| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 #if ENABLE(WEB_AUDIO) | 27 #if ENABLE(WEB_AUDIO) |
| 28 | 28 |
| 29 #include "modules/webaudio/AudioNodeInput.h" | 29 #include "modules/webaudio/AudioNodeInput.h" |
| 30 | 30 |
| 31 #include "modules/webaudio/AudioContext.h" | 31 #include "modules/webaudio/AudioContext.h" |
| 32 #include "modules/webaudio/AudioNodeOutput.h" | 32 #include "modules/webaudio/AudioNodeOutput.h" |
| 33 #include <algorithm> | 33 #include <algorithm> |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace WebCore { |
| 36 | 36 |
| 37 inline AudioNodeInput::AudioNodeInput(AudioNode* node) | 37 inline AudioNodeInput::AudioNodeInput(AudioNode& node) |
| 38 : AudioSummingJunction(node->context()) | 38 : AudioSummingJunction(node.context()) |
| 39 , m_node(node) | 39 , m_node(node) |
| 40 { | 40 { |
| 41 // Set to mono by default. | 41 // Set to mono by default. |
| 42 m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames
); | 42 m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames
); |
| 43 } | 43 } |
| 44 | 44 |
| 45 PassOwnPtr<AudioNodeInput> AudioNodeInput::create(AudioNode* node) | 45 PassOwnPtr<AudioNodeInput> AudioNodeInput::create(AudioNode& node) |
| 46 { | 46 { |
| 47 return adoptPtr(new AudioNodeInput(node)); | 47 return adoptPtr(new AudioNodeInput(node)); |
| 48 } | 48 } |
| 49 | 49 |
| 50 void AudioNodeInput::connect(AudioNodeOutput* output) | 50 void AudioNodeInput::connect(AudioNodeOutput& output) |
| 51 { | 51 { |
| 52 ASSERT(context()->isGraphOwner()); | 52 ASSERT(context()->isGraphOwner()); |
| 53 | 53 |
| 54 ASSERT(output && node()); | 54 // Check if we're already connected to this output. |
| 55 if (!output || !node()) | 55 if (m_outputs.contains(&output)) |
| 56 return; | 56 return; |
| 57 | 57 |
| 58 // Check if we're already connected to this output. | 58 output.addInput(*this); |
| 59 if (m_outputs.contains(output)) | 59 m_outputs.add(&output); |
| 60 return; | |
| 61 | |
| 62 output->addInput(this); | |
| 63 m_outputs.add(output); | |
| 64 changedOutputs(); | 60 changedOutputs(); |
| 65 } | 61 } |
| 66 | 62 |
| 67 void AudioNodeInput::disconnect(AudioNodeOutput* output) | 63 void AudioNodeInput::disconnect(AudioNodeOutput& output) |
| 68 { | 64 { |
| 69 ASSERT(context()->isGraphOwner()); | 65 ASSERT(context()->isGraphOwner()); |
| 70 | 66 |
| 71 ASSERT(output && node()); | |
| 72 if (!output || !node()) | |
| 73 return; | |
| 74 | |
| 75 // First try to disconnect from "active" connections. | 67 // First try to disconnect from "active" connections. |
| 76 if (m_outputs.contains(output)) { | 68 if (m_outputs.contains(&output)) { |
| 77 m_outputs.remove(output); | 69 m_outputs.remove(&output); |
| 78 changedOutputs(); | 70 changedOutputs(); |
| 79 output->removeInput(this); | 71 output.removeInput(*this); |
| 80 // Note: it's important to return immediately after removeInput() calls | 72 // Note: it's important to return immediately after removeInput() calls |
| 81 // since the node may be deleted. | 73 // since the node may be deleted. |
| 82 return; | 74 return; |
| 83 } | 75 } |
| 84 | 76 |
| 85 // Otherwise, try to disconnect from disabled connections. | 77 // Otherwise, try to disconnect from disabled connections. |
| 86 if (m_disabledOutputs.contains(output)) { | 78 if (m_disabledOutputs.contains(&output)) { |
| 87 m_disabledOutputs.remove(output); | 79 m_disabledOutputs.remove(&output); |
| 88 output->removeInput(this); | 80 output.removeInput(*this); |
| 89 // Note: it's important to return immediately after all removeInput() ca
