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Side by Side Diff: Source/core/rendering/svg/RenderSVGInlineText.h

Issue 390373004: Pass references to SVGTextLayoutEngine::layoutTextOnLineOrPath (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
4 * Copyright (C) 2008 Rob Buis <buis@kde.org> 4 * Copyright (C) 2008 Rob Buis <buis@kde.org>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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26 #include "core/rendering/svg/SVGTextLayoutAttributes.h" 26 #include "core/rendering/svg/SVGTextLayoutAttributes.h"
27 27
28 namespace WebCore { 28 namespace WebCore {
29 29
30 class RenderSVGInlineText FINAL : public RenderText { 30 class RenderSVGInlineText FINAL : public RenderText {
31 public: 31 public:
32 RenderSVGInlineText(Node*, PassRefPtr<StringImpl>); 32 RenderSVGInlineText(Node*, PassRefPtr<StringImpl>);
33 33
34 bool characterStartsNewTextChunk(int position) const; 34 bool characterStartsNewTextChunk(int position) const;
35 SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; } 35 SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
36 const SVGTextLayoutAttributes* layoutAttributes() const { return &m_layoutAt tributes; }
36 37
37 float scalingFactor() const { return m_scalingFactor; } 38 float scalingFactor() const { return m_scalingFactor; }
38 const Font& scaledFont() const { return m_scaledFont; } 39 const Font& scaledFont() const { return m_scaledFont; }
39 void updateScaledFont(); 40 void updateScaledFont();
40 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont); 41 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
41 42
42 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect. 43 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect.
43 FloatRect floatLinesBoundingBox() const; 44 FloatRect floatLinesBoundingBox() const;
44 45
45 private: 46 private:
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61 float m_scalingFactor; 62 float m_scalingFactor;
62 Font m_scaledFont; 63 Font m_scaledFont;
63 SVGTextLayoutAttributes m_layoutAttributes; 64 SVGTextLayoutAttributes m_layoutAttributes;
64 }; 65 };
65 66
66 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText()); 67 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText());
67 68
68 } 69 }
69 70
70 #endif // RenderSVGInlineText_h 71 #endif // RenderSVGInlineText_h
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