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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. |
3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) |
4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
8 * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. | 8 * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. |
9 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. | 9 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
10 * | 10 * |
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54 #include "core/html/TextMetrics.h" | 54 #include "core/html/TextMetrics.h" |
55 #include "core/html/canvas/CanvasGradient.h" | 55 #include "core/html/canvas/CanvasGradient.h" |
56 #include "core/html/canvas/CanvasPattern.h" | 56 #include "core/html/canvas/CanvasPattern.h" |
57 #include "core/html/canvas/CanvasStyle.h" | 57 #include "core/html/canvas/CanvasStyle.h" |
58 #include "core/html/canvas/Path2D.h" | 58 #include "core/html/canvas/Path2D.h" |
59 #include "core/rendering/RenderImage.h" | 59 #include "core/rendering/RenderImage.h" |
60 #include "core/rendering/RenderLayer.h" | 60 #include "core/rendering/RenderLayer.h" |
61 #include "core/rendering/RenderTheme.h" | 61 #include "core/rendering/RenderTheme.h" |
62 #include "platform/fonts/FontCache.h" | 62 #include "platform/fonts/FontCache.h" |
63 #include "platform/geometry/FloatQuad.h" | 63 #include "platform/geometry/FloatQuad.h" |
64 #include "platform/graphics/BitmapImage.h" | |
64 #include "platform/graphics/DrawLooperBuilder.h" | 65 #include "platform/graphics/DrawLooperBuilder.h" |
65 #include "platform/graphics/GraphicsContextStateSaver.h" | 66 #include "platform/graphics/GraphicsContextStateSaver.h" |
66 #include "platform/text/TextRun.h" | 67 #include "platform/text/TextRun.h" |
67 #include "wtf/CheckedArithmetic.h" | 68 #include "wtf/CheckedArithmetic.h" |
68 #include "wtf/MathExtras.h" | 69 #include "wtf/MathExtras.h" |
69 #include "wtf/OwnPtr.h" | 70 #include "wtf/OwnPtr.h" |
70 #include "wtf/Uint8ClampedArray.h" | 71 #include "wtf/Uint8ClampedArray.h" |
71 #include "wtf/text/StringBuilder.h" | 72 #include "wtf/text/StringBuilder.h" |
72 | 73 |
73 namespace WebCore { | 74 namespace WebCore { |
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1501 FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh)); | 1502 FloatRect srcRect = normalizeRect(FloatRect(sx, sy, sw, sh)); |
1502 FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh)); | 1503 FloatRect dstRect = normalizeRect(FloatRect(dx, dy, dw, dh)); |
1503 | 1504 |
1504 clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &sr cRect, &dstRect); | 1505 clipRectsToImageRect(FloatRect(FloatPoint(), imageSource->sourceSize()), &sr cRect, &dstRect); |
1505 | 1506 |
1506 imageSource->adjustDrawRects(&srcRect, &dstRect); | 1507 imageSource->adjustDrawRects(&srcRect, &dstRect); |
1507 | 1508 |
1508 if (srcRect.isEmpty()) | 1509 if (srcRect.isEmpty()) |
1509 return; | 1510 return; |
1510 | 1511 |
1512 if (image->isBitmapImage() && image->maybeAnimated()) | |
1513 image = BitmapImage::create(static_cast<BitmapImage*>(image.get())->fram eAtIndex(0)); | |
Justin Novosad
2014/07/16 19:36:02
Would be cleaner to put this logic inside BitmapIm
Rémi Piotaix
2014/07/17 17:38:20
Done.
| |
1514 | |
1511 FloatRect dirtyRect = clipBounds; | 1515 FloatRect dirtyRect = clipBounds; |
1512 if (imageSource->isVideoElement()) { | 1516 if (imageSource->isVideoElement()) { |
1513 drawVideo(static_cast<HTMLVideoElement*>(imageSource), srcRect, dstRect) ; | 1517 drawVideo(static_cast<HTMLVideoElement*>(imageSource), srcRect, dstRect) ; |
1514 computeDirtyRect(dstRect, clipBounds, &dirtyRect); | 1518 computeDirtyRect(dstRect, clipBounds, &dirtyRect); |
1515 } else { | 1519 } else { |
1516 if (rectContainsTransformedRect(dstRect, clipBounds)) { | 1520 if (rectContainsTransformedRect(dstRect, clipBounds)) { |
1517 c->drawImage(image.get(), dstRect, srcRect, op, blendMode); | 1521 c->drawImage(image.get(), dstRect, srcRect, op, blendMode); |
1518 } else if (isFullCanvasCompositeMode(op)) { | 1522 } else if (isFullCanvasCompositeMode(op)) { |
1519 fullCanvasCompositedDrawImage(image.get(), dstRect, srcRect, op); | 1523 fullCanvasCompositedDrawImage(image.get(), dstRect, srcRect, op); |
1520 } else if (op == CompositeCopy) { | 1524 } else if (op == CompositeCopy) { |
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2446 | 2450 |
2447 unsigned CanvasRenderingContext2D::hitRegionsCount() const | 2451 unsigned CanvasRenderingContext2D::hitRegionsCount() const |
2448 { | 2452 { |
2449 if (m_hitRegionManager) | 2453 if (m_hitRegionManager) |
2450 return m_hitRegionManager->getHitRegionsCount(); | 2454 return m_hitRegionManager->getHitRegionsCount(); |
2451 | 2455 |
2452 return 0; | 2456 return 0; |
2453 } | 2457 } |
2454 | 2458 |
2455 } // namespace WebCore | 2459 } // namespace WebCore |
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