lls | 81 // Note: it's important to return immediately after all removeInput() ca
lls |
| 90 // since the node may be deleted. | 82 // since the node may be deleted. |
| 91 return; | 83 return; |
| 92 } | 84 } |
| 93 | 85 |
| 94 ASSERT_NOT_REACHED(); | 86 ASSERT_NOT_REACHED(); |
| 95 } | 87 } |
| 96 | 88 |
| 97 void AudioNodeInput::disable(AudioNodeOutput* output) | 89 void AudioNodeInput::disable(AudioNodeOutput& output) |
| 98 { | 90 { |
| 99 ASSERT(context()->isGraphOwner()); | 91 ASSERT(context()->isGraphOwner()); |
| 92 ASSERT(m_outputs.contains(&output)); |
| 100 | 93 |
| 101 ASSERT(output && node()); | 94 m_disabledOutputs.add(&output); |
| 102 if (!output || !node()) | 95 m_outputs.remove(&output); |
| 103 return; | |
| 104 | |
| 105 ASSERT(m_outputs.contains(output)); | |
| 106 | |
| 107 m_disabledOutputs.add(output); | |
| 108 m_outputs.remove(output); | |
| 109 changedOutputs(); | 96 changedOutputs(); |
| 110 | 97 |
| 111 // Propagate disabled state to outputs. | 98 // Propagate disabled state to outputs. |
| 112 node()->disableOutputsIfNecessary(); | 99 node().disableOutputsIfNecessary(); |
| 113 } | 100 } |
| 114 | 101 |
| 115 void AudioNodeInput::enable(AudioNodeOutput* output) | 102 void AudioNodeInput::enable(AudioNodeOutput& output) |
| 116 { | 103 { |
| 117 ASSERT(context()->isGraphOwner()); | 104 ASSERT(context()->isGraphOwner()); |
| 118 | 105 ASSERT(m_disabledOutputs.contains(&output)); |
| 119 ASSERT(output && node()); | |
| 120 if (!output || !node()) | |
| 121 return; | |
| 122 | |
| 123 ASSERT(m_disabledOutputs.contains(output)); | |
| 124 | 106 |
| 125 // Move output from disabled list to active list. | 107 // Move output from disabled list to active list. |
| 126 m_outputs.add(output); | 108 m_outputs.add(&output); |
| 127 m_disabledOutputs.remove(output); | 109 m_disabledOutputs.remove(&output); |
| 128 changedOutputs(); | 110 changedOutputs(); |
| 129 | 111 |
| 130 // Propagate enabled state to outputs. | 112 // Propagate enabled state to outputs. |
| 131 node()->enableOutputsIfNecessary(); | 113 node().enableOutputsIfNecessary(); |
| 132 } | 114 } |
| 133 | 115 |
| 134 void AudioNodeInput::didUpdate() | 116 void AudioNodeInput::didUpdate() |
| 135 { | 117 { |
| 136 node()->checkNumberOfChannelsForInput(this); | 118 node().checkNumberOfChannelsForInput(this); |
| 137 } | 119 } |
| 138 | 120 |
| 139 void AudioNodeInput::updateInternalBus() | 121 void AudioNodeInput::updateInternalBus() |
| 140 { | 122 { |
| 141 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); | 123 ASSERT(context()->isAudioThread() && context()->isGraphOwner()); |
| 142 | 124 |
| 143 unsigned numberOfInputChannels = numberOfChannels(); | 125 unsigned numberOfInputChannels = numberOfChannels(); |
| 144 | 126 |
| 145 if (numberOfInputChannels == m_internalSummingBus->numberOfChannels()) | 127 if (numberOfInputChannels == m_internalSummingBus->numberOfChannels()) |
| 146 return; | 128 return; |
| 147 | 129 |
| 148 m_internalSummingBus = AudioBus::create(numberOfInputChannels, AudioNode::Pr
ocessingSizeInFrames); | 130 m_internalSummingBus = AudioBus::create(numberOfInputChannels, AudioNode::Pr
ocessingSizeInFrames); |
| 149 } | 131 } |
| 150 | 132 |
| 151 unsigned AudioNodeInput::numberOfChannels() const | 133 unsigned AudioNodeInput::numberOfChannels() const |
| 152 { | 134 { |
| 153 AudioNode::ChannelCountMode mode = node()->internalChannelCountMode(); | 135 AudioNode::ChannelCountMode mode = node().internalChannelCountMode(); |
