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Side by Side Diff: src/core/SkPicture.cpp

Issue 388833003: Remove Skia's use of the default SkPicture constructor and multi-clone (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix test Created 6 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2007 The Android Open Source Project 3 * Copyright 2007 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkPictureFlat.h" 10 #include "SkPictureFlat.h"
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104 SkASSERT(0); 104 SkASSERT(0);
105 break; 105 break;
106 } 106 }
107 SkASSERT(0); 107 SkASSERT(0);
108 return NULL; 108 return NULL;
109 } 109 }
110 #endif 110 #endif
111 111
112 /////////////////////////////////////////////////////////////////////////////// 112 ///////////////////////////////////////////////////////////////////////////////
113 113
114 #ifdef SK_SUPPORT_LEGACY_DEFAULT_PICTURE_CTOR
114 // fRecord OK 115 // fRecord OK
115 SkPicture::SkPicture() 116 SkPicture::SkPicture()
116 : fWidth(0) 117 : fWidth(0)
117 , fHeight(0) 118 , fHeight(0)
118 , fRecordWillPlayBackBitmaps(false) { 119 , fRecordWillPlayBackBitmaps(false) {
119 this->needsNewGenID(); 120 this->needsNewGenID();
120 } 121 }
122 #endif
121 123
122 // fRecord OK 124 // fRecord OK
123 SkPicture::SkPicture(int width, int height, 125 SkPicture::SkPicture(int width, int height,
124 const SkPictureRecord& record, 126 const SkPictureRecord& record,
125 bool deepCopyOps) 127 bool deepCopyOps)
126 : fWidth(width) 128 : fWidth(width)
127 , fHeight(height) 129 , fHeight(height)
128 , fRecordWillPlayBackBitmaps(false) { 130 , fRecordWillPlayBackBitmaps(false) {
129 this->needsNewGenID(); 131 this->needsNewGenID();
130 132
131 SkPictInfo info; 133 SkPictInfo info;
132 this->createHeader(&info); 134 this->createHeader(&info);
133 fData.reset(SkNEW_ARGS(SkPictureData, (record, info, deepCopyOps))); 135 fData.reset(SkNEW_ARGS(SkPictureData, (record, info, deepCopyOps)));
134 } 136 }
135 137
136 // Create an SkPictureData-backed SkPicture from an SkRecord. 138 // Create an SkPictureData-backed SkPicture from an SkRecord.
137 // This for compatibility with serialization code only. This is not cheap. 139 // This for compatibility with serialization code only. This is not cheap.
138 static SkPicture* backport(const SkRecord& src, int width, int height) { 140 static SkPicture* backport(const SkRecord& src, int width, int height) {
139 SkPictureRecorder recorder; 141 SkPictureRecorder recorder;
140 SkRecordDraw(src, recorder.beginRecording(width, height)); 142 SkRecordDraw(src, recorder.beginRecording(width, height));
141 return recorder.endRecording(); 143 return recorder.endRecording();
142 } 144 }
143 145
144 // fRecord OK 146 // fRecord OK
145 SkPicture::~SkPicture() {} 147 SkPicture::~SkPicture() {}
146 148
147 #ifdef SK_SUPPORT_LEGACY_PICTURE_CLONE 149 #ifdef SK_SUPPORT_LEGACY_PICTURE_CLONE
148 // fRecord TODO, fix by deleting this method 150 // fRecord TODO, fix by deleting this method
149 SkPicture* SkPicture::clone() const { 151 SkPicture* SkPicture::clone() const {
150 SkPicture* clonedPicture = SkNEW(SkPicture);
151 this->clone(clonedPicture, 1);
152 return clonedPicture;
153 }
154 152
155 // fRecord TODO, fix by deleting this method 153 SkAutoTDelete<SkPictureData> newData;
156 void SkPicture::clone(SkPicture* pictures, int count) const {
157 SkPictCopyInfo copyInfo;
158 154
159 for (int i = 0; i < count; i++) { 155 if (fData.get()) {
160 SkPicture* clone = &pictures[i]; 156 SkPictCopyInfo copyInfo;
161 157
162 clone->needsNewGenID(); 158 int paintCount = SafeCount(fData->fPaints);
163 clone->fWidth = fWidth;
164 clone->fHeight = fHeight;
165 clone->fData.reset(NULL);
166 clone->fRecordWillPlayBackBitmaps = fRecordWillPlayBackBitmaps;
167 159
168 /* We want to copy the src's playback. However, if that hasn't been bui lt 160 /* The alternative to doing this is to have a clone method on the paint and have it
169 yet, we need to fake a call to endRecording() without actually calli ng 161 * make the deep copy of its internal structures as needed. The holdup t o doing
170 it (since it is destructive, and we don't want to change src). 162 * that is at this point we would need to pass the SkBitmapHeap so that we don't
163 * unnecessarily flatten the pixels in a bitmap shader.
171 */ 164 */
172 if (fData.get()) { 165 copyInfo.paintData.setCount(paintCount);
173 if (!copyInfo.initialized) {
174 int paintCount = SafeCount(fData->fPaints);
175 166
176 /* The alternative to doing this is to have a clone method on th e paint and have it 167 /* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. If there already is
177 * make the deep copy of its internal structures as needed. The holdup to doing 168 * one, use it. If this SkPictureData was created from a stream, fBitmap Heap
178 * that is at this point we would need to pass the SkBitmapHeap so that we don't 169 * will be NULL, so create a new one.
