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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 387113002: drawVertices bug on gpu side (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: calculate index count based on the number of traingles determined by the primitive type Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1605 1605
1606 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, 1606 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1607 int vertexCount, const SkPoint vertices[], 1607 int vertexCount, const SkPoint vertices[],
1608 const SkPoint texs[], const SkColor colors[], 1608 const SkPoint texs[], const SkColor colors[],
1609 SkXfermode* xmode, 1609 SkXfermode* xmode,
1610 const uint16_t indices[], int indexCount, 1610 const uint16_t indices[], int indexCount,
1611 const SkPaint& paint) { 1611 const SkPaint& paint) {
1612 CHECK_SHOULD_DRAW(draw, false); 1612 CHECK_SHOULD_DRAW(draw, false);
1613 1613
1614 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawVertices", fContext); 1614 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawVertices", fContext);
1615
1616 uint16_t* idx;
1617 GrPrimitiveType primType;
1618 SkPaint copy(paint);
jvanverth1 2014/07/14 14:29:19 I don't think we'd want to copy the paint all the
dandov 2014/07/14 15:31:33 Done.
1619
1615 // If both textures and vertex-colors are NULL, strokes hairlines with the p aint's color. 1620 // If both textures and vertex-colors are NULL, strokes hairlines with the p aint's color.
1616 if ((NULL == texs || NULL == paint.getShader()) && NULL == colors) { 1621 if ((NULL == texs || NULL == paint.getShader()) && NULL == colors) {
1622
1617 texs = NULL; 1623 texs = NULL;
1618 SkPaint copy(paint); 1624
1619 copy.setStyle(SkPaint::kStroke_Style); 1625 copy.setStyle(SkPaint::kStroke_Style);
1620 copy.setStrokeWidth(0); 1626 copy.setStrokeWidth(0);
1621 1627
1628 primType = kLines_GrPrimitiveType;
1629 int triangleCount = 0;
1630 switch (vmode) {
1631 case SkCanvas::kTriangles_VertexMode:
1632 triangleCount = indexCount / 3;
1633 break;
1634 case SkCanvas::kTriangleStrip_VertexMode:
1635 case SkCanvas::kTriangleFan_VertexMode:
1636 triangleCount = indexCount - 2;
1637 break;
1638 }
1639
1622 VertState state(vertexCount, indices, indexCount); 1640 VertState state(vertexCount, indices, indexCount);
1623 VertState::Proc vertProc = state.chooseProc(vmode); 1641 VertState::Proc vertProc = state.chooseProc(vmode);
1624 1642
1625 SkPoint* pts = new SkPoint[vertexCount * 6]; 1643 //number of lines per triangle with kLines
1644 indexCount = triangleCount * 6;
1645 idx = SkNEW_ARRAY(uint16_t, indexCount);
1626 int i = 0; 1646 int i = 0;
1627 while (vertProc(&state)) { 1647 while (vertProc(&state)) {
1628 pts[i] = vertices[state.f0]; 1648 idx[i] = state.f0;
1629 pts[i + 1] = vertices[state.f1]; 1649 idx[i + 1] = state.f1;
1630 pts[i + 2] = vertices[state.f1]; 1650 idx[i + 2] = state.f1;
1631 pts[i + 3] = vertices[state.f2]; 1651 idx[i + 3] = state.f2;
1632 pts[i + 4] = vertices[state.f2]; 1652 idx[i + 4] = state.f2;
1633 pts[i + 5] = vertices[state.f0]; 1653 idx[i + 5] = state.f0;
1634 i += 6; 1654 i += 6;
1635 } 1655 }
1636 draw.drawPoints(SkCanvas::kLines_PointMode, i, pts, copy, true); 1656 } else {
1637 return; 1657 idx = SkNEW_ARRAY(uint16_t, indexCount);
1658 memcpy(idx, indices, indexCount * sizeof(uint16_t));
1659 primType = gVertexMode2PrimitiveType[vmode];
1638 } 1660 }
1639 1661
1662
1663 // we ignore the shader if texs is null.
