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Side by Side Diff: chrome/browser/resources/file_manager/js/image_editor/image_buffer.js

Issue 39123003: [Files.app] Split the JavaScript files into subdirectories: common, background, and foreground (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed test failure. Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 'use strict';
6
7 /**
8 * A stack of overlays that display itself and handle mouse events.
9 * TODO(kaznacheev) Consider disbanding this class and moving
10 * the functionality to individual objects that display anything or handle
11 * mouse events.
12 * @constructor
13 */
14 function ImageBuffer() {
15 this.overlays_ = [];
16 }
17
18 /**
19 * TODO(JSDOC).
20 * @param {ImageBuffer.Overlay} overlay // TODO(JSDOC).
21 */
22 ImageBuffer.prototype.addOverlay = function(overlay) {
23 var zIndex = overlay.getZIndex();
24 // Store the overlays in the ascending Z-order.
25 var i;
26 for (i = 0; i != this.overlays_.length; i++) {
27 if (zIndex < this.overlays_[i].getZIndex()) break;
28 }
29 this.overlays_.splice(i, 0, overlay);
30 };
31
32 /**
33 * TODO(JSDOC).
34 * @param {ImageBuffer.Overlay} overlay // TODO(JSDOC).
35 */
36 ImageBuffer.prototype.removeOverlay = function(overlay) {
37 for (var i = 0; i != this.overlays_.length; i++) {
38 if (this.overlays_[i] == overlay) {
39 this.overlays_.splice(i, 1);
40 return;
41 }
42 }
43 throw new Error('Cannot remove overlay ' + overlay);
44 };
45
46 /**
47 * Draws overlays in the ascending Z-order.
48 */
49 ImageBuffer.prototype.draw = function() {
50 for (var i = 0; i != this.overlays_.length; i++) {
51 this.overlays_[i].draw();
52 }
53 };
54
55 /**
56 * Searches for a cursor style in the descending Z-order.
57 * @param {number} x X coordinate for cursor.
58 * @param {number} y Y coordinate for cursor.
59 * @param {boolean} mouseDown If mouse button is down.
60 * @return {string} A value for style.cursor CSS property.
61 */
62 ImageBuffer.prototype.getCursorStyle = function(x, y, mouseDown) {
63 for (var i = this.overlays_.length - 1; i >= 0; i--) {
64 var style = this.overlays_[i].getCursorStyle(x, y, mouseDown);
65 if (style) return style;
66 }
67 return 'default';
68 };
69
70 /**
71 * Searches for a click handler in the descending Z-order.
72 * @param {number} x X coordinate for click event.
73 * @param {number} y Y coordinate for click event.
74 * @return {boolean} True if handled.
75 */
76 ImageBuffer.prototype.onClick = function(x, y) {
77 for (var i = this.overlays_.length - 1; i >= 0; i--) {
78 if (this.overlays_[i].onClick(x, y)) return true;
79 }
80 return false;
81 };
82
83 /**
84 * Searches for a drag handler in the descending Z-order.
85 * @param {number} x Event X coordinate.
86 * @param {number} y Event Y coordinate.
87 * @param {boolean} touch True if it's a touch event, false if mouse.
88 * @return {function(number,number)} A function to be called on mouse drag.
89 */
90 ImageBuffer.prototype.getDragHandler = function(x, y, touch) {
91 for (var i = this.overlays_.length - 1; i >= 0; i--) {
92 var handler = this.overlays_[i].getDragHandler(x, y, touch);
93 if (handler)
94 return handler;
95 }
96 return null;
97 };
98
99 /**
100 * Searches for an action for the double tap enumerating
101 * layers in the descending Z-order.
102 * @param {number} x X coordinate of the event.
103 * @param {number} y Y coordinate of the event.
104 * @return {ImageBuffer.DoubleTapAction} Action to perform as result.
105 */
106 ImageBuffer.prototype.getDoubleTapAction = function(x, y) {
107 for (var i = this.overlays_.length - 1; i >= 0; i--) {
108 var action = this.overlays_[i].getDoubleTapAction(x, y);
109 if (action != ImageBuffer.DoubleTapAction.NOTHING)
110 return action;
111 }
112 return ImageBuffer.DoubleTapAction.NOTHING;
113 };
114
115 /**
116 * Possible double tap actions.
117 * @enum
118 */
119 ImageBuffer.DoubleTapAction = {
120 NOTHING: 0,
121 COMMIT: 1,
122 CANCEL: 2
123 };
124
125 /**
126 * ImageBuffer.Overlay is a pluggable extension that modifies the outlook
127 * and the behavior of the ImageBuffer instance.
128 * @class
129 */
130 ImageBuffer.Overlay = function() {};
131
132 /**
133 * TODO(JSDOC).
134 * @return {number} // TODO(JSDOC).
135 */
136 ImageBuffer.Overlay.prototype.getZIndex = function() { return 0 };
137
138 /**
139 * TODO(JSDOC).
140 */
141 ImageBuffer.Overlay.prototype.draw = function() {};
142
143 /**
144 * TODO(JSDOC).
145 * @param {number} x X coordinate for cursor.
146 * @param {number} y Y coordinate for cursor.
147 * @param {boolean} mouseDown If mouse button is down.
148 * @return {?string} A value for style.cursor CSS property or null for
149 * default.
150 */
151 ImageBuffer.Overlay.prototype.getCursorStyle = function(x, y, mouseDown) {
152 return null;
153 };
154
155 /**
156 * TODO(JSDOC).
157 * @param {number} x // TODO(JSDOC).
158 * @param {number} y // TODO(JSDOC).
159 * @return {boolean} // TODO(JSDOC).
160 */
161 ImageBuffer.Overlay.prototype.onClick = function(x, y) {
162 return false;
163 };
164
165 /**
166 * TODO(JSDOC).
167 * @param {number} x Event X coordinate.
168 * @param {number} y Event Y coordinate.
169 * @param {boolean} touch True if it's a touch event, false if mouse.
170 * @return {function(number,number)} A function to be called on mouse drag.
171 */
172 ImageBuffer.Overlay.prototype.getDragHandler = function(x, y, touch) {
173 return null;
174 };
175
176 /**
177 * TODO(JSDOC).
178 * @param {number} x // TODO(JSDOC).
179 * @param {number} y // TODO(JSDOC).
180 * @return {ImageBuffer.DoubleTapAction} // TODO(JSDOC).
181 */
182 ImageBuffer.Overlay.prototype.getDoubleTapAction = function(x, y) {
183 return ImageBuffer.DoubleTapAction.NOTHING;
184 };
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