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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
11 #include "effects/GrSimpleTextureEffect.h" | 11 #include "effects/GrSimpleTextureEffect.h" |
12 | 12 |
13 #include "GrContext.h" | 13 #include "GrContext.h" |
14 #include "GrBitmapTextContext.h" | 14 #include "GrBitmapTextContext.h" |
15 | 15 #include "GrGpu.h" |
16 #include "GrDrawTargetCaps.h" | |
16 #include "SkGrTexturePixelRef.h" | 17 #include "SkGrTexturePixelRef.h" |
17 | 18 |
18 #include "SkColorFilter.h" | 19 #include "SkColorFilter.h" |
19 #include "SkDeviceImageFilterProxy.h" | 20 #include "SkDeviceImageFilterProxy.h" |
20 #include "SkDrawProcs.h" | 21 #include "SkDrawProcs.h" |
21 #include "SkGlyphCache.h" | 22 #include "SkGlyphCache.h" |
22 #include "SkImageFilter.h" | 23 #include "SkImageFilter.h" |
23 #include "SkPathEffect.h" | 24 #include "SkPathEffect.h" |
24 #include "SkRRect.h" | 25 #include "SkRRect.h" |
25 #include "SkStroke.h" | 26 #include "SkStroke.h" |
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848 | 849 |
849 SkBitmap wrap_texture(GrTexture* texture) { | 850 SkBitmap wrap_texture(GrTexture* texture) { |
850 SkBitmap result; | 851 SkBitmap result; |
851 bool dummy; | 852 bool dummy; |
852 SkBitmap::Config config = grConfig2skConfig(texture->config(), &dummy); | 853 SkBitmap::Config config = grConfig2skConfig(texture->config(), &dummy); |
853 result.setConfig(config, texture->width(), texture->height()); | 854 result.setConfig(config, texture->width(), texture->height()); |
854 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref(); | 855 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref(); |
855 return result; | 856 return result; |
856 } | 857 } |
857 | 858 |
859 bool treat_paint_as_hairline(const SkPaint& paint, const GrContext* context, SkS calar* hairlineCoverage) { | |
bsalomon
2013/10/24 13:28:36
Kimmo, maybe we can do this check from GrContext::
Kimmo Kinnunen
2013/10/30 09:33:41
Done.
| |
860 return !context->getGpu()->caps()->pathRenderingSupport() && | |
861 SkDrawTreatAsHairline(paint, context->getMatrix(), hairlineCoverage); | |
862 } | |
863 | |
858 }; | 864 }; |
859 | 865 |
860 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, | 866 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, |
861 const SkPaint& paint, const SkMatrix* prePathMatrix, | 867 const SkPaint& paint, const SkMatrix* prePathMatrix, |
862 bool pathIsMutable) { | 868 bool pathIsMutable) { |
863 CHECK_FOR_NODRAW_ANNOTATION(paint); | 869 CHECK_FOR_NODRAW_ANNOTATION(paint); |
864 CHECK_SHOULD_DRAW(draw, false); | 870 CHECK_SHOULD_DRAW(draw, false); |
865 | 871 |
866 GrPaint grPaint; | 872 GrPaint grPaint; |
867 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 873 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
868 return; | 874 return; |
869 } | 875 } |
870 | 876 |
871 // can we cheat, and treat a thin stroke as a hairline w/ coverage | 877 // can we cheat, and treat a thin stroke as a hairline w/ coverage |
872 // if we can, we draw lots faster (raster device does this same test) | 878 // if we can, we draw lots faster (raster device does this same test) |
873 SkScalar hairlineCoverage; | 879 SkScalar hairlineCoverage; |
874 bool doHairLine = SkDrawTreatAsHairline(paint, fContext->getMatrix(), &hairl ineCoverage); | 880 bool doHairLine = treat_paint_as_hairline(paint, fContext, &hairlineCoverage ); |
875 if (doHairLine) { | 881 if (doHairLine) { |
876 grPaint.setCoverage(SkScalarRoundToInt(hairlineCoverage * grPaint.getCov erage())); | 882 grPaint.setCoverage(SkScalarRoundToInt(hairlineCoverage * grPaint.getCov erage())); |
877 } | 883 } |
878 | 884 |
879 // If we have a prematrix, apply it to the path, optimizing for the case | 885 // If we have a prematrix, apply it to the path, optimizing for the case |
880 // where the original path can in fact be modified in place (even though | 886 // where the original path can in fact be modified in place (even though |
881 // its parameter type is const). | 887 // its parameter type is const). |
882 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath); | 888 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath); |
883 SkPath tmpPath, effectPath; | 889 SkPath tmpPath, effectPath; |
884 | 890 |
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1846 GrTexture* texture, | 1852 GrTexture* texture, |
1847 bool needClear) | 1853 bool needClear) |
1848 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1854 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1849 | 1855 |
1850 SkASSERT(texture && texture->asRenderTarget()); | 1856 SkASSERT(texture && texture->asRenderTarget()); |
1851 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture | 1857 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture |
1852 // cache. We pass true for the third argument so that it will get unlocked. | 1858 // cache. We pass true for the third argument so that it will get unlocked. |
1853 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1859 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1854 fNeedClear = needClear; | 1860 fNeedClear = needClear; |
1855 } | 1861 } |
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