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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file contains an implementation of VaapiWrapper, used by | 5 // This file contains an implementation of VaapiWrapper, used by |
| 6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder for decode, | 6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder for decode, |
| 7 // and VaapiVideoEncodeAccelerator for encode, to interface | 7 // and VaapiVideoEncodeAccelerator for encode, to interface |
| 8 // with libva (VA-API library for hardware video codec). | 8 // with libva (VA-API library for hardware video codec). |
| 9 | 9 |
| 10 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 10 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
| 11 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 11 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
| 12 | 12 |
| 13 #include <set> | 13 #include <set> |
| 14 #include <vector> | 14 #include <vector> |
| 15 | 15 |
| 16 #include "base/callback.h" | 16 #include "base/callback.h" |
| 17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
| 18 #include "base/synchronization/lock.h" | 18 #include "base/synchronization/lock.h" |
| 19 #include "content/common/content_export.h" | 19 #include "content/common/content_export.h" |
| 20 #include "content/common/gpu/media/va_surface.h" | 20 #include "content/common/gpu/media/va_surface.h" |
| 21 #include "media/base/video_decoder_config.h" | 21 #include "media/base/video_decoder_config.h" |
| 22 #include "media/base/video_frame.h" | 22 #include "media/base/video_frame.h" |
| 23 #if defined(USE_X11) | |
| 23 #include "third_party/libva/va/va_x11.h" | 24 #include "third_party/libva/va/va_x11.h" |
| 25 #else | |
| 26 #include "third_party/libva/va/drm/va_drm.h" | |
| 27 #endif | |
| 24 #include "ui/gfx/size.h" | 28 #include "ui/gfx/size.h" |
| 25 | 29 |
| 26 namespace content { | 30 namespace content { |
| 27 | 31 |
| 28 // This class handles VA-API calls and ensures proper locking of VA-API calls | 32 // This class handles VA-API calls and ensures proper locking of VA-API calls |
| 29 // to libva, the userspace shim to the HW codec driver. libva is not | 33 // to libva, the userspace shim to the HW codec driver. libva is not |
| 30 // thread-safe, so we have to perform locking ourselves. This class is fully | 34 // thread-safe, so we have to perform locking ourselves. This class is fully |
| 31 // synchronous and its methods can be called from any thread and may wait on | 35 // synchronous and its methods can be called from any thread and may wait on |
| 32 // the va_lock_ while other, concurrent calls run. | 36 // the va_lock_ while other, concurrent calls run. |
| 33 // | 37 // |
| 34 // This class is responsible for managing VAAPI connection, contexts and state. | 38 // This class is responsible for managing VAAPI connection, contexts and state. |
| 35 // It is also responsible for managing and freeing VABuffers (not VASurfaces), | 39 // It is also responsible for managing and freeing VABuffers (not VASurfaces), |
| 36 // which are used to queue parameters and slice data to the HW codec, | 40 // which are used to queue parameters and slice data to the HW codec, |
| 37 // as well as underlying memory for VASurfaces themselves. | 41 // as well as underlying memory for VASurfaces themselves. |
| 38 class CONTENT_EXPORT VaapiWrapper { | 42 class CONTENT_EXPORT VaapiWrapper { |
| 39 public: | 43 public: |
| 40 enum CodecMode { | 44 enum CodecMode { |
| 41 kDecode, | 45 kDecode, |
| 42 kEncode, | 46 kEncode, |
| 43 }; | 47 }; |
| 44 | 48 |
| 45 // |report_error_to_uma_cb| will be called independently from reporting | 49 // |report_error_to_uma_cb| will be called independently from reporting |
