| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index e4811627b2da19f4bef53d38b46ac332333f62f4..f0b9f67712ccf237d117fd90b88463f00bcf5af5 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -499,7 +499,7 @@ public:
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|
|
| virtual void emitCode(GrGLShaderBuilder*,
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| const GrDrawEffect&,
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| - EffectKey,
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| + const GrEffectKey&,
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| const char* outputColor,
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| const char* inputColor,
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| const TransformedCoordsArray&,
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| @@ -507,7 +507,7 @@ public:
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|
|
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
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|
|
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
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| + static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder* b);
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|
|
| private:
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|
|
| @@ -647,7 +647,7 @@ GrGLPerlinNoise::GrGLPerlinNoise(const GrBackendEffectFactory& factory, const Gr
|
|
|
| void GrGLPerlinNoise::emitCode(GrGLShaderBuilder* builder,
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| const GrDrawEffect&,
|
| - EffectKey key,
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| + const GrEffectKey& key,
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| const char* outputColor,
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| const char* inputColor,
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| const TransformedCoordsArray& coords,
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| @@ -900,10 +900,10 @@ void GrGLPerlinNoise::emitCode(GrGLShaderBuilder* builder,
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| outputColor, outputColor, outputColor, outputColor);
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| }
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|
|
| -GrGLEffect::EffectKey GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
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| +void GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, GrEffectKeyBuilder* b) {
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| const GrPerlinNoiseEffect& turbulence = drawEffect.castEffect<GrPerlinNoiseEffect>();
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|
|
| - EffectKey key = turbulence.numOctaves();
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| + uint32_t key = turbulence.numOctaves();
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|
|
| key = key << 3; // Make room for next 3 bits
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|
|
| @@ -923,7 +923,7 @@ GrGLEffect::EffectKey GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, co
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| key |= 0x4; // Flip the 3rd bit if tile stitching is on
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| }
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|
|
| - return key;
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| + b->add32(key);
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| }
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|
|
| void GrGLPerlinNoise::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
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|
|