179 * unnecessarily flatten the pixels in a bitmap shader. 170 */
180 */ 171 if (fData->fBitmapHeap.get() == NULL) {
181 copyInfo.paintData.setCount(paintCount); 172 // FIXME: Put this on the stack inside SkPicture::clone.
173 SkBitmapHeap* heap = SkNEW(SkBitmapHeap);
174 copyInfo.controller.setBitmapStorage(heap);
175 heap->unref();
176 } else {
177 copyInfo.controller.setBitmapStorage(fData->fBitmapHeap);
178 }
182 179
183 /* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. I f there already is 180 SkDEBUGCODE(int heapSize = SafeCount(fData->fBitmapHeap.get());)
184 * one, use it. If this SkPictureData was created from a stream, fBitmapHeap 181 for (int i = 0; i < paintCount; i++) {
185 * will be NULL, so create a new one. 182 if (NeedsDeepCopy(fData->fPaints->at(i))) {
186 */ 183 copyInfo.paintData[i] =
187 if (fData->fBitmapHeap.get() == NULL) { 184 SkFlatData::Create<SkPaint::FlatteningTraits>(&copyInfo.cont roller,
188 // FIXME: Put this on the stack inside SkPicture::clone. 185 fData->fPaints->at(i), 0);
189 SkBitmapHeap* heap = SkNEW(SkBitmapHeap);
190 copyInfo.controller.setBitmapStorage(heap);
191 heap->unref();
192 } else {
193 copyInfo.controller.setBitmapStorage(fData->fBitmapHeap);
194 }
195 186
196 SkDEBUGCODE(int heapSize = SafeCount(fData->fBitmapHeap.get());) 187 } else {
197 for (int i = 0; i < paintCount; i++) { 188 // this is our sentinel, which we use in the unflatten loop
198 if (NeedsDeepCopy(fData->fPaints->at(i))) { 189 copyInfo.paintData[i] = NULL;
199 copyInfo.paintData[i] = 190 }
200 SkFlatData::Create<SkPaint::FlatteningTraits>(&copyI nfo.controller, 191 }
201 fData->fPaints->at (i), 0); 192 SkASSERT(SafeCount(fData->fBitmapHeap.get()) == heapSize);
202 193
203 } else { 194 // needed to create typeface playback
204 // this is our sentinel, which we use in the unflatten l oop 195 copyInfo.controller.setupPlaybacks();
205 copyInfo.paintData[i] = NULL;
206 }
207 }
208 SkASSERT(SafeCount(fData->fBitmapHeap.get()) == heapSize);
209 196
210 // needed to create typeface playback 197 newData.reset(SkNEW_ARGS(SkPictureData, (*fData, &copyInfo)));
211 copyInfo.controller.setupPlaybacks(); 198 }
212 copyInfo.initialized = true;
213 }
214 199
215 clone->fData.reset(SkNEW_ARGS(SkPictureData, (*fData, &copyInfo))); 200 SkPicture* clone = SkNEW_ARGS(SkPicture, (newData.detach(), fWidth, fHeight) );
216 clone->fUniqueID = this->uniqueID(); // need to call method to ensur e != 0 201 clone->fRecordWillPlayBackBitmaps = fRecordWillPlayBackBitmaps;
217 } 202 clone->fUniqueID = this->uniqueID(); // need to call method to ensure != 0
218 } 203
204 return clone;
219 } 205 }
220 #endif//SK_SUPPORT_LEGACY_PICTURE_CLONE 206 #endif//SK_SUPPORT_LEGACY_PICTURE_CLONE
221 207
222 // fRecord OK 208 // fRecord OK
223 void SkPicture::EXPERIMENTAL_addAccelData(const SkPicture::AccelData* data) cons t { 209 void SkPicture::EXPERIMENTAL_addAccelData(const SkPicture::AccelData* data) cons t {
224 fAccelData.reset(SkRef(data)); 210 fAccelData.reset(SkRef(data));
225 } 211 }
226 212
227 // fRecord OK 213 // fRecord OK
228 const SkPicture::AccelData* SkPicture::EXPERIMENTAL_getAccelData( 214 const SkPicture::AccelData* SkPicture::EXPERIMENTAL_getAccelData(
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499 } 485 }
500 486
501 // fRecord OK 487 // fRecord OK
502 SkPicture::SkPicture(int width, int height, SkRecord* record) 488 SkPicture::SkPicture(int width, int height, SkRecord* record)
503 : fWidth(width) 489 : fWidth(width)
504 , fHeight(height) 490 , fHeight(height)
505 , fRecord(record) 491 , fRecord(record)
506 , fRecordWillPlayBackBitmaps(SkRecordWillPlaybackBitmaps(*record)) { 492 , fRecordWillPlayBackBitmaps(SkRecordWillPlaybackBitmaps(*record)) {
507 this->needsNewGenID(); 493 this->needsNewGenID();
508 } 494 }
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