OLD | NEW |
1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/tiling_data.h" | 5 #include "cc/base/tiling_data.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
10 #include "ui/gfx/vector2d.h" | 10 #include "ui/gfx/vector2d.h" |
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22 (max_texture_size - 2 * border_texels)); | 22 (max_texture_size - 2 * border_texels)); |
23 return total_size > 0 ? num_tiles : 0; | 23 return total_size > 0 ? num_tiles : 0; |
24 } | 24 } |
25 | 25 |
26 TilingData::TilingData() | 26 TilingData::TilingData() |
27 : border_texels_(0) { | 27 : border_texels_(0) { |
28 RecomputeNumTiles(); | 28 RecomputeNumTiles(); |
29 } | 29 } |
30 | 30 |
31 TilingData::TilingData(const gfx::Size& max_texture_size, | 31 TilingData::TilingData(const gfx::Size& max_texture_size, |
32 const gfx::Rect& tiling_rect, | 32 const gfx::Size& tiling_size, |
33 bool has_border_texels) | 33 bool has_border_texels) |
34 : max_texture_size_(max_texture_size), | 34 : max_texture_size_(max_texture_size), |
35 tiling_rect_(tiling_rect), | 35 tiling_size_(tiling_size), |
36 border_texels_(has_border_texels ? 1 : 0) { | 36 border_texels_(has_border_texels ? 1 : 0) { |
37 RecomputeNumTiles(); | 37 RecomputeNumTiles(); |
38 } | 38 } |
39 | 39 |
40 TilingData::TilingData(const gfx::Size& max_texture_size, | 40 TilingData::TilingData(const gfx::Size& max_texture_size, |
41 const gfx::Rect& tiling_rect, | 41 const gfx::Size& tiling_size, |
42 int border_texels) | 42 int border_texels) |
43 : max_texture_size_(max_texture_size), | 43 : max_texture_size_(max_texture_size), |
44 tiling_rect_(tiling_rect), | 44 tiling_size_(tiling_size), |
45 border_texels_(border_texels) { | 45 border_texels_(border_texels) { |
46 RecomputeNumTiles(); | 46 RecomputeNumTiles(); |
47 } | 47 } |
48 | 48 |
49 void TilingData::SetTilingRect(const gfx::Rect& tiling_rect) { | 49 void TilingData::SetTilingSize(const gfx::Size& tiling_size) { |
50 tiling_rect_ = tiling_rect; | 50 tiling_size_ = tiling_size; |
51 RecomputeNumTiles(); | 51 RecomputeNumTiles(); |
52 } | 52 } |
53 | 53 |
54 void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) { | 54 void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) { |
55 max_texture_size_ = max_texture_size; | 55 max_texture_size_ = max_texture_size; |
56 RecomputeNumTiles(); | 56 RecomputeNumTiles(); |
57 } | 57 } |
58 | 58 |
59 void TilingData::SetHasBorderTexels(bool has_border_texels) { | 59 void TilingData::SetHasBorderTexels(bool has_border_texels) { |
60 border_texels_ = has_border_texels ? 1 : 0; | 60 border_texels_ = has_border_texels ? 1 : 0; |
61 RecomputeNumTiles(); | 61 RecomputeNumTiles(); |
62 } | 62 } |
63 | 63 |
64 void TilingData::SetBorderTexels(int border_texels) { | 64 void TilingData::SetBorderTexels(int border_texels) { |
65 border_texels_ = border_texels; | 65 border_texels_ = border_texels; |
66 RecomputeNumTiles(); | 66 RecomputeNumTiles(); |
67 } | 67 } |
68 | 68 |
69 int TilingData::TileXIndexFromSrcCoord(int src_position) const { | 69 int TilingData::TileXIndexFromSrcCoord(int src_position) const { |
70 if (num_tiles_x_ <= 1) | 70 if (num_tiles_x_ <= 1) |
71 return 0; | 71 return 0; |
72 | 72 |
73 src_position -= tiling_rect_.x(); | |
74 | |
75 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 73 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); |
76 int x = (src_position - border_texels_) / | 74 int x = (src_position - border_texels_) / |
77 (max_texture_size_.width() - 2 * border_texels_); | 75 (max_texture_size_.width() - 2 * border_texels_); |
78 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 76 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
79 } | 77 } |
