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1 Tests calling WebGL APIs with wrong argument types | 1 Tests calling WebGL APIs with wrong argument types |
2 | 2 |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
4 | 4 |
5 PASS Program Compiled | 5 PASS Program Compiled |
6 PASS Shader Compiled | 6 PASS Shader Compiled |
7 PASS getUniformLocation succeeded | 7 PASS getUniformLocation succeeded |
8 PASS context.compileShader(argument) threw exception TypeError: Failed to execut
e 'compileShader' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLS
hader'.. | 8 PASS context.compileShader(argument) threw exception TypeError: Failed to execut
e 'compileShader' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLS
hader'.. |
9 PASS context.linkProgram(argument) threw exception TypeError: Failed to execute
'linkProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgr
am'.. | 9 PASS context.linkProgram(argument) threw exception TypeError: Failed to execute
'linkProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgr
am'.. |
10 PASS context.attachShader(program, argument) threw exception TypeError: Failed t
o execute 'attachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. | 10 PASS context.attachShader(program, argument) threw exception TypeError: Failed t
o execute 'attachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. |
11 PASS context.attachShader(argument, shader) threw exception TypeError: Failed to
execute 'attachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. | 11 PASS context.attachShader(argument, shader) threw exception TypeError: Failed to
execute 'attachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. |
12 PASS context.detachShader(program, argument) threw exception TypeError: Failed t
o execute 'detachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. | 12 PASS context.detachShader(program, argument) threw exception TypeError: Failed t
o execute 'detachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. |
13 PASS context.detachShader(argument, shader) threw exception TypeError: Failed to
execute 'detachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. | 13 PASS context.detachShader(argument, shader) threw exception TypeError: Failed to
execute 'detachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. |
14 PASS context.useProgram(argument) threw exception TypeError: Failed to execute '
useProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram
'.. | 14 PASS context.useProgram(argument) threw exception TypeError: Failed to execute '
useProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram
'.. |
15 PASS context.shaderSource(argument, 'foo') threw exception TypeError: Failed to
execute 'shaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'W
ebGLShader'.. | 15 PASS context.shaderSource(argument, 'foo') threw exception TypeError: Failed to
execute 'shaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'W
ebGLShader'.. |
16 PASS context.bindAttribLocation(argument, 0, 'foo') threw exception TypeError: F
ailed to execute 'bindAttribLocation' on 'WebGLRenderingContext': parameter 1 is
not of type 'WebGLProgram'.. | 16 PASS context.bindAttribLocation(argument, 0, 'foo') threw exception TypeError: F
ailed to execute 'bindAttribLocation' on 'WebGLRenderingContext': parameter 1 is
not of type 'WebGLProgram'.. |
17 PASS context.bindBuffer(context.ARRAY_BUFFER, argument) threw exception TypeErro
r: Failed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLBuffer'.. | 17 PASS context.bindBuffer(context.ARRAY_BUFFER, argument) threw exception TypeErro
r: Failed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLBuffer'.. |
18 PASS context.bindFramebuffer(context.FRAMEBUFFER, argument) threw exception Type
Error: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter
2 is not of type 'WebGLFramebuffer'.. | 18 PASS context.bindFramebuffer(context.FRAMEBUFFER, argument) threw exception Type
Error: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter
2 is not of type 'WebGLFramebuffer'.. |
19 PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
peError: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parame
ter 2 is not of type 'WebGLRenderbuffer'.. | 19 PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
peError: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parame
ter 2 is not of type 'WebGLRenderbuffer'.. |
20 PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError
: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLTexture'.. | 20 PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError
: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLTexture'.. |
21 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute
'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of typ
e 'WebGLRenderbuffer'.. | 21 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute
'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of typ
e 'WebGLRenderbuffer'.. |
22 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute
'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'W
ebGLTexture'.. | 22 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute
