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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrRRectEffect.h" | 8 #include "GrRRectEffect.h" |
| 9 | 9 |
| 10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
| (...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 129 } | 129 } |
| 130 | 130 |
| 131 ////////////////////////////////////////////////////////////////////////////// | 131 ////////////////////////////////////////////////////////////////////////////// |
| 132 | 132 |
| 133 class GLCircularRRectEffect : public GrGLEffect { | 133 class GLCircularRRectEffect : public GrGLEffect { |
| 134 public: | 134 public: |
| 135 GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 135 GLCircularRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 136 | 136 |
| 137 virtual void emitCode(GrGLShaderBuilder* builder, | 137 virtual void emitCode(GrGLShaderBuilder* builder, |
| 138 const GrDrawEffect& drawEffect, | 138 const GrDrawEffect& drawEffect, |
| 139 EffectKey key, | 139 const GrEffectKey& key, |
| 140 const char* outputColor, | 140 const char* outputColor, |
| 141 const char* inputColor, | 141 const char* inputColor, |
| 142 const TransformedCoordsArray&, | 142 const TransformedCoordsArray&, |
| 143 const TextureSamplerArray&) SK_OVERRIDE; | 143 const TextureSamplerArray&) SK_OVERRIDE; |
| 144 | 144 |
| 145 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 145 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 146 | 146 |
| 147 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | 147 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; |
| 148 | 148 |
| 149 private: | 149 private: |
| 150 GrGLUniformManager::UniformHandle fInnerRectUniform; | 150 GrGLUniformManager::UniformHandle fInnerRectUniform; |
| 151 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; | 151 GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; |
| 152 SkRRect fPrevRRect; | 152 SkRRect fPrevRRect; |
| 153 typedef GrGLEffect INHERITED; | 153 typedef GrGLEffect INHERITED; |
| 154 }; | 154 }; |
| 155 | 155 |
| 156 GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& facto
ry, | 156 GLCircularRRectEffect::GLCircularRRectEffect(const GrBackendEffectFactory& facto
ry, |
| 157 const GrDrawEffect& drawEffect) | 157 const GrDrawEffect& drawEffect) |
| 158 : INHERITED (factory) { | 158 : INHERITED (factory) { |
| 159 fPrevRRect.setEmpty(); | 159 fPrevRRect.setEmpty(); |
| 160 } | 160 } |
| 161 | 161 |
| 162 void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder, | 162 void GLCircularRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| 163 const GrDrawEffect& drawEffect, | 163 const GrDrawEffect& drawEffect, |
| 164 EffectKey key, | 164 const GrEffectKey& key, |
| 165 const char* outputColor, | 165 const char* outputColor, |
| 166 const char* inputColor, | 166 const char* inputColor, |
| 167 const TransformedCoordsArray&, | 167 const TransformedCoordsArray&, |
| 168 const TextureSamplerArray& samplers) { | 168 const TextureSamplerArray& samplers) { |
| 169 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); | 169 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); |
| 170 const char *rectName; | 170 const char *rectName; |
| 171 const char *radiusPlusHalfName; | 171 const char *radiusPlusHalfName; |
| 172 // The inner rect is the rrect bounds inset by the radius. Its left, top, ri
ght, and bottom | 172 // The inner rect is the rrect bounds inset by the radius. Its left, top, ri
ght, and bottom |
| 173 // edges correspond to components x, y, z, and w, respectively. When a side
of the rrect has | 173 // edges correspond to components x, y, z, and w, respectively. When a side
of the rrect has |
| 174 // only rectangular corners, that side's value corresponds to the rect edge'
s value outset by | 174 // only rectangular corners, that side's value corresponds to the rect edge'
s value outset by |
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| 284 } | 284 } |
| 285 | 285 |
| 286 if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) { | 286 if (kInverseFillAA_GrEffectEdgeType == crre.getEdgeType()) { |
| 287 builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); | 287 builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n"); |
| 288 } | 288 } |
| 289 | 289 |
| 290 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, | 290 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
| 291 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); | 291 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); |
| 292 } | 292 } |
| 293 | 293 |
| 294 GrGLEffect::EffectKey GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffe
ct, | 294 void GLCircularRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&, |
| 295 const GrGLCaps&) { | 295 GrEffectKeyBuilder* b) { |
| 296 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); | 296 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); |
| 297 GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); | 297 GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8); |
| 298 return (crre.getCircularCornerFlags() << 3) | crre.getEdgeType(); | 298 b->add32((crre.getCircularCornerFlags() << 3) | crre.getEdgeType()); |
| 299 } | 299 } |
| 300 | 300 |
| 301 void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, | 301 void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, |
| 302 const GrDrawEffect& drawEffect) { | 302 const GrDrawEffect& drawEffect) { |
| 303 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); | 303 const CircularRRectEffect& crre = drawEffect.castEffect<CircularRRectEffect>
(); |
| 304 const SkRRect& rrect = crre.getRRect(); | 304 const SkRRect& rrect = crre.getRRect(); |
| 305 if (rrect != fPrevRRect) { | 305 if (rrect != fPrevRRect) { |
| 306 SkRect rect = rrect.getBounds(); | 306 SkRect rect = rrect.getBounds(); |
| 307 SkScalar radius = 0; | 307 SkScalar radius = 0; |
| 308 switch (crre.getCircularCornerFlags()) { | 308 switch (crre.getCircularCornerFlags()) { |
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| 481 } | 481 } |
