DescriptionPush inverse device scale factor in DRLI->DRLI pushes
DelegatedRendererLayerImpl computes an inverse device scale factor when
receiving frame data so it can map from the delegating renderer's physical
space to DIP space and then remap the quads from its renderer's DIP space
to physical again. When using impl side painting, the frame is received
by the DRLI on the pending tree. We need to push this factor to the active
tree when pushing the passes so we can produce the correct quads from the
active tree.
BUG=382967
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=282208
Patch Set 1 #
Total comments: 2
Patch Set 2 : dcheck->expect #
Messages
Total messages: 7 (0 generated)
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