80 | 78 |
81 int TilingData::TileYIndexFromSrcCoord(int src_position) const { | 79 int TilingData::TileYIndexFromSrcCoord(int src_position) const { |
82 if (num_tiles_y_ <= 1) | 80 if (num_tiles_y_ <= 1) |
83 return 0; | 81 return 0; |
84 | 82 |
85 src_position -= tiling_rect_.y(); | |
86 | |
87 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 83 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); |
88 int y = (src_position - border_texels_) / | 84 int y = (src_position - border_texels_) / |
89 (max_texture_size_.height() - 2 * border_texels_); | 85 (max_texture_size_.height() - 2 * border_texels_); |
90 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 86 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
91 } | 87 } |
92 | 88 |
93 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { | 89 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { |
94 if (num_tiles_x_ <= 1) | 90 if (num_tiles_x_ <= 1) |
95 return 0; | 91 return 0; |
96 | 92 |
97 src_position -= tiling_rect_.x(); | |
98 | |
99 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 93 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); |
100 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | 94 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; |
101 int x = (src_position - 2 * border_texels_) / inner_tile_size; | 95 int x = (src_position - 2 * border_texels_) / inner_tile_size; |
102 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 96 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
103 } | 97 } |
104 | 98 |
105 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { | 99 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { |
106 if (num_tiles_y_ <= 1) | 100 if (num_tiles_y_ <= 1) |
107 return 0; | 101 return 0; |
108 | 102 |
109 src_position -= tiling_rect_.y(); | |
110 | |
111 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 103 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); |
112 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | 104 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; |
113 int y = (src_position - 2 * border_texels_) / inner_tile_size; | 105 int y = (src_position - 2 * border_texels_) / inner_tile_size; |
114 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 106 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
115 } | 107 } |
116 | 108 |
117 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { | 109 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { |
118 if (num_tiles_x_ <= 1) | 110 if (num_tiles_x_ <= 1) |
119 return 0; | 111 return 0; |
120 | 112 |
121 src_position -= tiling_rect_.x(); | |
122 | |
123 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); | 113 DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); |
124 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; | 114 int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; |
125 int x = src_position / inner_tile_size; | 115 int x = src_position / inner_tile_size; |
126 return std::min(std::max(x, 0), num_tiles_x_ - 1); | 116 return std::min(std::max(x, 0), num_tiles_x_ - 1); |
127 } | 117 } |
128 | 118 |
129 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { | 119 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { |
130 if (num_tiles_y_ <= 1) | 120 if (num_tiles_y_ <= 1) |
131 return 0; | 121 return 0; |
132 | 122 |
133 src_position -= tiling_rect_.y(); | |
134 | |
135 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 123 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); |
136 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | 124 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; |
137 int y = src_position / inner_tile_size; | 125 int y = src_position / inner_tile_size; |
