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Side by Side Diff: src/gpu/gl/GrGLProgram.cpp

Issue 38573007: Do not apply hairline optimization for paths if nv_path_rendering is used (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address problems Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgram.h" 8 #include "GrGLProgram.h"
9 9
10 #include "GrAllocator.h" 10 #include "GrAllocator.h"
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200 SharedGLState* sharedState) { 200 SharedGLState* sharedState) {
201 const GrDrawState& drawState = fGpu->getDrawState(); 201 const GrDrawState& drawState = fGpu->getDrawState();
202 202
203 GrColor color; 203 GrColor color;
204 GrColor coverage; 204 GrColor coverage;
205 if (blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag) { 205 if (blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag) {
206 color = 0; 206 color = 0;
207 coverage = 0; 207 coverage = 0;
208 } else if (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) { 208 } else if (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) {
209 color = 0xffffffff; 209 color = 0xffffffff;
210 coverage = drawState.getCoverage(); 210 coverage = drawState.getCoverageColor();
211 } else { 211 } else {
212 color = drawState.getColor(); 212 color = drawState.getColor();
213 coverage = drawState.getCoverage(); 213 coverage = drawState.getCoverageColor();
214 } 214 }
215 215
216 this->setColor(drawState, color, sharedState); 216 this->setColor(drawState, color, sharedState);
217 this->setCoverage(drawState, coverage, sharedState); 217 this->setCoverage(drawState, coverage, sharedState);
218 this->setMatrixAndRenderTargetHeight(drawState); 218 this->setMatrixAndRenderTargetHeight(drawState);
219 219
220 if (NULL != dstCopy) { 220 if (NULL != dstCopy) {
221 if (fUniformHandles.fDstCopyTopLeftUni.isValid()) { 221 if (fUniformHandles.fDstCopyTopLeftUni.isValid()) {
222 fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni, 222 fUniformManager.set2f(fUniformHandles.fDstCopyTopLeftUni,
223 static_cast<GrGLfloat>(dstCopy->offset().fX), 223 static_cast<GrGLfloat>(dstCopy->offset().fX),
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
349 349
350 fMatrixState.fViewMatrix = drawState.getViewMatrix(); 350 fMatrixState.fViewMatrix = drawState.getViewMatrix();
351 fMatrixState.fRenderTargetSize = size; 351 fMatrixState.fRenderTargetSize = size;
352 fMatrixState.fRenderTargetOrigin = rt->origin(); 352 fMatrixState.fRenderTargetOrigin = rt->origin();
353 353
354 GrGLfloat viewMatrix[3 * 3]; 354 GrGLfloat viewMatrix[3 * 3];
355 fMatrixState.getGLMatrix<3>(viewMatrix); 355 fMatrixState.getGLMatrix<3>(viewMatrix);
356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix); 356 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, viewMatrix);
357 } 357 }
358 } 358 }
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