| 482 | 482 |
| 483 ////////////////////////////////////////////////////////////////////////////// | 483 ////////////////////////////////////////////////////////////////////////////// |
| 484 | 484 |
| 485 class GLEllipticalRRectEffect : public GrGLEffect { | 485 class GLEllipticalRRectEffect : public GrGLEffect { |
| 486 public: | 486 public: |
| 487 GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 487 GLEllipticalRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 488 | 488 |
| 489 virtual void emitCode(GrGLShaderBuilder* builder, | 489 virtual void emitCode(GrGLShaderBuilder* builder, |
| 490 const GrDrawEffect& drawEffect, | 490 const GrDrawEffect& drawEffect, |
| 491 EffectKey key, | 491 const GrEffectKey& key, |
| 492 const char* outputColor, | 492 const char* outputColor, |
| 493 const char* inputColor, | 493 const char* inputColor, |
| 494 const TransformedCoordsArray&, | 494 const TransformedCoordsArray&, |
| 495 const TextureSamplerArray&) SK_OVERRIDE; | 495 const TextureSamplerArray&) SK_OVERRIDE; |
| 496 | 496 |
| 497 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 497 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 498 | 498 |
| 499 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | 499 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; |
| 500 | 500 |
| 501 private: | 501 private: |
| 502 GrGLUniformManager::UniformHandle fInnerRectUniform; | 502 GrGLUniformManager::UniformHandle fInnerRectUniform; |
| 503 GrGLUniformManager::UniformHandle fInvRadiiSqdUniform; | 503 GrGLUniformManager::UniformHandle fInvRadiiSqdUniform; |
| 504 SkRRect fPrevRRect; | 504 SkRRect fPrevRRect; |
| 505 typedef GrGLEffect INHERITED; | 505 typedef GrGLEffect INHERITED; |
| 506 }; | 506 }; |
| 507 | 507 |
| 508 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& f
actory, | 508 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrBackendEffectFactory& f
actory, |
| 509 const GrDrawEffect& drawEffect) | 509 const GrDrawEffect& drawEffect) |
| 510 : INHERITED (factory) { | 510 : INHERITED (factory) { |
| 511 fPrevRRect.setEmpty(); | 511 fPrevRRect.setEmpty(); |
| 512 } | 512 } |
| 513 | 513 |
| 514 void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, | 514 void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| 515 const GrDrawEffect& drawEffect, | 515 const GrDrawEffect& drawEffect, |
| 516 EffectKey key, | 516 const GrEffectKey& key, |
| 517 const char* outputColor, | 517 const char* outputColor, |
| 518 const char* inputColor, | 518 const char* inputColor, |
| 519 const TransformedCoordsArray&, | 519 const TransformedCoordsArray&, |
| 520 const TextureSamplerArray& samplers) { | 520 const TextureSamplerArray& samplers) { |
| 521 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); | 521 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); |
| 522 const char *rectName; | 522 const char *rectName; |
| 523 // The inner rect is the rrect bounds inset by the x/y radii | 523 // The inner rect is the rrect bounds inset by the x/y radii |
| 524 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil
ity, | 524 fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibil
ity, |
| 525 kVec4f_GrSLType, | 525 kVec4f_GrSLType, |
| 526 "innerRect", | 526 "innerRect", |
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| 579 if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { | 579 if (kFillAA_GrEffectEdgeType == erre.getEdgeType()) { |
| 580 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1
.0);\n"); | 580 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1
.0);\n"); |
| 581 } else { | 581 } else { |
| 582 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1
.0);\n"); | 582 builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1
.0);\n"); |
| 583 } | 583 } |
| 584 | 584 |
| 585 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, | 585 builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
| 586 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); | 586 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); |
| 587 } | 587 } |
| 588 | 588 |
| 589 GrGLEffect::EffectKey GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEf
fect, | 589 void GLEllipticalRRectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLC
aps&, |
| 590 const GrGLCaps&) { | 590 GrEffectKeyBuilder* b) { |
| 591 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); | 591 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); |
| 592 GR_STATIC_ASSERT(kLast_GrEffectEdgeType < (1 << 3)); | 592 GR_STATIC_ASSERT(kLast_GrEffectEdgeType < (1 << 3)); |
| 593 return erre.getRRect().getType() | erre.getEdgeType() << 3; | 593 b->add32(erre.getRRect().getType() | erre.getEdgeType() << 3); |
| 594 } | 594 } |
| 595 | 595 |
| 596 void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, | 596 void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, |
| 597 const GrDrawEffect& drawEffect) { | 597 const GrDrawEffect& drawEffect) { |
| 598 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); | 598 const EllipticalRRectEffect& erre = drawEffect.castEffect<EllipticalRRectEff
ect>(); |
| 599 const SkRRect& rrect = erre.getRRect(); | 599 const SkRRect& rrect = erre.getRRect(); |
| 600 if (rrect != fPrevRRect) { | 600 if (rrect != fPrevRRect) { |
| 601 SkRect rect = rrect.getBounds(); | 601 SkRect rect = rrect.getBounds(); |
| 602 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner); | 602 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner); |
| 603 SkASSERT(r0.fX >= kRadiusMin); | 603 SkASSERT(r0.fX >= kRadiusMin); |
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| 721 if (rrect.isNinePatch()) { | 721 if (rrect.isNinePatch()) { |
| 722 return EllipticalRRectEffect::Create(edgeType, rrect); | 722 return EllipticalRRectEffect::Create(edgeType, rrect); |
| 723 } | 723 } |
| 724 return NULL; | 724 return NULL; |
| 725 } | 725 } |
| 726 } | 726 } |
| 727 } | 727 } |
| 728 | 728 |
| 729 return NULL; | 729 return NULL; |
| 730 } | 730 } |
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