138 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 126 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
139 } | 127 } |
140 | 128 |
141 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBoundsWithBorders( | 129 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBoundsWithBorders( |
142 const gfx::Rect& rect) const { | 130 const gfx::Rect& rect) const { |
143 if (!rect.Intersects(tiling_rect_) || has_empty_bounds()) | 131 if (rect.IsEmpty() || has_empty_bounds()) |
| 132 return gfx::Rect(); |
| 133 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) |
144 return gfx::Rect(); | 134 return gfx::Rect(); |
145 int index_x = TileXIndexFromSrcCoord(rect.x()); | 135 int index_x = TileXIndexFromSrcCoord(rect.x()); |
146 int index_y = TileYIndexFromSrcCoord(rect.y()); | 136 int index_y = TileYIndexFromSrcCoord(rect.y()); |
147 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); | 137 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); |
148 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); | 138 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); |
149 | 139 |
150 gfx::Rect rect_top_left(TileBoundsWithBorder(index_x, index_y)); | 140 gfx::Rect rect_top_left(TileBoundsWithBorder(index_x, index_y)); |
151 gfx::Rect rect_bottom_right(TileBoundsWithBorder(index_right, index_bottom)); | 141 gfx::Rect rect_bottom_right(TileBoundsWithBorder(index_right, index_bottom)); |
152 | 142 |
153 return gfx::UnionRects(rect_top_left, rect_bottom_right); | 143 return gfx::UnionRects(rect_top_left, rect_bottom_right); |
154 } | 144 } |
155 | 145 |
156 gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const { | 146 gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const { |
157 if (!rect.Intersects(tiling_rect_) || has_empty_bounds()) | 147 if (rect.IsEmpty() || has_empty_bounds()) |
| 148 return gfx::Rect(); |
| 149 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) |
158 return gfx::Rect(); | 150 return gfx::Rect(); |
159 int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x()); | 151 int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x()); |
160 int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y()); | 152 int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y()); |
161 int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1); | 153 int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1); |
162 int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); | 154 int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); |
163 | 155 |
164 gfx::Rect rect_top_left(TileBounds(index_x, index_y)); | 156 gfx::Rect rect_top_left(TileBounds(index_x, index_y)); |
165 gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); | 157 gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); |
166 | 158 |
167 return gfx::UnionRects(rect_top_left, rect_bottom_right); | 159 return gfx::UnionRects(rect_top_left, rect_bottom_right); |
168 } | 160 } |
169 | 161 |
170 gfx::Rect TilingData::TileBounds(int i, int j) const { | 162 gfx::Rect TilingData::TileBounds(int i, int j) const { |
171 AssertTile(i, j); | 163 AssertTile(i, j); |
172 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; | 164 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; |
173 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; | 165 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; |
174 | 166 |
175 int lo_x = tiling_rect_.x() + max_texture_size_x * i; | 167 int lo_x = max_texture_size_x * i; |
176 if (i != 0) | 168 if (i != 0) |
177 lo_x += border_texels_; | 169 lo_x += border_texels_; |
178 | 170 |
179 int lo_y = tiling_rect_.y() + max_texture_size_y * j; | 171 int lo_y = max_texture_size_y * j; |
180 if (j != 0) | 172 if (j != 0) |