'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'W
ebGLTexture'.. |
23 PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception
TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st ar
gument provided is either null, or an invalid WebGLUniformLocation object.. | 23 PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception
TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st ar
gument provided is either null, or an invalid WebGLUniformLocation object.. |
24 PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeEr
ror: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument
provided is either null, or an invalid WebGLUniformLocation object.. | 24 PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeEr
ror: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument
provided is either null, or an invalid WebGLUniformLocation object.. |
25 PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0,
0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGL
RenderingContext': The 1st argument provided is either null, or an invalid WebGL
UniformLocation object.. | 25 PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0,
0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGL
RenderingContext': The 1st argument provided is either null, or an invalid WebGL
UniformLocation object.. |
26 PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed
to execute 'getProgramParameter' on 'WebGLRenderingContext': The 1st argument pr
ovided is either null, or an invalid WebGLProgram object.. | 26 PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed
to execute 'getProgramParameter' on 'WebGLRenderingContext': parameter 1 is not
of type 'WebGLProgram'.. |
27 PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed t
o execute 'getShaderParameter' on 'WebGLRenderingContext': The 1st argument prov
ided is either null, or an invalid WebGLShader object.. | 27 PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed t
o execute 'getShaderParameter' on 'WebGLRenderingContext': parameter 1 is not of
type 'WebGLShader'.. |
28 PASS context.getUniform(argument, loc) threw exception TypeError: Failed to exec
ute 'getUniform' on 'WebGLRenderingContext': The 1st argument provided is either
null, or an invalid WebGLProgram object.. | 28 PASS context.getUniform(argument, loc) threw exception TypeError: Failed to exec
ute 'getUniform' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLPr
ogram'.. |
29 PASS context.getUniform(program, argument) threw exception TypeError: Failed to
execute 'getUniform' on 'WebGLRenderingContext': The 2nd argument provided is ei
ther null, or an invalid WebGLUniformLocation object.. | 29 PASS context.getUniform(program, argument) threw exception TypeError: Failed to
execute 'getUniform' on 'WebGLRenderingContext': parameter 2 is not of type 'Web
GLUniformLocation'.. |
30 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw excepti
on TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext':
parameter 1 is not of type 'WebGLProgram'.. | 30 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw excepti
on TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext':
parameter 1 is not of type 'WebGLProgram'.. |
31 PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to ex
ecute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type
'WebGLProgram'.. | 31 PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to ex
ecute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type
'WebGLProgram'.. |
32 PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to exe
cute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLShader'.. | 32 PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to exe
cute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLShader'.. |
33 PASS context.getShaderSource(argument) threw exception TypeError: Failed to exec
ute 'getShaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'We
bGLShader'.. | 33 PASS context.getShaderSource(argument) threw exception TypeError: Failed to exec
ute 'getShaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'We
bGLShader'.. |
34 PASS context.compileShader(argument) threw exception TypeError: Failed to execut
e 'compileShader' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLS
hader'.. | 34 PASS context.compileShader(argument) threw exception TypeError: Failed to execut
e 'compileShader' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLS
hader'.. |
35 PASS context.linkProgram(argument) threw exception TypeError: Failed to execute
'linkProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgr
am'.. | 35 PASS context.linkProgram(argument) threw exception TypeError: Failed to execute
'linkProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgr
am'.. |
36 PASS context.attachShader(program, argument) threw exception TypeError: Failed t
o execute 'attachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. | 36 PASS context.attachShader(program, argument) threw exception TypeError: Failed t
o execute 'attachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. |
37 PASS context.attachShader(argument, shader) threw exception TypeError: Failed to
execute 'attachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. | 37 PASS context.attachShader(argument, shader) threw exception TypeError: Failed to
execute 'attachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. |
38 PASS context.detachShader(program, argument) threw exception TypeError: Failed t
o execute 'detachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. | 38 PASS context.detachShader(program, argument) threw exception TypeError: Failed t
o execute 'detachShader' on 'WebGLRenderingContext': parameter 2 is not of type
'WebGLShader'.. |
39 PASS context.detachShader(argument, shader) threw exception TypeError: Failed to
execute 'detachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. | 39 PASS context.detachShader(argument, shader) threw exception TypeError: Failed to
execute 'detachShader' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLProgram'.. |
40 PASS context.useProgram(argument) threw exception TypeError: Failed to execute '
useProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram
'.. | 40 PASS context.useProgram(argument) threw exception TypeError: Failed to execute '
useProgram' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLProgram
'.. |
41 PASS context.shaderSource(argument, 'foo') threw exception TypeError: Failed to
execute 'shaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'W
ebGLShader'.. | 41 PASS context.shaderSource(argument, 'foo') threw exception TypeError: Failed to
execute 'shaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'W
ebGLShader'.. |
42 PASS context.bindAttribLocation(argument, 0, 'foo') threw exception TypeError: F
ailed to execute 'bindAttribLocation' on 'WebGLRenderingContext': parameter 1 is
not of type 'WebGLProgram'.. | 42 PASS context.bindAttribLocation(argument, 0, 'foo') threw exception TypeError: F
ailed to execute 'bindAttribLocation' on 'WebGLRenderingContext': parameter 1 is
not of type 'WebGLProgram'.. |
43 PASS context.bindBuffer(context.ARRAY_BUFFER, argument) threw exception TypeErro
r: Failed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLBuffer'.. | 43 PASS context.bindBuffer(context.ARRAY_BUFFER, argument) threw exception TypeErro
r: Failed to execute 'bindBuffer' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLBuffer'.. |
44 PASS context.bindFramebuffer(context.FRAMEBUFFER, argument) threw exception Type
Error: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter
2 is not of type 'WebGLFramebuffer'.. | 44 PASS context.bindFramebuffer(context.FRAMEBUFFER, argument) threw exception Type
Error: Failed to execute 'bindFramebuffer' on 'WebGLRenderingContext': parameter
2 is not of type 'WebGLFramebuffer'.. |
45 PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
peError: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parame
ter 2 is not of type 'WebGLRenderbuffer'.. | 45 PASS context.bindRenderbuffer(context.RENDERBUFFER, argument) threw exception Ty
peError: Failed to execute 'bindRenderbuffer' on 'WebGLRenderingContext': parame
ter 2 is not of type 'WebGLRenderbuffer'.. |
46 PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError
: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLTexture'.. | 46 PASS context.bindTexture(context.TEXTURE_2D, argument) threw exception TypeError
: Failed to execute 'bindTexture' on 'WebGLRenderingContext': parameter 2 is not
of type 'WebGLTexture'.. |
47 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute
'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of typ
e 'WebGLRenderbuffer'.. | 47 PASS context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHME
NT, context.RENDERBUFFER, argument) threw exception TypeError: Failed to execute
'framebufferRenderbuffer' on 'WebGLRenderingContext': parameter 4 is not of typ
e 'WebGLRenderbuffer'.. |
48 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute
'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'W
ebGLTexture'.. | 48 PASS context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0
, context.TEXTURE_2D, argument, 0) threw exception TypeError: Failed to execute
'framebufferTexture2D' on 'WebGLRenderingContext': parameter 4 is not of type 'W
ebGLTexture'.. |
49 PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception
TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st ar
gument provided is either null, or an invalid WebGLUniformLocation object.. | 49 PASS context.uniform2fv(argument, new Float32Array([0.0, 0.0])) threw exception
TypeError: Failed to execute 'uniform2fv' on 'WebGLRenderingContext': The 1st ar
gument provided is either null, or an invalid WebGLUniformLocation object.. |
50 PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeEr
ror: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument
provided is either null, or an invalid WebGLUniformLocation object.. | 50 PASS context.uniform2iv(argument, new Int32Array([0, 0])) threw exception TypeEr
ror: Failed to execute 'uniform2iv' on 'WebGLRenderingContext': The 1st argument
provided is either null, or an invalid WebGLUniformLocation object.. |