| 154 if (mode == AudioNode::Explicit) | 136 if (mode == AudioNode::Explicit) |
| 155 return node()->channelCount(); | 137 return node().channelCount(); |
| 156 | 138 |
| 157 // Find the number of channels of the connection with the largest number of
channels. | 139 // Find the number of channels of the connection with the largest number of
channels. |
| 158 unsigned maxChannels = 1; // one channel is the minimum allowed | 140 unsigned maxChannels = 1; // one channel is the minimum allowed |
| 159 | 141 |
| 160 for (HashSet<AudioNodeOutput*>::iterator i = m_outputs.begin(); i != m_outpu
ts.end(); ++i) { | 142 for (HashSet<AudioNodeOutput*>::iterator i = m_outputs.begin(); i != m_outpu
ts.end(); ++i) { |
| 161 AudioNodeOutput* output = *i; | 143 AudioNodeOutput* output = *i; |
| 162 // Use output()->numberOfChannels() instead of output->bus()->numberOfCh
annels(), | 144 // Use output()->numberOfChannels() instead of output->bus()->numberOfCh
annels(), |
| 163 // because the calling of AudioNodeOutput::bus() is not safe here. | 145 // because the calling of AudioNodeOutput::bus() is not safe here. |
| 164 maxChannels = std::max(maxChannels, output->numberOfChannels()); | 146 maxChannels = std::max(maxChannels, output->numberOfChannels()); |
| 165 } | 147 } |
| 166 | 148 |
| 167 if (mode == AudioNode::ClampedMax) | 149 if (mode == AudioNode::ClampedMax) |
| 168 maxChannels = std::min(maxChannels, static_cast<unsigned>(node()->channe
lCount())); | 150 maxChannels = std::min(maxChannels, static_cast<unsigned>(node().channel
Count())); |
| 169 | 151 |
| 170 return maxChannels; | 152 return maxChannels; |
| 171 } | 153 } |
| 172 | 154 |
| 173 AudioBus* AudioNodeInput::bus() | 155 AudioBus* AudioNodeInput::bus() |
| 174 { | 156 { |
| 175 ASSERT(context()->isAudioThread()); | 157 ASSERT(context()->isAudioThread()); |
| 176 | 158 |
| 177 // Handle single connection specially to allow for in-place processing. | 159 // Handle single connection specially to allow for in-place processing. |
| 178 if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode(
) == AudioNode::Max) | 160 if (numberOfRenderingConnections() == 1 && node().internalChannelCountMode()
== AudioNode::Max) |
| 179 return renderingOutput(0)->bus(); | 161 return renderingOutput(0)->bus(); |
| 180 | 162 |
| 181 // Multiple connections case or complex ChannelCountMode (or no connections)
. | 163 // Multiple connections case or complex ChannelCountMode (or no connections)
. |
| 182 return internalSummingBus(); | 164 return internalSummingBus(); |
| 183 } | 165 } |
| 184 | 166 |
| 185 AudioBus* AudioNodeInput::internalSummingBus() | 167 AudioBus* AudioNodeInput::internalSummingBus() |
| 186 { | 168 { |
| 187 ASSERT(context()->isAudioThread()); | 169 ASSERT(context()->isAudioThread()); |
| 188 | 170 |
| 189 return m_internalSummingBus.get(); | 171 return m_internalSummingBus.get(); |
| 190 } | 172 } |
| 191 | 173 |
| 192 void AudioNodeInput::sumAllConnections(AudioBus* summingBus, size_t framesToProc
ess) | 174 void AudioNodeInput::sumAllConnections(AudioBus* summingBus, size_t framesToProc
ess) |
| 193 { | 175 { |
| 194 ASSERT(context()->isAudioThread()); | 176 ASSERT(context()->isAudioThread()); |
| 195 | 177 |
| 196 // We shouldn't be calling this method if there's only one connection, since
it's less efficient. | 178 // We shouldn't be calling this method if there's only one connection, since
it's less efficient. |
| 197 ASSERT(numberOfRenderingConnections() > 1 || node()->internalChannelCountMod
e() != AudioNode::Max); | 179 ASSERT(numberOfRenderingConnections() > 1 || node().internalChannelCountMode