181 lo_y += border_texels_; | 173 lo_y += border_texels_; |
182 | 174 |
183 int hi_x = tiling_rect_.x() + max_texture_size_x * (i + 1) + border_texels_; | 175 int hi_x = max_texture_size_x * (i + 1) + border_texels_; |
184 if (i + 1 == num_tiles_x_) | 176 if (i + 1 == num_tiles_x_) |
185 hi_x += border_texels_; | 177 hi_x += border_texels_; |
186 | 178 |
187 int hi_y = tiling_rect_.y() + max_texture_size_y * (j + 1) + border_texels_; | 179 int hi_y = max_texture_size_y * (j + 1) + border_texels_; |
188 if (j + 1 == num_tiles_y_) | 180 if (j + 1 == num_tiles_y_) |
189 hi_y += border_texels_; | 181 hi_y += border_texels_; |
190 | 182 |
191 hi_x = std::min(hi_x, tiling_rect_.right()); | 183 hi_x = std::min(hi_x, tiling_size_.width()); |
192 hi_y = std::min(hi_y, tiling_rect_.bottom()); | 184 hi_y = std::min(hi_y, tiling_size_.height()); |
193 | 185 |
194 int x = lo_x; | 186 int x = lo_x; |
195 int y = lo_y; | 187 int y = lo_y; |
196 int width = hi_x - lo_x; | 188 int width = hi_x - lo_x; |
197 int height = hi_y - lo_y; | 189 int height = hi_y - lo_y; |
198 DCHECK_GE(x, tiling_rect_.x()); | 190 DCHECK_GE(x, 0); |
199 DCHECK_GE(y, tiling_rect_.y()); | 191 DCHECK_GE(y, 0); |
200 DCHECK_GE(width, 0); | 192 DCHECK_GE(width, 0); |
201 DCHECK_GE(height, 0); | 193 DCHECK_GE(height, 0); |
202 DCHECK_LE(x, tiling_rect_.right()); | 194 DCHECK_LE(x, tiling_size_.width()); |
203 DCHECK_LE(y, tiling_rect_.bottom()); | 195 DCHECK_LE(y, tiling_size_.height()); |
204 return gfx::Rect(x, y, width, height); | 196 return gfx::Rect(x, y, width, height); |
205 } | 197 } |
206 | 198 |
207 gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const { | 199 gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const { |
208 AssertTile(i, j); | 200 AssertTile(i, j); |
209 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; | 201 int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; |
210 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; | 202 int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; |
211 | 203 |
212 int lo_x = tiling_rect_.x() + max_texture_size_x * i; | 204 int lo_x = max_texture_size_x * i; |
213 int lo_y = tiling_rect_.y() + max_texture_size_y * j; | 205 int lo_y = max_texture_size_y * j; |
214 | 206 |
215 int hi_x = lo_x + max_texture_size_x + 2 * border_texels_; | 207 int hi_x = lo_x + max_texture_size_x + 2 * border_texels_; |
216 int hi_y = lo_y + max_texture_size_y + 2 * border_texels_; | 208 int hi_y = lo_y + max_texture_size_y + 2 * border_texels_; |
217 | 209 |
218 hi_x = std::min(hi_x, tiling_rect_.right()); | 210 hi_x = std::min(hi_x, tiling_size_.width()); |
219 hi_y = std::min(hi_y, tiling_rect_.bottom()); | 211 hi_y = std::min(hi_y, tiling_size_.height()); |
220 | 212 |
221 int x = lo_x; | 213 int x = lo_x; |
222 int y = lo_y; | 214 int y = lo_y; |
223 int width = hi_x - lo_x; | 215 int width = hi_x - lo_x; |
224 int height = hi_y - lo_y; | 216 int height = hi_y - lo_y; |
225 DCHECK_GE(x, tiling_rect_.x()); | 217 DCHECK_GE(x, 0); |
226 DCHECK_GE(y, tiling_rect_.y()); | 218 DCHECK_GE(y, 0); |
227 DCHECK_GE(width, 0); | 219 DCHECK_GE(width, 0); |
228 DCHECK_GE(height, 0); | 220 DCHECK_GE(height, 0); |
229 DCHECK_LE(x, tiling_rect_.right()); | 221 DCHECK_LE(x, tiling_size_.width()); |
230 DCHECK_LE(y, tiling_rect_.bottom()); | 222 DCHECK_LE(y, tiling_size_.height()); |
231 return gfx::Rect(x, y, width, height); | 223 return gfx::Rect(x, y, width, height); |
232 } | 224 } |
233 | 225 |
234 int TilingData::TilePositionX(int x_index) const { | 226 int TilingData::TilePositionX(int x_index) const { |
235 DCHECK_GE(x_index, 0); | 227 DCHECK_GE(x_index, 0); |
236 DCHECK_LT(x_index, num_tiles_x_); | 228 DCHECK_LT(x_index, num_tiles_x_); |
