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| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkMatrixConvolutionImageFilter.h" | 8 #include "SkMatrixConvolutionImageFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| (...skipping 387 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 398 | 398 |
| 399 typedef GrSingleTextureEffect INHERITED; | 399 typedef GrSingleTextureEffect INHERITED; |
| 400 }; | 400 }; |
| 401 | 401 |
| 402 class GrGLMatrixConvolutionEffect : public GrGLEffect { | 402 class GrGLMatrixConvolutionEffect : public GrGLEffect { |
| 403 public: | 403 public: |
| 404 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, | 404 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, |
| 405 const GrDrawEffect& effect); | 405 const GrDrawEffect& effect); |
| 406 virtual void emitCode(GrGLShaderBuilder*, | 406 virtual void emitCode(GrGLShaderBuilder*, |
| 407 const GrDrawEffect&, | 407 const GrDrawEffect&, |
| 408 EffectKey, | 408 const GrEffectKey&, |
| 409 const char* outputColor, | 409 const char* outputColor, |
| 410 const char* inputColor, | 410 const char* inputColor, |
| 411 const TransformedCoordsArray&, | 411 const TransformedCoordsArray&, |
| 412 const TextureSamplerArray&) SK_OVERRIDE; | 412 const TextureSamplerArray&) SK_OVERRIDE; |
| 413 | 413 |
| 414 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 414 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); |
| 415 | 415 |
| 416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; | 416 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER
RIDE; |
| 417 | 417 |
| 418 private: | 418 private: |
| 419 typedef GrGLUniformManager::UniformHandle UniformHandle; | 419 typedef GrGLUniformManager::UniformHandle UniformHandle; |
| 420 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; | 420 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; |
| 421 SkISize fKernelSize; | 421 SkISize fKernelSize; |
| 422 TileMode fTileMode; | 422 TileMode fTileMode; |
| 423 bool fConvolveAlpha; | 423 bool fConvolveAlpha; |
| 424 | 424 |
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| 458 break; | 458 break; |
| 459 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: | 459 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: |
| 460 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); | 460 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0
, 0) : ", coord, bounds, bounds, coord); |
| 461 break; | 461 break; |
| 462 } | 462 } |
| 463 builder->fsAppendTextureLookup(sampler, coord); | 463 builder->fsAppendTextureLookup(sampler, coord); |
| 464 } | 464 } |
| 465 | 465 |
| 466 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | 466 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
| 467 const GrDrawEffect&, | 467 const GrDrawEffect&, |
| 468 EffectKey key, | 468 const GrEffectKey& key, |
| 469 const char* outputColor, | 469 const char* outputColor, |
| 470 const char* inputColor, | 470 const char* inputColor, |
| 471 const TransformedCoordsArray& coords, | 471 const TransformedCoordsArray& coords, |
| 472 const TextureSamplerArray& samplers)
{ | 472 const TextureSamplerArray& samplers)
{ |
| 473 sk_ignore_unused_variable(inputColor); | 473 sk_ignore_unused_variable(inputColor); |
| 474 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | 474 SkString coords2D = builder->ensureFSCoords2D(coords, 0); |
| 475 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, | 475 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 476 kVec4f_GrSLType, "Bounds"); | 476 kVec4f_GrSLType, "Bounds"); |
| 477 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, | 477 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi
lity, |
| 478 kVec2f_GrSLType, "ImageIncrement"); | 478 kVec2f_GrSLType, "ImageIncrement"); |
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| 530 int encodeXY(int x, int y) { | 530 int encodeXY(int x, int y) { |
| 531 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); | 531 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); |
| 532 if (y < x) | 532 if (y < x) |
| 533 return 0x40 | encodeXY(y, x); | 533 return 0x40 | encodeXY(y, x); |
| 534 else | 534 else |
| 535 return (0x40 >> x) | (y - x); | 535 return (0x40 >> x) | (y - x); |
| 536 } | 536 } |
| 537 | 537 |
| 538 }; | 538 }; |
| 539 | 539 |
| 540 GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& dr
awEffect, | 540 void GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, |
| 541 const GrGLCaps&) { | 541 const GrGLCaps&, GrEffectKeyBuilder* b)
{ |
| 542 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); | 542 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvoluti
onEffect>(); |
| 543 EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); | 543 uint32_t key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); |
| 544 key |= m.tileMode() << 7; | 544 key |= m.tileMode() << 7; |
| 545 key |= m.convolveAlpha() ? 1 << 9 : 0; | 545 key |= m.convolveAlpha() ? 1 << 9 : 0; |
| 546 return key; | 546 b->add32(key); |
| 547 } | 547 } |
| 548 | 548 |
| 549 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, | 549 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, |
| 550 const GrDrawEffect& drawEffect) { | 550 const GrDrawEffect& drawEffect) { |
| 551 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); | 551 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvol
utionEffect>(); |
| 552 GrTexture& texture = *conv.texture(0); | 552 GrTexture& texture = *conv.texture(0); |
| 553 // the code we generated was for a specific kernel size | 553 // the code we generated was for a specific kernel size |
| 554 SkASSERT(conv.kernelSize() == fKernelSize); | 554 SkASSERT(conv.kernelSize() == fKernelSize); |
| 555 SkASSERT(conv.tileMode() == fTileMode); | 555 SkASSERT(conv.tileMode() == fTileMode); |
| 556 float imageIncrement[2]; | 556 float imageIncrement[2]; |
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| 677 fBias, | 677 fBias, |
| 678 fKernelOffset, | 678 fKernelOffset, |
| 679 fTileMode, | 679 fTileMode, |
| 680 fConvolveAlpha); | 680 fConvolveAlpha); |
| 681 return true; | 681 return true; |
| 682 } | 682 } |
| 683 | 683 |
| 684 /////////////////////////////////////////////////////////////////////////////// | 684 /////////////////////////////////////////////////////////////////////////////// |
| 685 | 685 |
| 686 #endif | 686 #endif |
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