() != AudioNode::Max); |
| 198 | 180 |
| 199 ASSERT(summingBus); | 181 ASSERT(summingBus); |
| 200 if (!summingBus) | 182 if (!summingBus) |
| 201 return; | 183 return; |
| 202 | 184 |
| 203 summingBus->zero(); | 185 summingBus->zero(); |
| 204 | 186 |
| 205 AudioBus::ChannelInterpretation interpretation = node()->internalChannelInte
rpretation(); | 187 AudioBus::ChannelInterpretation interpretation = node().internalChannelInter
pretation(); |
| 206 | 188 |
| 207 for (unsigned i = 0; i < numberOfRenderingConnections(); ++i) { | 189 for (unsigned i = 0; i < numberOfRenderingConnections(); ++i) { |
| 208 AudioNodeOutput* output = renderingOutput(i); | 190 AudioNodeOutput* output = renderingOutput(i); |
| 209 ASSERT(output); | 191 ASSERT(output); |
| 210 | 192 |
| 211 // Render audio from this output. | 193 // Render audio from this output. |
| 212 AudioBus* connectionBus = output->pull(0, framesToProcess); | 194 AudioBus* connectionBus = output->pull(0, framesToProcess); |
| 213 | 195 |
| 214 // Sum, with unity-gain. | 196 // Sum, with unity-gain. |
| 215 summingBus->sumFrom(*connectionBus, interpretation); | 197 summingBus->sumFrom(*connectionBus, interpretation); |
| 216 } | 198 } |
| 217 } | 199 } |
| 218 | 200 |
| 219 AudioBus* AudioNodeInput::pull(AudioBus* inPlaceBus, size_t framesToProcess) | 201 AudioBus* AudioNodeInput::pull(AudioBus* inPlaceBus, size_t framesToProcess) |
| 220 { | 202 { |
| 221 ASSERT(context()->isAudioThread()); | 203 ASSERT(context()->isAudioThread()); |
| 222 | 204 |
| 223 // Handle single connection case. | 205 // Handle single connection case. |
| 224 if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode(
) == AudioNode::Max) { | 206 if (numberOfRenderingConnections() == 1 && node().internalChannelCountMode()
== AudioNode::Max) { |
| 225 // The output will optimize processing using inPlaceBus if it's able. | 207 // The output will optimize processing using inPlaceBus if it's able. |
| 226 AudioNodeOutput* output = this->renderingOutput(0); | 208 AudioNodeOutput* output = this->renderingOutput(0); |
| 227 return output->pull(inPlaceBus, framesToProcess); | 209 return output->pull(inPlaceBus, framesToProcess); |
| 228 } | 210 } |
| 229 | 211 |
| 230 AudioBus* internalSummingBus = this->internalSummingBus(); | 212 AudioBus* internalSummingBus = this->internalSummingBus(); |
| 231 | 213 |
| 232 if (!numberOfRenderingConnections()) { | 214 if (!numberOfRenderingConnections()) { |
| 233 // At least, generate silence if we're not connected to anything. | 215 // At least, generate silence if we're not connected to anything. |
| 234 // FIXME: if we wanted to get fancy, we could propagate a 'silent hint'
here to optimize the downstream graph processing. | 216 // FIXME: if we wanted to get fancy, we could propagate a 'silent hint'
here to optimize the downstream graph processing. |
| 235 internalSummingBus->zero(); | 217 internalSummingBus->zero(); |
| 236 return internalSummingBus; | 218 return internalSummingBus; |
| 237 } | 219 } |
| 238 | 220 |
| 239 // Handle multiple connections case. | 221 // Handle multiple connections case. |
| 240 sumAllConnections(internalSummingBus, framesToProcess); | 222 sumAllConnections(internalSummingBus, framesToProcess); |
| 241 | 223 |
| 242 return internalSummingBus; | 224 return internalSummingBus; |
| 243 } | 225 } |
| 244 | 226 |
| 245 } // namespace WebCore | 227 } // namespace WebCore |
| 246 | 228 |
| 247 #endif // ENABLE(WEB_AUDIO) | 229 #endif // ENABLE(WEB_AUDIO) |
| OLD | NEW |