237 | 229 |
238 int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; | 230 int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; |
239 if (x_index != 0) | 231 if (x_index != 0) |
240 pos += border_texels_; | 232 pos += border_texels_; |
241 | 233 |
242 pos += tiling_rect_.x(); | |
243 | |
244 return pos; | 234 return pos; |
245 } | 235 } |
246 | 236 |
247 int TilingData::TilePositionY(int y_index) const { | 237 int TilingData::TilePositionY(int y_index) const { |
248 DCHECK_GE(y_index, 0); | 238 DCHECK_GE(y_index, 0); |
249 DCHECK_LT(y_index, num_tiles_y_); | 239 DCHECK_LT(y_index, num_tiles_y_); |
250 | 240 |
251 int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; | 241 int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; |
252 if (y_index != 0) | 242 if (y_index != 0) |
253 pos += border_texels_; | 243 pos += border_texels_; |
254 | 244 |
255 pos += tiling_rect_.y(); | |
256 | |
257 return pos; | 245 return pos; |
258 } | 246 } |
259 | 247 |
260 int TilingData::TileSizeX(int x_index) const { | 248 int TilingData::TileSizeX(int x_index) const { |
261 DCHECK_GE(x_index, 0); | 249 DCHECK_GE(x_index, 0); |
262 DCHECK_LT(x_index, num_tiles_x_); | 250 DCHECK_LT(x_index, num_tiles_x_); |
263 | 251 |
264 if (!x_index && num_tiles_x_ == 1) | 252 if (!x_index && num_tiles_x_ == 1) |
265 return tiling_rect_.width(); | 253 return tiling_size_.width(); |
266 if (!x_index && num_tiles_x_ > 1) | 254 if (!x_index && num_tiles_x_ > 1) |
267 return max_texture_size_.width() - border_texels_; | 255 return max_texture_size_.width() - border_texels_; |
268 if (x_index < num_tiles_x_ - 1) | 256 if (x_index < num_tiles_x_ - 1) |
269 return max_texture_size_.width() - 2 * border_texels_; | 257 return max_texture_size_.width() - 2 * border_texels_; |
270 if (x_index == num_tiles_x_ - 1) | 258 if (x_index == num_tiles_x_ - 1) |
271 return tiling_rect_.right() - TilePositionX(x_index); | 259 return tiling_size_.width() - TilePositionX(x_index); |
272 | 260 |
273 NOTREACHED(); | 261 NOTREACHED(); |
274 return 0; | 262 return 0; |
275 } | 263 } |
276 | 264 |
277 int TilingData::TileSizeY(int y_index) const { | 265 int TilingData::TileSizeY(int y_index) const { |
278 DCHECK_GE(y_index, 0); | 266 DCHECK_GE(y_index, 0); |
279 DCHECK_LT(y_index, num_tiles_y_); | 267 DCHECK_LT(y_index, num_tiles_y_); |
280 | 268 |
281 if (!y_index && num_tiles_y_ == 1) | 269 if (!y_index && num_tiles_y_ == 1) |
282 return tiling_rect_.height(); | 270 return tiling_size_.height(); |
283 if (!y_index && num_tiles_y_ > 1) | 271 if (!y_index && num_tiles_y_ > 1) |
284 return max_texture_size_.height() - border_texels_; | 272 return max_texture_size_.height() - border_texels_; |
285 if (y_index < num_tiles_y_ - 1) | 273 if (y_index < num_tiles_y_ - 1) |
286 return max_texture_size_.height() - 2 * border_texels_; | 274 return max_texture_size_.height() - 2 * border_texels_; |
287 if (y_index == num_tiles_y_ - 1) | 275 if (y_index == num_tiles_y_ - 1) |
288 return tiling_rect_.bottom() - TilePositionY(y_index); | 276 return tiling_size_.height() - TilePositionY(y_index); |
289 | 277 |
290 NOTREACHED(); | 278 NOTREACHED(); |
291 return 0; | 279 return 0; |
292 } | 280 } |
293 | 281 |
294 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { | 282 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { |
295 int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; | 283 int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; |
296 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; | 284 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; |
297 | 285 |
298 return gfx::Vector2d(left, top); | 286 return gfx::Vector2d(left, top); |
