| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
| 9 | 9 |
| 10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
| 11 #include "gl/GrGLShaderBuilder.h" | 11 #include "gl/GrGLShaderBuilder.h" |
| 12 #include "gl/GrGLSL.h" | 12 #include "gl/GrGLSL.h" |
| 13 #include "gl/GrGLVertexEffect.h" | 13 #include "gl/GrGLVertexEffect.h" |
| 14 #include "GrTBackendEffectFactory.h" | 14 #include "GrTBackendEffectFactory.h" |
| 15 | 15 |
| 16 class GrGLConicEffect : public GrGLVertexEffect { | 16 class GrGLConicEffect : public GrGLVertexEffect { |
| 17 public: | 17 public: |
| 18 GrGLConicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 18 GrGLConicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 19 | 19 |
| 20 virtual void emitCode(GrGLFullShaderBuilder* builder, | 20 virtual void emitCode(GrGLFullShaderBuilder* builder, |
| 21 const GrDrawEffect& drawEffect, | 21 const GrDrawEffect& drawEffect, |
| 22 EffectKey key, | 22 const GrEffectKey& key, |
| 23 const char* outputColor, | 23 const char* outputColor, |
| 24 const char* inputColor, | 24 const char* inputColor, |
| 25 const TransformedCoordsArray&, | 25 const TransformedCoordsArray&, |
| 26 const TextureSamplerArray&) SK_OVERRIDE; | 26 const TextureSamplerArray&) SK_OVERRIDE; |
| 27 | 27 |
| 28 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 28 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 29 | 29 |
| 30 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} | 30 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} |
| 31 | 31 |
| 32 private: | 32 private: |
| 33 GrEffectEdgeType fEdgeType; | 33 GrEffectEdgeType fEdgeType; |
| 34 | 34 |
| 35 typedef GrGLVertexEffect INHERITED; | 35 typedef GrGLVertexEffect INHERITED; |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 GrGLConicEffect::GrGLConicEffect(const GrBackendEffectFactory& factory, | 38 GrGLConicEffect::GrGLConicEffect(const GrBackendEffectFactory& factory, |
| 39 const GrDrawEffect& drawEffect) | 39 const GrDrawEffect& drawEffect) |
| 40 : INHERITED (factory) { | 40 : INHERITED (factory) { |
| 41 const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); | 41 const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); |
| 42 fEdgeType = ce.getEdgeType(); | 42 fEdgeType = ce.getEdgeType(); |
| 43 } | 43 } |
| 44 | 44 |
| 45 void GrGLConicEffect::emitCode(GrGLFullShaderBuilder* builder, | 45 void GrGLConicEffect::emitCode(GrGLFullShaderBuilder* builder, |
| 46 const GrDrawEffect& drawEffect, | 46 const GrDrawEffect& drawEffect, |
| 47 EffectKey key, | 47 const GrEffectKey& key, |
| 48 const char* outputColor, | 48 const char* outputColor, |
| 49 const char* inputColor, | 49 const char* inputColor, |
| 50 const TransformedCoordsArray&, | 50 const TransformedCoordsArray&, |
| 51 const TextureSamplerArray& samplers) { | 51 const TextureSamplerArray& samplers) { |
| 52 const char *vsName, *fsName; | 52 const char *vsName, *fsName; |
| 53 | 53 |
| 54 builder->addVarying(kVec4f_GrSLType, "ConicCoeffs", | 54 builder->addVarying(kVec4f_GrSLType, "ConicCoeffs", |
| 55 &vsName, &fsName); | 55 &vsName, &fsName); |
| 56 const SkString* attr0Name = | 56 const SkString* attr0Name = |
| 57 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 57 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 110 break; | 110 break; |
| 111 } | 111 } |
| 112 default: | 112 default: |
| 113 SkFAIL("Shouldn't get here"); | 113 SkFAIL("Shouldn't get here"); |
| 114 } | 114 } |
| 115 | 115 |
| 116 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, | 116 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
| 117 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); | 117 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); |
| 118 } | 118 } |
| 119 | 119 |
| 120 GrGLEffect::EffectKey GrGLConicEffect::GenKey(const GrDrawEffect& drawEffect, co
nst GrGLCaps&) { | 120 void GrGLConicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, |
