, baseCol: baseCol};
-};
-
-/**
- * @param {Array} empty The empty/busy cells array.
- * @param {number} row The origin row.
- * @param {number} col The origin column.
- * @param {Object} pattern The pattern (see |repositionBoxes_|).
- * @return {boolean} Whether the pattern may be used at this origin.
- * @private
- */
-TileView.prototype.canUsePattern_ = function(empty, row, col, pattern) {
- if (row + pattern.h > 2 || col + pattern.w > 4)
- return false;
-
- var can = true;
- for (var r = 0; r < pattern.h; r++) {
- for (var c = 0; c < pattern.w; c++) {
- can = can && empty[row + r][col + c];
- }
- }
- return can;
-};
-
-/**
- * Marks pattern's cells as busy.
- * @param {Array} empty The empty/busy cells array.
- * @param {number} row The origin row.
- * @param {number} col The origin column.
- * @param {Object} pattern The pattern (see |repositionBoxes_|).
- * @private
- */
-TileView.prototype.usePattern_ = function(empty, row, col, pattern) {
- for (var r = 0; r < pattern.h; r++) {
- for (var c = 0; c < pattern.w; c++) {
- empty[row + r][col + c] = false;
- }
- }
-};
-
-/**
- * Called when box is ready.
- * @param {TileBox} box The box.
- * @private
- */
-TileView.prototype.onBoxPrepared_ = function(box) {
- box.ready = true;
- var to = this.preparedCount_;
- while (to < this.boxes_.length && this.boxes_[to].ready) {
- to++;
- }
-
- if (to >= Math.min(this.preparedCount_ + TileView.LOAD_CHUNK,
- this.boxes_.length)) {
- var last = this.preparedCount_;
- this.preparedCount_ = to;
- this.repositionBoxes_(last);
-
- if (this.loadedCount_ == last) {
- // All previously prepared boxes have been loaded - start the next one.
- var nextBox = this.boxes_[this.loadedCount_];
- setTimeout(this.loadBox_, TileView.LOAD_DELAY,
- nextBox, this.onBoxLoaded.bind(this, nextBox));
- }
- }
-};
-
-/**
- * Called when box is loaded.
- * @param {TileBox} box The box.
- */
-TileView.prototype.onBoxLoaded = function(box) {
- if (this.loadedCount_ != box.index)
- console.error('inconsistent loadedCount');
- this.loadedCount_ = box.index + 1;
-
- var nextIndex = box.index + 1;
- if (nextIndex < this.preparedCount_) {
- var nextBox = this.boxes_[nextIndex];
- setTimeout(this.loadBox_, TileView.LOAD_DELAY,
- nextBox, this.onBoxLoaded.bind(this, nextBox));
- }
-};
-
-
-
-/**
- * Container for functions to work with local TileView.
- */
-TileView.local = {};
-
-/**
- * Decorates a TileView to show local files.
- * @param {HTMLDivElement} view The view.
- * @param {MetadataCache} metadataCache Metadata cache.
- */
-TileView.local.decorate = function(view, metadataCache) {
- TileView.decorate(view, TileView.local.prepareBox, TileView.local.loadBox);
- view.metadataCache = metadataCache;
-};
-
-/**
- * Prepares image for local tile view box.
- * @param {TileBox} box The box.
- * @param {function} callback The callback.
- */
-TileView.local.prepareBox = function(box, callback) {
- box.view_.metadataCache.get(box.entry, 'media', function(media) {
- if (!media) {
- box.width = 0;
- box.height = 0;
- box.imageTransform = null;
- } else {
- if (media.imageTransform && media.imageTransform.rotate90 % 2 == 1) {
- box.width = media.height;
- box.height = media.width;
- } else {
- box.width = media.width;
- box.height = media.height;
- }
- box.imageTransform = media.imageTransform;
- }
-
- callback();
- });
-};
-
-/**
- * Loads the image for local tile view box.
- * @param {TileBox} box The box.