299 } | 287 } |
300 | 288 |
301 void TilingData::RecomputeNumTiles() { | 289 void TilingData::RecomputeNumTiles() { |
302 num_tiles_x_ = ComputeNumTiles( | 290 num_tiles_x_ = ComputeNumTiles( |
303 max_texture_size_.width(), tiling_rect_.width(), border_texels_); | 291 max_texture_size_.width(), tiling_size_.width(), border_texels_); |
304 num_tiles_y_ = ComputeNumTiles( | 292 num_tiles_y_ = ComputeNumTiles( |
305 max_texture_size_.height(), tiling_rect_.height(), border_texels_); | 293 max_texture_size_.height(), tiling_size_.height(), border_texels_); |
306 } | 294 } |
307 | 295 |
308 TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data) | 296 TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data) |
309 : tiling_data_(tiling_data), | 297 : tiling_data_(tiling_data), |
310 index_x_(-1), | 298 index_x_(-1), |
311 index_y_(-1) { | 299 index_y_(-1) { |
312 } | 300 } |
313 | 301 |
314 TilingData::Iterator::Iterator() : BaseIterator(NULL) { done(); } | 302 TilingData::Iterator::Iterator() : BaseIterator(NULL) { done(); } |
315 | 303 |
316 TilingData::Iterator::Iterator(const TilingData* tiling_data, | 304 TilingData::Iterator::Iterator(const TilingData* tiling_data, |
317 const gfx::Rect& tiling_rect, | 305 const gfx::Rect& consider_rect, |
318 bool include_borders) | 306 bool include_borders) |
319 : BaseIterator(tiling_data), left_(-1), right_(-1), bottom_(-1) { | 307 : BaseIterator(tiling_data), left_(-1), right_(-1), bottom_(-1) { |
320 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { | 308 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { |
321 done(); | 309 done(); |
322 return; | 310 return; |
323 } | 311 } |
324 | 312 |
325 gfx::Rect rect(tiling_rect); | 313 gfx::Rect tiling_bounds_rect(tiling_data_->tiling_size()); |
326 rect.Intersect(tiling_data_->tiling_rect()); | 314 gfx::Rect rect(consider_rect); |
| 315 rect.Intersect(tiling_bounds_rect); |
327 | 316 |
328 gfx::Rect top_left_tile; | 317 gfx::Rect top_left_tile; |
329 if (include_borders) { | 318 if (include_borders) { |
330 index_x_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(rect.x()); | 319 index_x_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(rect.x()); |
331 index_y_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(rect.y()); | 320 index_y_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(rect.y()); |
332 right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(rect.right() - 1); | 321 right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(rect.right() - 1); |
333 bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); | 322 bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); |
334 top_left_tile = tiling_data_->TileBoundsWithBorder(index_x_, index_y_); | 323 top_left_tile = tiling_data_->TileBoundsWithBorder(index_x_, index_y_); |
335 } else { | 324 } else { |
336 index_x_ = tiling_data_->TileXIndexFromSrcCoord(rect.x()); | 325 index_x_ = tiling_data_->TileXIndexFromSrcCoord(rect.x()); |
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373 consider_bottom_(-1), | 362 consider_bottom_(-1), |
374 ignore_left_(-1), | 363 ignore_left_(-1), |
375 ignore_top_(-1), | 364 ignore_top_(-1), |
376 ignore_right_(-1), | 365 ignore_right_(-1), |
377 ignore_bottom_(-1) { | 366 ignore_bottom_(-1) { |
378 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { | 367 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { |
379 done(); | 368 done(); |
380 return; | 369 return; |
381 } | 370 } |
382 | 371 |
| 372 gfx::Rect tiling_bounds_rect(tiling_data_->tiling_size()); |
383 gfx::Rect consider(consider_rect); | 373 gfx::Rect consider(consider_rect); |
384 gfx::Rect ignore(ignore_rect); | 374 gfx::Rect ignore(ignore_rect); |
