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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkLocalMatrixShader_DEFINED | 8 #ifndef SkLocalMatrixShader_DEFINED |
9 #define SkLocalMatrixShader_DEFINED | 9 #define SkLocalMatrixShader_DEFINED |
10 | 10 |
11 #include "SkShader.h" | 11 #include "SkShader.h" |
12 #include "SkReadBuffer.h" | 12 #include "SkReadBuffer.h" |
13 #include "SkWriteBuffer.h" | 13 #include "SkWriteBuffer.h" |
14 | 14 |
15 class SkLocalMatrixShader : public SkShader { | 15 class SkLocalMatrixShader : public SkShader { |
16 public: | 16 public: |
17 SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) | 17 SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) |
18 : fProxyShader(SkRef(proxy)) | 18 : INHERITED(&localMatrix) |
19 , fProxyLocalMatrix(localMatrix) | 19 , fProxyShader(SkRef(proxy)) |
20 {} | 20 {} |
21 | 21 |
22 virtual size_t contextSize() const SK_OVERRIDE { | 22 virtual size_t contextSize() const SK_OVERRIDE { |
23 return fProxyShader->contextSize(); | 23 return fProxyShader->contextSize(); |
24 } | 24 } |
25 | 25 |
26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, | 26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, |
27 TileMode* mode) const SK_OVERRIDE { | 27 TileMode* mode) const SK_OVERRIDE { |
28 return fProxyShader->asABitmap(bitmap, matrix, mode); | 28 return fProxyShader->asABitmap(bitmap, matrix, mode); |
29 } | 29 } |
30 | 30 |
31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { | 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { |
32 return fProxyShader->asAGradient(info); | 32 return fProxyShader->asAGradient(info); |
33 } | 33 } |
34 | 34 |
35 #if SK_SUPPORT_GPU | 35 #if SK_SUPPORT_GPU |
36 | 36 |
37 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, | 37 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, |
38 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { | 38 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { |
39 SkMatrix tmp = fProxyLocalMatrix; | 39 SkMatrix tmp = this->getLocalMatrix(); |
40 if (localMatrix) { | 40 if (localMatrix) { |
41 tmp.preConcat(*localMatrix); | 41 tmp.preConcat(*localMatrix); |
42 } | 42 } |
43 return fProxyShader->asNewEffect(context, paint, &tmp, grColor, grEffect
); | 43 return fProxyShader->asNewEffect(context, paint, &tmp, grColor, grEffect
); |
44 } | 44 } |
45 | 45 |
46 #else | 46 #else |
47 | 47 |
48 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, | 48 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, |
49 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { | 49 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { |
50 SkDEBUGFAIL("Should not call in GPU-less build"); | 50 SkDEBUGFAIL("Should not call in GPU-less build"); |
51 return false; | 51 return false; |
52 } | 52 } |
53 | 53 |
54 #endif | 54 #endif |
55 | 55 |
56 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { | 56 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { |
57 if (localMatrix) { | 57 if (localMatrix) { |
58 *localMatrix = fProxyLocalMatrix; | 58 *localMatrix = this->getLocalMatrix(); |
59 } | 59 } |
60 return SkRef(fProxyShader.get()); | 60 return SkRef(fProxyShader.get()); |
61 } | 61 } |
62 | 62 |
63 SK_TO_STRING_OVERRIDE() | 63 SK_TO_STRING_OVERRIDE() |
64 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) | 64 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) |
65 | 65 |
66 protected: | 66 protected: |
67 SkLocalMatrixShader(SkReadBuffer&); | 67 SkLocalMatrixShader(SkReadBuffer&); |
68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
69 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; | 69 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; |
70 | 70 |
71 private: | 71 private: |
72 SkAutoTUnref<SkShader> fProxyShader; | 72 SkAutoTUnref<SkShader> fProxyShader; |
73 SkMatrix fProxyLocalMatrix; | |
74 | 73 |
75 typedef SkShader INHERITED; | 74 typedef SkShader INHERITED; |
76 }; | 75 }; |
77 | 76 |
78 #endif | 77 #endif |
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