Index: remoting/jingle_glue/xmpp_signal_strategy.h |
diff --git a/remoting/jingle_glue/xmpp_signal_strategy.h b/remoting/jingle_glue/xmpp_signal_strategy.h |
deleted file mode 100644 |
index 4ef6b704e098964aa5e360b86abdcc7e18435737..0000000000000000000000000000000000000000 |
--- a/remoting/jingle_glue/xmpp_signal_strategy.h |
+++ /dev/null |
@@ -1,115 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// The XmppSignalStrategy encapsulates all the logic to perform the signaling |
-// STUN/ICE for jingle via a direct XMPP connection. |
-// |
-// This class is not threadsafe. |
- |
-#ifndef REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_ |
-#define REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_ |
- |
-#include "remoting/jingle_glue/signal_strategy.h" |
- |
-#include <vector> |
- |
-#include "base/compiler_specific.h" |
-#include "base/observer_list.h" |
-#include "base/threading/non_thread_safe.h" |
-#include "base/timer/timer.h" |
-#include "third_party/libjingle/source/talk/base/sigslot.h" |
-#include "third_party/libjingle/source/talk/xmpp/xmppclient.h" |
- |
-namespace net { |
-class ClientSocketFactory; |
-class URLRequestContextGetter; |
-} // namespace net |
- |
-namespace talk_base { |
-class TaskRunner; |
-} // namespace talk_base |
- |
-namespace remoting { |
- |
-class JingleThread; |
- |
-class XmppSignalStrategy : public base::NonThreadSafe, |
- public SignalStrategy, |
- public buzz::XmppStanzaHandler, |
- public sigslot::has_slots<> { |
- public: |
- // XMPP Server configuration for XmppSignalStrategy. |
- struct XmppServerConfig { |
- XmppServerConfig(); |
- ~XmppServerConfig(); |
- |
- std::string host; |
- int port; |
- bool use_tls; |
- |
- std::string username; |
- std::string auth_token; |
- std::string auth_service; |
- }; |
- |
- XmppSignalStrategy( |
- net::ClientSocketFactory* socket_factory, |
- scoped_refptr<net::URLRequestContextGetter> request_context_getter, |
- const XmppServerConfig& xmpp_server_config); |
- virtual ~XmppSignalStrategy(); |
- |
- // SignalStrategy interface. |
- virtual void Connect() OVERRIDE; |
- virtual void Disconnect() OVERRIDE; |
- virtual State GetState() const OVERRIDE; |
- virtual Error GetError() const OVERRIDE; |
- virtual std::string GetLocalJid() const OVERRIDE; |
- virtual void AddListener(Listener* listener) OVERRIDE; |
- virtual void RemoveListener(Listener* listener) OVERRIDE; |
- virtual bool SendStanza(scoped_ptr<buzz::XmlElement> stanza) OVERRIDE; |
- virtual std::string GetNextId() OVERRIDE; |
- |
- // buzz::XmppStanzaHandler interface. |
- virtual bool HandleStanza(const buzz::XmlElement* stanza) OVERRIDE; |
- |
- // This method is used to update the auth info (for example when the OAuth |
- // access token is renewed). It is OK to call this even when we are in the |
- // CONNECTED state. It will be used on the next Connect() call. |
- void SetAuthInfo(const std::string& username, |
- const std::string& auth_token, |
- const std::string& auth_service); |
- |
- // Use this method to override the default resource name used (optional). |
- // This will be used on the next Connect() call. |
- void SetResourceName(const std::string& resource_name); |
- |
- private: |
- static buzz::PreXmppAuth* CreatePreXmppAuth( |
- const buzz::XmppClientSettings& settings); |
- |
- void OnConnectionStateChanged(buzz::XmppEngine::State state); |
- void SetState(State new_state); |
- |
- void SendKeepAlive(); |
- |
- net::ClientSocketFactory* socket_factory_; |
- scoped_refptr<net::URLRequestContextGetter> request_context_getter_; |
- std::string resource_name_; |
- scoped_ptr<talk_base::TaskRunner> task_runner_; |
- buzz::XmppClient* xmpp_client_; |
- XmppServerConfig xmpp_server_config_; |
- |
- State state_; |
- Error error_; |
- |
- ObserverList<Listener, true> listeners_; |
- |
- base::RepeatingTimer<XmppSignalStrategy> keep_alive_timer_; |
- |
- DISALLOW_COPY_AND_ASSIGN(XmppSignalStrategy); |
-}; |
- |
-} // namespace remoting |
- |
-#endif // REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_ |