| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index 76b85810c1210bb4a37784ea830d6b6389b923ad..15e51a2c625d06373cb14503f90cf27efcf0a386 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -37,7 +37,7 @@ public:
|
| class GLEffect : public GrGLEffect {
|
| public:
|
| // this class always generates the same code.
|
| - static EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
|
| + static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
|
|
|
| GLEffect(const GrBackendEffectFactory& factory,
|
| const GrDrawEffect&)
|
| @@ -46,7 +46,7 @@ public:
|
|
|
| virtual void emitCode(GrGLShaderBuilder* builder,
|
| const GrDrawEffect&,
|
| - EffectKey,
|
| + const GrEffectKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
|
|