| 121 GrEffectKeyBuilder* b) { |
| 121 const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); | 122 const GrConicEffect& ce = drawEffect.castEffect<GrConicEffect>(); |
| 122 return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 123 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 124 b->add32(key); |
| 123 } | 125 } |
| 124 | 126 |
| 125 ////////////////////////////////////////////////////////////////////////////// | 127 ////////////////////////////////////////////////////////////////////////////// |
| 126 | 128 |
| 127 GrConicEffect::~GrConicEffect() {} | 129 GrConicEffect::~GrConicEffect() {} |
| 128 | 130 |
| 129 const GrBackendEffectFactory& GrConicEffect::getFactory() const { | 131 const GrBackendEffectFactory& GrConicEffect::getFactory() const { |
| 130 return GrTBackendEffectFactory<GrConicEffect>::getInstance(); | 132 return GrTBackendEffectFactory<GrConicEffect>::getInstance(); |
| 131 } | 133 } |
| 132 | 134 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 160 ////////////////////////////////////////////////////////////////////////////// | 162 ////////////////////////////////////////////////////////////////////////////// |
| 161 // Quad | 163 // Quad |
| 162 ////////////////////////////////////////////////////////////////////////////// | 164 ////////////////////////////////////////////////////////////////////////////// |
| 163 | 165 |
| 164 class GrGLQuadEffect : public GrGLVertexEffect { | 166 class GrGLQuadEffect : public GrGLVertexEffect { |
| 165 public: | 167 public: |
| 166 GrGLQuadEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 168 GrGLQuadEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 167 | 169 |
| 168 virtual void emitCode(GrGLFullShaderBuilder* builder, | 170 virtual void emitCode(GrGLFullShaderBuilder* builder, |
| 169 const GrDrawEffect& drawEffect, | 171 const GrDrawEffect& drawEffect, |
| 170 EffectKey key, | 172 const GrEffectKey& key, |
| 171 const char* outputColor, | 173 const char* outputColor, |
| 172 const char* inputColor, | 174 const char* inputColor, |
| 173 const TransformedCoordsArray&, | 175 const TransformedCoordsArray&, |
| 174 const TextureSamplerArray&) SK_OVERRIDE; | 176 const TextureSamplerArray&) SK_OVERRIDE; |
| 175 | 177 |
| 176 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 178 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 177 | 179 |
| 178 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} | 180 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} |
| 179 | 181 |
| 180 private: | 182 private: |
| 181 GrEffectEdgeType fEdgeType; | 183 GrEffectEdgeType fEdgeType; |
| 182 | 184 |
| 183 typedef GrGLVertexEffect INHERITED; | 185 typedef GrGLVertexEffect INHERITED; |
| 184 }; | 186 }; |
| 185 | 187 |
| 186 GrGLQuadEffect::GrGLQuadEffect(const GrBackendEffectFactory& factory, | 188 GrGLQuadEffect::GrGLQuadEffect(const GrBackendEffectFactory& factory, |
| 187 const GrDrawEffect& drawEffect) | 189 const GrDrawEffect& drawEffect) |
| 188 : INHERITED (factory) { | 190 : INHERITED (factory) { |
| 189 const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); | 191 const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); |
| 190 fEdgeType = ce.getEdgeType(); | 192 fEdgeType = ce.getEdgeType(); |
| 191 } | 193 } |
| 192 | 194 |
| 193 void GrGLQuadEffect::emitCode(GrGLFullShaderBuilder* builder, | 195 void GrGLQuadEffect::emitCode(GrGLFullShaderBuilder* builder, |
| 194 const GrDrawEffect& drawEffect, | 196 const GrDrawEffect& drawEffect, |
| 195 EffectKey key, | 197 const GrEffectKey& key, |
| 196 const char* outputColor, | 198 const char* outputColor, |
| 197 const char* inputColor, | 199 const char* inputColor, |
| 198 const TransformedCoordsArray&, | 200 const TransformedCoordsArray&, |
| 199 const TextureSamplerArray& samplers) { | 201 const TextureSamplerArray& samplers) { |
