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Unified Diff: src/gpu/SkGpuDevice.cpp

Issue 38573007: Do not apply hairline optimization for paths if nv_path_rendering is used (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address review comments Created 7 years, 2 months ago
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Index: src/gpu/SkGpuDevice.cpp
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 730dad620c893ab58b8812e0bf17f1d95f32f64f..64ab9cbbdee32ae9be64a9b6a007cc3f5a2f36f4 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -12,7 +12,8 @@
#include "GrContext.h"
#include "GrBitmapTextContext.h"
-
+#include "GrGpu.h"
+#include "GrDrawTargetCaps.h"
#include "SkGrTexturePixelRef.h"
#include "SkColorFilter.h"
@@ -868,14 +869,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
return;
}
- // can we cheat, and treat a thin stroke as a hairline w/ coverage
- // if we can, we draw lots faster (raster device does this same test)
- SkScalar hairlineCoverage;
- bool doHairLine = SkDrawTreatAsHairline(paint, fContext->getMatrix(), &hairlineCoverage);
- if (doHairLine) {
- grPaint.setCoverage(SkScalarRoundToInt(hairlineCoverage * grPaint.getCoverage()));
- }
-
// If we have a prematrix, apply it to the path, optimizing for the case
// where the original path can in fact be modified in place (even though
// its parameter type is const).
@@ -905,10 +898,6 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
pathPtr = &effectPath;
}
- if (!pathEffect && doHairLine) {
- stroke.setHairlineStyle();
- }
-
if (paint.getMaskFilter()) {
if (!stroke.isHairlineStyle()) {
if (stroke.applyToPath(&tmpPath, *pathPtr)) {
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