385 consider.Intersect(tiling_data_->tiling_rect()); | 375 consider.Intersect(tiling_bounds_rect); |
386 ignore.Intersect(tiling_data_->tiling_rect()); | 376 ignore.Intersect(tiling_bounds_rect); |
387 if (consider.IsEmpty()) { | 377 if (consider.IsEmpty()) { |
388 done(); | 378 done(); |
389 return; | 379 return; |
390 } | 380 } |
391 | 381 |
392 consider_left_ = | 382 consider_left_ = |
393 tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x()); | 383 tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x()); |
394 consider_top_ = | 384 consider_top_ = |
395 tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y()); | 385 tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y()); |
396 consider_right_ = | 386 consider_right_ = |
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480 delta_x_(1), | 470 delta_x_(1), |
481 delta_y_(0), | 471 delta_y_(0), |
482 current_step_(0), | 472 current_step_(0), |
483 horizontal_step_count_(0), | 473 horizontal_step_count_(0), |
484 vertical_step_count_(0) { | 474 vertical_step_count_(0) { |
485 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { | 475 if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) { |
486 done(); | 476 done(); |
487 return; | 477 return; |
488 } | 478 } |
489 | 479 |
| 480 gfx::Rect tiling_bounds_rect(tiling_data_->tiling_size()); |
490 gfx::Rect consider(consider_rect); | 481 gfx::Rect consider(consider_rect); |
491 gfx::Rect ignore(ignore_rect); | 482 gfx::Rect ignore(ignore_rect); |
492 gfx::Rect center(center_rect); | 483 gfx::Rect center(center_rect); |
493 consider.Intersect(tiling_data_->tiling_rect()); | 484 consider.Intersect(tiling_bounds_rect); |
494 ignore.Intersect(tiling_data_->tiling_rect()); | 485 ignore.Intersect(tiling_bounds_rect); |
495 if (consider.IsEmpty()) { | 486 if (consider.IsEmpty()) { |
496 done(); | 487 done(); |
497 return; | 488 return; |
498 } | 489 } |
499 | 490 |
500 consider_left_ = | 491 consider_left_ = |
501 tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x()); | 492 tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x()); |
502 consider_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y()); | 493 consider_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y()); |
503 consider_right_ = | 494 consider_right_ = |
504 tiling_data_->LastBorderTileXIndexFromSrcCoord(consider.right() - 1); | 495 tiling_data_->LastBorderTileXIndexFromSrcCoord(consider.right() - 1); |
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521 } | 512 } |
522 | 513 |
523 if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ && | 514 if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ && |
524 ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) { | 515 ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) { |
525 done(); | 516 done(); |
526 return; | 517 return; |
527 } | 518 } |
528 | 519 |
529 // Determine around left, such that it is between -1 and num_tiles_x. | 520 // Determine around left, such that it is between -1 and num_tiles_x. |
530 int around_left = 0; | 521 int around_left = 0; |
531 if (center.x() < tiling_data->tiling_rect().x() || center.IsEmpty()) | 522 if (center.x() < 0 || center.IsEmpty()) |
532 around_left = -1; | 523 around_left = -1; |
533 else if (center.x() > tiling_data->tiling_rect().right()) | 524 else if (center.x() > tiling_data->tiling_size().width()) |
534 around_left = tiling_data->num_tiles_x(); | 525 around_left = tiling_data->num_tiles_x(); |
535 else | 526 else |
536 around_left = tiling_data->FirstBorderTileXIndexFromSrcCoord(center.x()); | 527 around_left = tiling_data->FirstBorderTileXIndexFromSrcCoord(center.x()); |
537 | 528 |