| 200 const char *vsName, *fsName; | 202 const char *vsName, *fsName; |
| 201 | 203 |
| 202 const SkString* attrName = | 204 const SkString* attrName = |
| 203 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 205 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
| 204 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); | 206 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); |
| 205 | 207 |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 248 SkFAIL("Shouldn't get here"); | 250 SkFAIL("Shouldn't get here"); |
| 249 } | 251 } |
| 250 | 252 |
| 251 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, | 253 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
| 252 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); | 254 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); |
| 253 | 255 |
| 254 | 256 |
| 255 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); | 257 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); |
| 256 } | 258 } |
| 257 | 259 |
| 258 GrGLEffect::EffectKey GrGLQuadEffect::GenKey(const GrDrawEffect& drawEffect, con
st GrGLCaps&) { | 260 void GrGLQuadEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, |
| 261 GrEffectKeyBuilder* b) { |
| 259 const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); | 262 const GrQuadEffect& ce = drawEffect.castEffect<GrQuadEffect>(); |
| 260 return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 263 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 264 b->add32(key); |
| 261 } | 265 } |
| 262 | 266 |
| 263 ////////////////////////////////////////////////////////////////////////////// | 267 ////////////////////////////////////////////////////////////////////////////// |
| 264 | 268 |
| 265 GrQuadEffect::~GrQuadEffect() {} | 269 GrQuadEffect::~GrQuadEffect() {} |
| 266 | 270 |
| 267 const GrBackendEffectFactory& GrQuadEffect::getFactory() const { | 271 const GrBackendEffectFactory& GrQuadEffect::getFactory() const { |
| 268 return GrTBackendEffectFactory<GrQuadEffect>::getInstance(); | 272 return GrTBackendEffectFactory<GrQuadEffect>::getInstance(); |
| 269 } | 273 } |
| 270 | 274 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 298 ////////////////////////////////////////////////////////////////////////////// | 302 ////////////////////////////////////////////////////////////////////////////// |
| 299 // Cubic | 303 // Cubic |
| 300 ////////////////////////////////////////////////////////////////////////////// | 304 ////////////////////////////////////////////////////////////////////////////// |
| 301 | 305 |
| 302 class GrGLCubicEffect : public GrGLVertexEffect { | 306 class GrGLCubicEffect : public GrGLVertexEffect { |
| 303 public: | 307 public: |
| 304 GrGLCubicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 308 GrGLCubicEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 305 | 309 |
| 306 virtual void emitCode(GrGLFullShaderBuilder* builder, | 310 virtual void emitCode(GrGLFullShaderBuilder* builder, |
| 307 const GrDrawEffect& drawEffect, | 311 const GrDrawEffect& drawEffect, |
| 308 EffectKey key, | 312 const GrEffectKey& key, |
| 309 const char* outputColor, | 313 const char* outputColor, |
| 310 const char* inputColor, | 314 const char* inputColor, |
| 311 const TransformedCoordsArray&, | 315 const TransformedCoordsArray&, |
| 312 const TextureSamplerArray&) SK_OVERRIDE; | 316 const TextureSamplerArray&) SK_OVERRIDE; |
| 313 | 317 |
| 314 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 318 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 315 | 319 |
| 316 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} | 320 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE {} |
| 317 | 321 |
| 318 private: | 322 private: |
| 319 GrEffectEdgeType fEdgeType; | 323 GrEffectEdgeType fEdgeType; |
| 320 | 324 |
| 321 typedef GrGLVertexEffect INHERITED; | 325 typedef GrGLVertexEffect INHERITED; |
| 322 }; | 326 }; |
