| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index e3aaea341f7ccc8644ebcdf49c6ea8cc19b98ef8..8a378aad09c573d60c4cf41a45d6181e849b99e2 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -470,14 +470,14 @@ public:
|
|
|
| virtual void emitCode(GrGLShaderBuilder*,
|
| const GrDrawEffect&,
|
| - EffectKey,
|
| + const GrEffectKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| - static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| - return GenBaseGradientKey(drawEffect);
|
| + static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, GrEffectKeyBuilder* b) {
|
| + b->add32(GenBaseGradientKey(drawEffect));
|
| }
|
|
|
| private:
|
| @@ -549,16 +549,17 @@ GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
|
|
|
| void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
|
| const GrDrawEffect&,
|
| - EffectKey key,
|
| + const GrEffectKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) {
|
| - this->emitUniforms(builder, key);
|
| + uint32_t baseKey = key.get32(0);
|
| + this->emitUniforms(builder, baseKey);
|
| SkString t("length(");
|
| t.append(builder->ensureFSCoords2D(coords, 0));
|
| t.append(")");
|
| - this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers);
|
| + this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, samplers);
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|