| 46 // errors to clients via method return values. | 50 // errors to clients via method return values. |
| 47 static scoped_ptr<VaapiWrapper> Create( | 51 static scoped_ptr<VaapiWrapper> Create( |
| 48 CodecMode mode, | 52 CodecMode mode, |
| 49 media::VideoCodecProfile profile, | 53 media::VideoCodecProfile profile, |
| 50 Display* x_display, | 54 #if defined(USE_X11) |
| 55 Display* display, | |
| 56 #else | |
| 57 int display, | |
| 58 #endif | |
| 51 const base::Closure& report_error_to_uma_cb); | 59 const base::Closure& report_error_to_uma_cb); |
| 52 | 60 |
| 53 ~VaapiWrapper(); | 61 ~VaapiWrapper(); |
| 54 | 62 |
| 55 // Create |num_surfaces| backing surfaces in driver for VASurfaces, each | 63 // Create |num_surfaces| backing surfaces in driver for VASurfaces, each |
| 56 // of size |size|. Returns true when successful, with the created IDs in | 64 // of size |size|. Returns true when successful, with the created IDs in |
| 57 // |va_surfaces| to be managed and later wrapped in VASurfaces. | 65 // |va_surfaces| to be managed and later wrapped in VASurfaces. |
| 58 // The client must DestroySurfaces() each time before calling this method | 66 // The client must DestroySurfaces() each time before calling this method |
| 59 // again to free the allocated surfaces first, but is not required to do so | 67 // again to free the allocated surfaces first, but is not required to do so |
| 60 // at destruction time, as this will be done automatically from | 68 // at destruction time, as this will be done automatically from |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 85 void* buffer); | 93 void* buffer); |
| 86 | 94 |
| 87 // Cancel and destroy all buffers queued to the HW codec via SubmitBuffer(). | 95 // Cancel and destroy all buffers queued to the HW codec via SubmitBuffer(). |
| 88 // Useful when a pending job is to be cancelled (on reset or error). | 96 // Useful when a pending job is to be cancelled (on reset or error). |
| 89 void DestroyPendingBuffers(); | 97 void DestroyPendingBuffers(); |
| 90 | 98 |
| 91 // Execute job in hardware on target |va_surface_id| and destroy pending | 99 // Execute job in hardware on target |va_surface_id| and destroy pending |
| 92 // buffers. Return false if Execute() fails. | 100 // buffers. Return false if Execute() fails. |
| 93 bool ExecuteAndDestroyPendingBuffers(VASurfaceID va_surface_id); | 101 bool ExecuteAndDestroyPendingBuffers(VASurfaceID va_surface_id); |
| 94 | 102 |
| 103 #if defined(USE_X11) | |
|
scherkus (not reviewing)
2014/07/29 17:48:55
out of curiosity, is USE_X11 sticking around for v
vignatti (out of this project)
2014/07/30 21:51:30
it's a good question that I don't know the answer.
| |
| 95 // Put data from |va_surface_id| into |x_pixmap| of size |size|, | 104 // Put data from |va_surface_id| into |x_pixmap| of size |size|, |
| 96 // converting/scaling to it. | 105 // converting/scaling to it. |
| 97 bool PutSurfaceIntoPixmap(VASurfaceID va_surface_id, | 106 bool PutSurfaceIntoPixmap(VASurfaceID va_surface_id, |
| 98 Pixmap x_pixmap, | 107 Pixmap x_pixmap, |
| 99 gfx::Size dest_size); | 108 gfx::Size dest_size); |
| 109 #else | |
| 110 // Create RGB image of size |size|, assigning it to |image|. | |
| 111 bool CreateRGBImage(gfx::Size size, VAImage* image); | |
| 100 | 112 |
| 113 // Destroy |image|. Should call DestroyImage before destroying the surface it | |
| 114 // is bound to. | |
| 115 void DestroyImage(VAImage* image); | |
| 116 | |
| 117 // Map data store of the |buffer| into the |image|'s. | |
| 118 bool MapImage(VAImage* image, void** buffer); | |
| 119 | |
| 120 // Unmap |image|. This must happens after making changes to a mapped data | |
| 121 // store, so the server knows that the data is ready to be consumed. | |