51 PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0,
0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGL
RenderingContext': The 1st argument provided is either null, or an invalid WebGL
UniformLocation object.. | 51 PASS context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0,
0.0])) threw exception TypeError: Failed to execute 'uniformMatrix2fv' on 'WebGL
RenderingContext': The 1st argument provided is either null, or an invalid WebGL
UniformLocation object.. |
52 PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed
to execute 'getProgramParameter' on 'WebGLRenderingContext': The 1st argument pr
ovided is either null, or an invalid WebGLProgram object.. | 52 PASS context.getProgramParameter(argument, 0) threw exception TypeError: Failed
to execute 'getProgramParameter' on 'WebGLRenderingContext': parameter 1 is not
of type 'WebGLProgram'.. |
53 PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed t
o execute 'getShaderParameter' on 'WebGLRenderingContext': The 1st argument prov
ided is either null, or an invalid WebGLShader object.. | 53 PASS context.getShaderParameter(argument, 0) threw exception TypeError: Failed t
o execute 'getShaderParameter' on 'WebGLRenderingContext': parameter 1 is not of
type 'WebGLShader'.. |
54 PASS context.getUniform(argument, loc) threw exception TypeError: Failed to exec
ute 'getUniform' on 'WebGLRenderingContext': The 1st argument provided is either
null, or an invalid WebGLProgram object.. | 54 PASS context.getUniform(argument, loc) threw exception TypeError: Failed to exec
ute 'getUniform' on 'WebGLRenderingContext': parameter 1 is not of type 'WebGLPr
ogram'.. |
55 PASS context.getUniform(program, argument) threw exception TypeError: Failed to
execute 'getUniform' on 'WebGLRenderingContext': The 2nd argument provided is ei
ther null, or an invalid WebGLUniformLocation object.. | 55 PASS context.getUniform(program, argument) threw exception TypeError: Failed to
execute 'getUniform' on 'WebGLRenderingContext': parameter 2 is not of type 'Web
GLUniformLocation'.. |
56 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw excepti
on TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext':
parameter 1 is not of type 'WebGLProgram'.. | 56 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') threw excepti
on TypeError: Failed to execute 'getUniformLocation' on 'WebGLRenderingContext':
parameter 1 is not of type 'WebGLProgram'.. |
57 PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to ex
ecute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type
'WebGLProgram'.. | 57 PASS context.getProgramInfoLog(argument) threw exception TypeError: Failed to ex
ecute 'getProgramInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type
'WebGLProgram'.. |
58 PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to exe
cute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLShader'.. | 58 PASS context.getShaderInfoLog(argument) threw exception TypeError: Failed to exe
cute 'getShaderInfoLog' on 'WebGLRenderingContext': parameter 1 is not of type '
WebGLShader'.. |
59 PASS context.getShaderSource(argument) threw exception TypeError: Failed to exec
ute 'getShaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'We
bGLShader'.. | 59 PASS context.getShaderSource(argument) threw exception TypeError: Failed to exec
ute 'getShaderSource' on 'WebGLRenderingContext': parameter 1 is not of type 'We
bGLShader'.. |
60 PASS context.compileShader(argument) is undefined. | 60 PASS context.compileShader(argument) is undefined. |
61 PASS context.linkProgram(argument) is undefined. | 61 PASS context.linkProgram(argument) is undefined. |
62 PASS context.attachShader(program, argument) is undefined. | 62 PASS context.attachShader(program, argument) is undefined. |
63 PASS context.attachShader(argument, shader) is undefined. | 63 PASS context.attachShader(argument, shader) is undefined. |
64 PASS context.detachShader(program, argument) is undefined. | 64 PASS context.detachShader(program, argument) is undefined. |
65 PASS context.detachShader(argument, shader) is undefined. | 65 PASS context.detachShader(argument, shader) is undefined. |
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
106 PASS context.getUniform(argument, loc) is null | 106 PASS context.getUniform(argument, loc) is null |
107 PASS context.getUniform(program, argument) is null | 107 PASS context.getUniform(program, argument) is null |
108 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') is null | 108 PASS context.getUniformLocation(argument, 'u_modelViewProjMatrix') is null |
109 PASS context.getProgramInfoLog(argument) is '' | 109 PASS context.getProgramInfoLog(argument) is '' |
110 PASS context.getShaderInfoLog(argument) is '' | 110 PASS context.getShaderInfoLog(argument) is '' |
111 PASS context.getShaderSource(argument) is '' | 111 PASS context.getShaderSource(argument) is '' |
112 PASS successfullyParsed is true | 112 PASS successfullyParsed is true |
113 | 113 |
114 TEST COMPLETE | 114 TEST COMPLETE |
115 | 115 |
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