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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrAARectRenderer.h" | 8 #include "GrAARectRenderer.h" |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
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39 return GrTBackendEffectFactory<GrAlignedRectEffect>::getInstance(); | 39 return GrTBackendEffectFactory<GrAlignedRectEffect>::getInstance(); |
40 } | 40 } |
41 | 41 |
42 class GLEffect : public GrGLVertexEffect { | 42 class GLEffect : public GrGLVertexEffect { |
43 public: | 43 public: |
44 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 44 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
45 : INHERITED (factory) {} | 45 : INHERITED (factory) {} |
46 | 46 |
47 virtual void emitCode(GrGLFullShaderBuilder* builder, | 47 virtual void emitCode(GrGLFullShaderBuilder* builder, |
48 const GrDrawEffect& drawEffect, | 48 const GrDrawEffect& drawEffect, |
49 EffectKey key, | 49 const GrEffectKey& key, |
50 const char* outputColor, | 50 const char* outputColor, |
51 const char* inputColor, | 51 const char* inputColor, |
52 const TransformedCoordsArray&, | 52 const TransformedCoordsArray&, |
53 const TextureSamplerArray& samplers) SK_OVERRIDE { | 53 const TextureSamplerArray& samplers) SK_OVERRIDE { |
54 // setup the varying for the Axis aligned rect effect | 54 // setup the varying for the Axis aligned rect effect |
55 // xy -> interpolated offset | 55 // xy -> interpolated offset |
56 // zw -> w/2+0.5, h/2+0.5 | 56 // zw -> w/2+0.5, h/2+0.5 |
57 const char *vsRectName, *fsRectName; | 57 const char *vsRectName, *fsRectName; |
58 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectNam
e); | 58 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectNam
e); |
59 const SkString* attr0Name = | 59 const SkString* attr0Name = |
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81 // Compute the coverage for the rect's height and merge with the wid
th | 81 // Compute the coverage for the rect's height and merge with the wid
th |
82 builder->fsCodeAppendf( | 82 builder->fsCodeAppendf( |
83 "\tcoverage = coverage*scaleH*clamp((%s.w-abs(%s.y))/spanH, 0.0,
1.0);\n", | 83 "\tcoverage = coverage*scaleH*clamp((%s.w-abs(%s.y))/spanH, 0.0,
1.0);\n", |
84 fsRectName, fsRectName); | 84 fsRectName, fsRectName); |
85 | 85 |
86 | 86 |
87 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, | 87 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
88 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover
age")).c_str()); | 88 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover
age")).c_str()); |
89 } | 89 } |
90 | 90 |
91 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 91 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil
der*) {} |
92 return 0; | |
93 } | |
94 | 92 |
95 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&
) SK_OVERRIDE {} | 93 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&
) SK_OVERRIDE {} |
96 | 94 |
97 private: | 95 private: |
98 typedef GrGLVertexEffect INHERITED; | 96 typedef GrGLVertexEffect INHERITED; |
99 }; | 97 }; |
100 | 98 |
101 | 99 |
102 private: | 100 private: |
103 GrAlignedRectEffect() : GrVertexEffect() { | 101 GrAlignedRectEffect() : GrVertexEffect() { |
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157 return GrTBackendEffectFactory<GrRectEffect>::getInstance(); | 155 return GrTBackendEffectFactory<GrRectEffect>::getInstance(); |
158 } | 156 } |
159 | 157 |
160 class GLEffect : public GrGLVertexEffect { | 158 class GLEffect : public GrGLVertexEffect { |
161 public: | 159 public: |
162 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 160 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
163 : INHERITED (factory) {} | 161 : INHERITED (factory) {} |
164 | 162 |
165 virtual void emitCode(GrGLFullShaderBuilder* builder, | 163 virtual void emitCode(GrGLFullShaderBuilder* builder, |
166 const GrDrawEffect& drawEffect, | 164 const GrDrawEffect& drawEffect, |
167 EffectKey key, | 165 const GrEffectKey& key, |
168 const char* outputColor, | 166 const char* outputColor, |
169 const char* inputColor, | 167 const char* inputColor, |
170 const TransformedCoordsArray&, | 168 const TransformedCoordsArray&, |
171 const TextureSamplerArray& samplers) SK_OVERRIDE { | 169 const TextureSamplerArray& samplers) SK_OVERRIDE { |
172 // setup the varying for the center point and the unit vector | 170 // setup the varying for the center point and the unit vector |
173 // that points down the height of the rect | 171 // that points down the height of the rect |
174 const char *vsRectEdgeName, *fsRectEdgeName; | 172 const char *vsRectEdgeName, *fsRectEdgeName; |
175 builder->addVarying(kVec4f_GrSLType, "RectEdge", | 173 builder->addVarying(kVec4f_GrSLType, "RectEdge", |
176 &vsRectEdgeName, &fsRectEdgeName); | 174 &vsRectEdgeName, &fsRectEdgeName); |
177 const SkString* attr0Name = | 175 const SkString* attr0Name = |
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214 fsRectEdgeName); | 212 fsRectEdgeName); |
215 builder->fsCodeAppendf( | 213 builder->fsCodeAppendf( |
216 "\tcoverage = coverage*scaleH*clamp((%s.y-perpDot)/spanH, 0.
0, 1.0);\n", | 214 "\tcoverage = coverage*scaleH*clamp((%s.y-perpDot)/spanH, 0.
0, 1.0);\n", |
217 fsWidthHeightName); | 215 fsWidthHeightName); |
218 | 216 |
219 | 217 |
220 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, | 218 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
221 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover
age")).c_str()); | 219 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("cover
age")).c_str()); |
222 } | 220 } |
223 | 221 |
224 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG
LCaps&) { | 222 static void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuil
der*) {} |
225 return 0; | |
226 } | |
227 | 223 |
228 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&
) SK_OVERRIDE {} | 224 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&
) SK_OVERRIDE {} |
229 | 225 |
230 private: | 226 private: |
231 typedef GrGLVertexEffect INHERITED; | 227 typedef GrGLVertexEffect INHERITED; |
232 }; | 228 }; |
233 | 229 |
234 | 230 |
235 private: | 231 private: |
236 GrRectEffect() : GrVertexEffect() { | 232 GrRectEffect() : GrVertexEffect() { |
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924 combinedMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2)
; | 920 combinedMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2)
; |
925 | 921 |
926 if (devInside.isEmpty()) { | 922 if (devInside.isEmpty()) { |
927 this->fillAARect(gpu, target, devOutside, SkMatrix::I(), devOutside, use
VertexCoverage); | 923 this->fillAARect(gpu, target, devOutside, SkMatrix::I(), devOutside, use
VertexCoverage); |
928 return; | 924 return; |
929 } | 925 } |
930 | 926 |
931 this->geometryStrokeAARect(gpu, target, devOutside, devOutsideAssist, | 927 this->geometryStrokeAARect(gpu, target, devOutside, devOutsideAssist, |
932 devInside, useVertexCoverage, true); | 928 devInside, useVertexCoverage, true); |
933 } | 929 } |
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