Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index 76b85810c1210bb4a37784ea830d6b6389b923ad..15e51a2c625d06373cb14503f90cf27efcf0a386 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -37,7 +37,7 @@ public: |
class GLEffect : public GrGLEffect { |
public: |
// this class always generates the same code. |
- static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } |
+ static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {} |
GLEffect(const GrBackendEffectFactory& factory, |
const GrDrawEffect&) |
@@ -46,7 +46,7 @@ public: |
virtual void emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect&, |
- EffectKey, |
+ const GrEffectKey&, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |