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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
| 6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
| 7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
| 8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
| 9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
| 10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
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| 64 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; | 64 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; |
| 65 | 65 |
| 66 // Called on the audio thread when the AudioManager is shutting down. | 66 // Called on the audio thread when the AudioManager is shutting down. |
| 67 virtual void Shutdown() = 0; | 67 virtual void Shutdown() = 0; |
| 68 | 68 |
| 69 // Accessor to the input device id used by unified IO. | 69 // Accessor to the input device id used by unified IO. |
| 70 const std::string& input_device_id() const { return input_device_id_; } | 70 const std::string& input_device_id() const { return input_device_id_; } |
| 71 | 71 |
| 72 protected: | 72 protected: |
| 73 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 73 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
| 74 friend class AudioOutputProxyTest; |
| 75 |
| 74 virtual ~AudioOutputDispatcher(); | 76 virtual ~AudioOutputDispatcher(); |
| 75 | 77 |
| 76 // A no-reference-held pointer (we don't want circular references) back to the | 78 // A no-reference-held pointer (we don't want circular references) back to the |
| 77 // AudioManager that owns this object. | 79 // AudioManager that owns this object. |
| 78 AudioManager* audio_manager_; | 80 AudioManager* audio_manager_; |
| 79 const scoped_refptr<base::MessageLoopProxy> message_loop_; | 81 const scoped_refptr<base::MessageLoopProxy> message_loop_; |
| 80 const AudioParameters params_; | 82 const AudioParameters params_; |
| 81 const std::string output_device_id_; | 83 const std::string output_device_id_; |
| 82 const std::string input_device_id_; | 84 const std::string input_device_id_; |
| 83 | 85 |
| 84 private: | 86 private: |
| 85 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 87 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
| 86 }; | 88 }; |
| 87 | 89 |
| 88 } // namespace media | 90 } // namespace media |
| 89 | 91 |
| 90 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 92 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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