Index: cc/layers/video_layer_impl.cc |
diff --git a/cc/layers/video_layer_impl.cc b/cc/layers/video_layer_impl.cc |
index 7b4234c870cc023429578a807918edc4a9739bdf..a91592e16ad85625ed6c94e9644bcd87aed872be 100644 |
--- a/cc/layers/video_layer_impl.cc |
+++ b/cc/layers/video_layer_impl.cc |
@@ -37,8 +37,8 @@ scoped_ptr<VideoLayerImpl> VideoLayerImpl::Create( |
} |
VideoLayerImpl::VideoLayerImpl(LayerTreeImpl* tree_impl, int id) |
- : LayerImpl(tree_impl, id), |
- frame_(NULL) {} |
+ : LayerImpl(tree_impl, id), frame_(NULL) { |
+} |
VideoLayerImpl::~VideoLayerImpl() { |
if (!provider_client_impl_->Stopped()) { |
@@ -55,7 +55,9 @@ VideoLayerImpl::~VideoLayerImpl() { |
scoped_ptr<LayerImpl> VideoLayerImpl::CreateLayerImpl( |
LayerTreeImpl* tree_impl) { |
- return scoped_ptr<LayerImpl>(new VideoLayerImpl(tree_impl, id())); |
+ VideoLayerImpl* impl = new VideoLayerImpl(tree_impl, id()); |
+ impl->set_video_rotation(video_rotation_); |
enne (OOO)
2014/07/21 23:42:49
Properties should get pushed in push properties, n
suderman
2014/07/22 00:05:20
ditto
|
+ return scoped_ptr<LayerImpl>(impl); |
} |
void VideoLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
@@ -134,16 +136,44 @@ void VideoLayerImpl::AppendQuads( |
render_pass->CreateAndAppendSharedQuadState(); |
PopulateSharedQuadState(shared_quad_state); |
+ gfx::Transform transform = draw_transform(); |
enne (OOO)
2014/07/22 21:10:39
I think you also need to move the draw transform o
suderman
2014/07/22 21:48:16
I'll move the transform into push properties and (
suderman
2014/07/22 22:53:59
Unfortunately draw_transform is not set via PushPr
enne (OOO)
2014/07/22 22:55:37
Sorry, I was trying to suggest that you modify Lay
|
+ transform.Scale(content_bounds().width(), content_bounds().height()); |
+ |
+ switch (video_rotation_) { |
+ case media::VIDEO_ROTATION_90: |
+ transform.Rotate(90.0); |
+ transform.Translate(0.0, -1.0); |
+ break; |
+ case media::VIDEO_ROTATION_180: |
+ transform.Rotate(180.0); |
+ transform.Translate(-1.0, -1.0); |
+ break; |
+ case media::VIDEO_ROTATION_270: |
+ transform.Rotate(270.0); |
+ transform.Translate(-1.0, 0); |
+ case media::VIDEO_ROTATION_0: |
+ break; |
+ } |
+ |
+ shared_quad_state->SetAll(transform, |
+ content_bounds(), |
+ visible_content_rect(), |
enne (OOO)
2014/07/21 23:42:49
This seems a bit wrong. Quad rects and visible co
suderman
2014/07/22 00:05:20
Previous version used width/height translation w/o
|
+ clip_rect(), |
+ is_clipped(), |
+ draw_opacity(), |
+ blend_mode(), |
+ sorting_context_id()); |
+ |
AppendDebugBorderQuad( |
render_pass, content_bounds(), shared_quad_state, append_quads_data); |
- gfx::Rect quad_rect(content_bounds()); |
+ gfx::Rect quad_rect(1, 1); |
gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
gfx::Rect visible_rect = frame_->visible_rect(); |
gfx::Size coded_size = frame_->coded_size(); |
- gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( |
- quad_rect, draw_properties().target_space_transform); |
+ gfx::Rect visible_quad_rect = |
+ occlusion_tracker.UnoccludedContentRect(quad_rect, transform); |
if (visible_quad_rect.IsEmpty()) |
return; |