| 122 void UnmapImage(VAImage* image); | |
| 123 | |
| 124 // Put data from |va_surface_id| into |va_image|, converting/scaling it. | |
| 125 bool PutSurfaceIntoImage(VASurfaceID va_surface_id, | |
| 126 VAImage* va_image); | |
| 127 #endif | |
| 101 // Returns true if the VAAPI version is less than the specified version. | 128 // Returns true if the VAAPI version is less than the specified version. |
| 102 bool VAAPIVersionLessThan(int major, int minor); | 129 bool VAAPIVersionLessThan(int major, int minor); |
| 103 | 130 |
| 104 // Get a VAImage from a VASurface and map it into memory. The VAImage should | 131 // Get a VAImage from a VASurface and map it into memory. The VAImage should |
| 105 // be released using the ReturnVaImage function. Returns true when successful. | 132 // be released using the ReturnVaImage function. Returns true when successful. |
| 106 // This is intended for testing only. | 133 // This is intended for testing only. |
| 107 bool GetVaImageForTesting(VASurfaceID va_surface_id, | 134 bool GetVaImageForTesting(VASurfaceID va_surface_id, |
| 108 VAImage* image, | 135 VAImage* image, |
| 109 void** mem); | 136 void** mem); |
| 110 | 137 |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 132 size_t* coded_data_size); | 159 size_t* coded_data_size); |
| 133 | 160 |
| 134 // Destroy all previously-allocated (and not yet destroyed) coded buffers. | 161 // Destroy all previously-allocated (and not yet destroyed) coded buffers. |
| 135 void DestroyCodedBuffers(); | 162 void DestroyCodedBuffers(); |
| 136 | 163 |
| 137 private: | 164 private: |
| 138 VaapiWrapper(); | 165 VaapiWrapper(); |
| 139 | 166 |
| 140 bool Initialize(CodecMode mode, | 167 bool Initialize(CodecMode mode, |
| 141 media::VideoCodecProfile profile, | 168 media::VideoCodecProfile profile, |
| 169 #if defined(USE_X11) | |
| 142 Display* x_display, | 170 Display* x_display, |
| 171 #else | |
| 172 int display, | |
| 173 #endif | |
| 143 const base::Closure& report_error__to_uma_cb); | 174 const base::Closure& report_error__to_uma_cb); |
| 144 void Deinitialize(); | 175 void Deinitialize(); |
| 145 | 176 |
| 146 // Execute pending job in hardware and destroy pending buffers. Return false | 177 // Execute pending job in hardware and destroy pending buffers. Return false |
| 147 // if vaapi driver refuses to accept parameter or slice buffers submitted | 178 // if vaapi driver refuses to accept parameter or slice buffers submitted |
| 148 // by client, or if execution fails in hardware. | 179 // by client, or if execution fails in hardware. |
| 149 bool Execute(VASurfaceID va_surface_id); | 180 bool Execute(VASurfaceID va_surface_id); |
| 150 | 181 |
| 151 // Attempt to set render mode to "render to texture.". Failure is non-fatal. | 182 // Attempt to set render mode to "render to texture.". Failure is non-fatal. |
| 152 void TryToSetVADisplayAttributeToLocalGPU(); | 183 void TryToSetVADisplayAttributeToLocalGPU(); |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 184 // Called to report codec errors to UMA. Errors to clients are reported via | 215 // Called to report codec errors to UMA. Errors to clients are reported via |
| 185 // return values from public methods. | 216 // return values from public methods. |
| 186 base::Closure report_error_to_uma_cb_; | 217 base::Closure report_error_to_uma_cb_; |
| 187 | 218 |
| 188 DISALLOW_COPY_AND_ASSIGN(VaapiWrapper); | 219 DISALLOW_COPY_AND_ASSIGN(VaapiWrapper); |
| 189 }; | 220 }; |
| 190 | 221 |
| 191 } // namespace content | 222 } // namespace content |
| 192 | 223 |
| 193 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ | 224 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_WRAPPER_H_ |
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