1640 GrPaint grPaint; 1664 GrPaint grPaint;
1641 // we ignore the shader if texs is null.
1642 if (NULL == texs) { 1665 if (NULL == texs) {
1643 SkPaint2GrPaintNoShader(this->context(), paint, SkColor2GrColor(paint.ge tColor()), 1666 SkPaint2GrPaintNoShader(this->context(), copy, SkColor2GrColor(copy.getC olor()),
1644 NULL == colors, &grPaint); 1667 NULL == colors, &grPaint);
1645 } else { 1668 } else {
1646 SkPaint2GrPaintShader(this->context(), paint, NULL == colors, &grPaint); 1669 SkPaint2GrPaintShader(this->context(), copy, NULL == colors, &grPaint);
1647 } 1670 }
1648 1671
1649 #if 0 1672 #if 0
1650 if (NULL != xmode && NULL != texs && NULL != colors) { 1673 if (NULL != xmode && NULL != texs && NULL != colors) {
1651 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) { 1674 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) {
1652 SkDebugf("Unsupported vertex-color/texture xfer mode.\n"); 1675 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1653 return; 1676 return;
1654 } 1677 }
1655 } 1678 }
1656 #endif 1679 #endif
1657 1680
1658 SkAutoSTMalloc<128, GrColor> convertedColors(0); 1681 SkAutoSTMalloc<128, GrColor> convertedColors(0);
1659 if (NULL != colors) { 1682 if (NULL != colors) {
1660 // need to convert byte order and from non-PM to PM 1683 // need to convert byte order and from non-PM to PM
1661 convertedColors.reset(vertexCount); 1684 convertedColors.reset(vertexCount);
1662 SkColor color; 1685 SkColor color;
1663 for (int i = 0; i < vertexCount; ++i) { 1686 for (int i = 0; i < vertexCount; ++i) {
1664 color = colors[i]; 1687 color = colors[i];
1665 if (paint.getAlpha() != 255) { 1688 if (copy.getAlpha() != 255) {
jvanverth1 2014/07/14 14:29:20 The paint color doesn't change in the hairline cas
dandov 2014/07/14 15:31:33 Done.
1666 color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paint.getAlpha())); 1689 color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), copy.getAlpha()));
1667 } 1690 }
1668 convertedColors[i] = SkColor2GrColor(color); 1691 convertedColors[i] = SkColor2GrColor(color);
1669 } 1692 }
1670 colors = convertedColors.get(); 1693 colors = convertedColors.get();
1671 } 1694 }
1672 fContext->drawVertices(grPaint, 1695 fContext->drawVertices(grPaint,
1673 gVertexMode2PrimitiveType[vmode], 1696 primType,
1674 vertexCount, 1697 vertexCount,
1675 vertices, 1698 vertices,
1676 texs, 1699 texs,
1677 colors, 1700 colors,
1678 indices, 1701 idx,
1679 indexCount); 1702 indexCount);
1703
1680 } 1704 }
1681 1705
1682 /////////////////////////////////////////////////////////////////////////////// 1706 ///////////////////////////////////////////////////////////////////////////////
1683 1707
1684 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, 1708 void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1685 size_t byteLength, SkScalar x, SkScalar y, 1709 size_t byteLength, SkScalar x, SkScalar y,
1686 const SkPaint& paint) { 1710 const SkPaint& paint) {
1687 CHECK_SHOULD_DRAW(draw, false); 1711 CHECK_SHOULD_DRAW(draw, false);
1688 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext); 1712 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawText", fContext);
1689 1713
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2031 playback.draw(canvas, NULL); 2055 playback.draw(canvas, NULL);
2032 2056
2033 // unlock the layers 2057 // unlock the layers
2034 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 2058 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
2035 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i); 2059 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i);
2036 fContext->getLayerCache()->unlock(layer); 2060 fContext->getLayerCache()->unlock(layer);
2037 } 2061 }
2038 2062
2039 return true; 2063 return true;
2040 } 2064 }
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