538 // Determine around top, such that it is between -1 and num_tiles_y. | 529 // Determine around top, such that it is between -1 and num_tiles_y. |
539 int around_top = 0; | 530 int around_top = 0; |
540 if (center.y() < tiling_data->tiling_rect().y() || center.IsEmpty()) | 531 if (center.y() < 0 || center.IsEmpty()) |
541 around_top = -1; | 532 around_top = -1; |
542 else if (center.y() > tiling_data->tiling_rect().bottom()) | 533 else if (center.y() > tiling_data->tiling_size().height()) |
543 around_top = tiling_data->num_tiles_y(); | 534 around_top = tiling_data->num_tiles_y(); |
544 else | 535 else |
545 around_top = tiling_data->FirstBorderTileYIndexFromSrcCoord(center.y()); | 536 around_top = tiling_data->FirstBorderTileYIndexFromSrcCoord(center.y()); |
546 | 537 |
547 // Determine around right, such that it is between -1 and num_tiles_x. | 538 // Determine around right, such that it is between -1 and num_tiles_x. |
548 int right_src_coord = center.right() - 1; | 539 int right_src_coord = center.right() - 1; |
549 int around_right = 0; | 540 int around_right = 0; |
550 if (right_src_coord < tiling_data->tiling_rect().x() || center.IsEmpty()) { | 541 if (right_src_coord < 0 || center.IsEmpty()) { |
551 around_right = -1; | 542 around_right = -1; |
552 } else if (right_src_coord > tiling_data->tiling_rect().right()) { | 543 } else if (right_src_coord > tiling_data->tiling_size().width()) { |
553 around_right = tiling_data->num_tiles_x(); | 544 around_right = tiling_data->num_tiles_x(); |
554 } else { | 545 } else { |
555 around_right = | 546 around_right = |
556 tiling_data->LastBorderTileXIndexFromSrcCoord(right_src_coord); | 547 tiling_data->LastBorderTileXIndexFromSrcCoord(right_src_coord); |
557 } | 548 } |
558 | 549 |
559 // Determine around bottom, such that it is between -1 and num_tiles_y. | 550 // Determine around bottom, such that it is between -1 and num_tiles_y. |
560 int bottom_src_coord = center.bottom() - 1; | 551 int bottom_src_coord = center.bottom() - 1; |
561 int around_bottom = 0; | 552 int around_bottom = 0; |
562 if (bottom_src_coord < tiling_data->tiling_rect().y() || center.IsEmpty()) { | 553 if (bottom_src_coord < 0 || center.IsEmpty()) { |
563 around_bottom = -1; | 554 around_bottom = -1; |
564 } else if (bottom_src_coord > tiling_data->tiling_rect().bottom()) { | 555 } else if (bottom_src_coord > tiling_data->tiling_size().height()) { |
565 around_bottom = tiling_data->num_tiles_y(); | 556 around_bottom = tiling_data->num_tiles_y(); |
566 } else { | 557 } else { |
567 around_bottom = | 558 around_bottom = |
568 tiling_data->LastBorderTileYIndexFromSrcCoord(bottom_src_coord); | 559 tiling_data->LastBorderTileYIndexFromSrcCoord(bottom_src_coord); |
569 } | 560 } |
570 | 561 |
571 vertical_step_count_ = around_bottom - around_top + 1; | 562 vertical_step_count_ = around_bottom - around_top + 1; |
572 horizontal_step_count_ = around_right - around_left + 1; | 563 horizontal_step_count_ = around_right - around_left + 1; |
573 current_step_ = horizontal_step_count_ - 1; | 564 current_step_ = horizontal_step_count_ - 1; |
574 | 565 |
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681 current_step_ = 0; | 672 current_step_ = 0; |
682 direction_ = static_cast<Direction>((direction_ + 1) % 4); | 673 direction_ = static_cast<Direction>((direction_ + 1) % 4); |
683 | 674 |
684 if (direction_ == RIGHT || direction_ == LEFT) { | 675 if (direction_ == RIGHT || direction_ == LEFT) { |
685 ++vertical_step_count_; | 676 ++vertical_step_count_; |
686 ++horizontal_step_count_; | 677 ++horizontal_step_count_; |
687 } | 678 } |
688 } | 679 } |
689 | 680 |
690 } // namespace cc | 681 } // namespace cc |
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