- * @param {function} callback The callback.
- */
-TileView.local.loadBox = function(box, callback) {
- var onLoaded = function(fullCanvas) {
- try {
- var canvas = box.ownerDocument.createElement('canvas');
- canvas.width = box.clientWidth;
- canvas.height = box.clientHeight;
- var context = canvas.getContext('2d');
- context.drawImage(fullCanvas, 0, 0, canvas.width, canvas.height);
- box.appendChild(canvas);
- } catch (e) {
- // TODO(dgozman): classify possible exceptions here and reraise others.
- }
- callback();
- };
-
- var transformFetcher = function(url, onFetched) {
- onFetched(box.imageTransform);
- };
-
- var imageLoader = new ImageUtil.ImageLoader(box.ownerDocument);
- imageLoader.load(box.entry.toURL(), transformFetcher, onLoaded);
-};
-
-
-
-/**
- * Container for functions to work with drive TileView.
- */
-TileView.drive = {};
-
-/**
- * Decorates a TileView to show drive files.
- * @param {HTMLDivElement} view The view.
- * @param {MetadataCache} metadataCache Metadata cache.
- */
-TileView.drive.decorate = function(view, metadataCache) {
- TileView.decorate(view, TileView.drive.prepareBox, TileView.drive.loadBox);
- view.metadataCache = metadataCache;
-};
-
-/**
- * Prepares image for drive tile view box.
- * @param {TileBox} box The box.
- * @param {function} callback The callback.
- */
-TileView.drive.prepareBox = function(box, callback) {
- box.view_.metadataCache.get(box.entry, 'thumbnail', function(thumbnail) {
- if (!thumbnail) {
- box.width = 0;
- box.height = 0;
- callback();
- return;
- }
-
- // TODO(dgozman): remove this hack if we ask for larger thumbnails in
- // drive code.
- var thumbnailUrl = thumbnail.url.replace(/240$/, '512');
-
- box.image = new Image();
- box.image.onload = function(e) {
- box.width = box.image.width;
- box.height = box.image.height;
- callback();
- };
- box.image.onerror = function() {
- box.image = null;
- callback();
- };
- box.image.src = thumbnailUrl;
- });
-};
-
-/**
- * Loads the image for drive tile view box.
- * @param {TileBox} box The box.
- * @param {function} callback The callback.
- */
-TileView.drive.loadBox = function(box, callback) {
- box.appendChild(box.image);
- callback();
-};
-
-
-
-
-/**
- * Tile box is a part of tile view.
- * @param {TailView} view The parent view.
- * @param {Entry} entry Image file entry.
- * @constructor
- */
-function TileBox(view, entry) {
- var self = view.ownerDocument.createElement('div');
- TileBox.decorate(self, view, entry);
- return self;
-}
-
-TileBox.prototype = { __proto__: HTMLDivElement.prototype };
-
-/**
- * @param {HTMLDivElement} self Element to decorate.
- * @param {TailView} view The parent view.
- * @param {Entry} entry Image file entry.
- */
-TileBox.decorate = function(self, view, entry) {
- self.__proto__ = TileBox.prototype;
- self.classList.add('tile-box');
-
- self.view_ = view;
- self.entry = entry;
-
- self.ready = false;
- self.rect = {row: 0, col: 0, width: 0, height: 0};
-
- self.index = null;
- self.height = null;
- self.width = null;
-};
-
-/**
- * Sets box position according to the |rect| property and given sizes.
- * @param {number} margin Margin between cells.
- * @param {number} cellSize The size of one cell.
- * @constructor
- */
-TileBox.setPositionFromRect = function(margin, cellSize) {
- this.style.top = margin + (cellSize + margin) * this.rect.row + 'px';
- this.style.left = margin + (cellSize + margin) * this.rect.col + 'px';
- this.style.height = (cellSize + margin) * this.rect.height - margin + 'px';
- this.style.width = (cellSize + margin) * this.rect.width - margin + 'px';
-};

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