| 323 | 327 |
| 324 GrGLCubicEffect::GrGLCubicEffect(const GrBackendEffectFactory& factory, | 328 GrGLCubicEffect::GrGLCubicEffect(const GrBackendEffectFactory& factory, |
| 325 const GrDrawEffect& drawEffect) | 329 const GrDrawEffect& drawEffect) |
| 326 : INHERITED (factory) { | 330 : INHERITED (factory) { |
| 327 const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); | 331 const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); |
| 328 fEdgeType = ce.getEdgeType(); | 332 fEdgeType = ce.getEdgeType(); |
| 329 } | 333 } |
| 330 | 334 |
| 331 void GrGLCubicEffect::emitCode(GrGLFullShaderBuilder* builder, | 335 void GrGLCubicEffect::emitCode(GrGLFullShaderBuilder* builder, |
| 332 const GrDrawEffect& drawEffect, | 336 const GrDrawEffect& drawEffect, |
| 333 EffectKey key, | 337 const GrEffectKey& key, |
| 334 const char* outputColor, | 338 const char* outputColor, |
| 335 const char* inputColor, | 339 const char* inputColor, |
| 336 const TransformedCoordsArray&, | 340 const TransformedCoordsArray&, |
| 337 const TextureSamplerArray& samplers) { | 341 const TextureSamplerArray& samplers) { |
| 338 const char *vsName, *fsName; | 342 const char *vsName, *fsName; |
| 339 | 343 |
| 340 builder->addVarying(kVec4f_GrSLType, "CubicCoeffs", | 344 builder->addVarying(kVec4f_GrSLType, "CubicCoeffs", |
| 341 &vsName, &fsName); | 345 &vsName, &fsName); |
| 342 const SkString* attr0Name = | 346 const SkString* attr0Name = |
| 343 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | 347 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 396 break; | 400 break; |
| 397 } | 401 } |
| 398 default: | 402 default: |
| 399 SkFAIL("Shouldn't get here"); | 403 SkFAIL("Shouldn't get here"); |
| 400 } | 404 } |
| 401 | 405 |
| 402 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, | 406 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
| 403 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); | 407 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).
c_str()); |
| 404 } | 408 } |
| 405 | 409 |
| 406 GrGLEffect::EffectKey GrGLCubicEffect::GenKey(const GrDrawEffect& drawEffect, co
nst GrGLCaps&) { | 410 void GrGLCubicEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, |
| 411 GrEffectKeyBuilder* b) { |
| 407 const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); | 412 const GrCubicEffect& ce = drawEffect.castEffect<GrCubicEffect>(); |
| 408 return ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 413 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 414 b->add32(key); |
| 409 } | 415 } |
| 410 | 416 |
| 411 ////////////////////////////////////////////////////////////////////////////// | 417 ////////////////////////////////////////////////////////////////////////////// |
| 412 | 418 |
| 413 GrCubicEffect::~GrCubicEffect() {} | 419 GrCubicEffect::~GrCubicEffect() {} |
| 414 | 420 |
| 415 const GrBackendEffectFactory& GrCubicEffect::getFactory() const { | 421 const GrBackendEffectFactory& GrCubicEffect::getFactory() const { |
| 416 return GrTBackendEffectFactory<GrCubicEffect>::getInstance(); | 422 return GrTBackendEffectFactory<GrCubicEffect>::getInstance(); |
| 417 } | 423 } |
| 418 | 424 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 435 const GrDrawTargetCaps& caps, | 441 const GrDrawTargetCaps& caps, |
| 436 GrTexture*[]) { | 442 GrTexture*[]) { |
| 437 GrEffect* effect; | 443 GrEffect* effect; |
| 438 do { | 444 do { |
| 439 GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>( | 445 GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>( |
| 440 random->nextULessThan(kGrEff
ectEdgeTypeCnt)); | 446 random->nextULessThan(kGrEff
ectEdgeTypeCnt)); |
| 441 effect = GrCubicEffect::Create(edgeType, caps); | 447 effect = GrCubicEffect::Create(edgeType, caps); |
| 442 } while (NULL == effect); | 448 } while (NULL == effect); |
| 443 return effect; | 449 return effect; |
| 444 } | 450 } |
| OLD | NEW |