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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLShaderBuilder.h" | 10 #include "gl/GrGLShaderBuilder.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
15 | 15 |
16 class GrGLSimpleTextureEffect : public GrGLEffect { | 16 class GrGLSimpleTextureEffect : public GrGLEffect { |
17 public: | 17 public: |
18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect&) | 18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect&) |
19 : INHERITED (factory) { | 19 : INHERITED (factory) { |
20 } | 20 } |
21 | 21 |
22 virtual void emitCode(GrGLShaderBuilder* builder, | 22 virtual void emitCode(GrGLShaderBuilder* builder, |
23 const GrDrawEffect& drawEffect, | 23 const GrDrawEffect& drawEffect, |
24 EffectKey key, | 24 const GrEffectKey& key, |
25 const char* outputColor, | 25 const char* outputColor, |
26 const char* inputColor, | 26 const char* inputColor, |
27 const TransformedCoordsArray& coords, | 27 const TransformedCoordsArray& coords, |
28 const TextureSamplerArray& samplers) SK_OVERRIDE { | 28 const TextureSamplerArray& samplers) SK_OVERRIDE { |
29 builder->fsCodeAppendf("\t%s = ", outputColor); | 29 builder->fsCodeAppendf("\t%s = ", outputColor); |
30 builder->fsAppendTextureLookupAndModulate(inputColor, | 30 builder->fsAppendTextureLookupAndModulate(inputColor, |
31 samplers[0], | 31 samplers[0], |
32 coords[0].c_str(), | 32 coords[0].c_str(), |
33 coords[0].type()); | 33 coords[0].type()); |
34 builder->fsCodeAppend(";\n"); | 34 builder->fsCodeAppend(";\n"); |
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72 | 72 |
73 static const GrCoordSet kCoordSets[] = { | 73 static const GrCoordSet kCoordSets[] = { |
74 kLocal_GrCoordSet, | 74 kLocal_GrCoordSet, |
75 kPosition_GrCoordSet | 75 kPosition_GrCoordSet |
76 }; | 76 }; |
77 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; | 77 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; |
78 | 78 |
79 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 79 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
80 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 80 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
81 } | 81 } |
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