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Side by Side Diff: ui/compositor/layer.cc

Issue 385123005: Change ui::wm::Shadow to use cc::NinePatchLayer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased on trunk@283064. Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer.h" 5 #include "ui/compositor/layer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
11 #include "base/json/json_writer.h" 11 #include "base/json/json_writer.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "cc/base/scoped_ptr_algorithm.h" 14 #include "cc/base/scoped_ptr_algorithm.h"
15 #include "cc/layers/content_layer.h" 15 #include "cc/layers/content_layer.h"
16 #include "cc/layers/delegated_renderer_layer.h" 16 #include "cc/layers/delegated_renderer_layer.h"
17 #include "cc/layers/nine_patch_layer.h"
17 #include "cc/layers/picture_layer.h" 18 #include "cc/layers/picture_layer.h"
18 #include "cc/layers/solid_color_layer.h" 19 #include "cc/layers/solid_color_layer.h"
19 #include "cc/layers/texture_layer.h" 20 #include "cc/layers/texture_layer.h"
20 #include "cc/output/copy_output_request.h" 21 #include "cc/output/copy_output_request.h"
21 #include "cc/output/delegated_frame_data.h" 22 #include "cc/output/delegated_frame_data.h"
22 #include "cc/output/filter_operation.h" 23 #include "cc/output/filter_operation.h"
23 #include "cc/output/filter_operations.h" 24 #include "cc/output/filter_operations.h"
24 #include "cc/resources/transferable_resource.h" 25 #include "cc/resources/transferable_resource.h"
25 #include "ui/compositor/compositor_switches.h" 26 #include "ui/compositor/compositor_switches.h"
26 #include "ui/compositor/dip_util.h" 27 #include "ui/compositor/dip_util.h"
(...skipping 549 matching lines...) Expand 10 before | Expand all | Expand 10 after
576 content_layer_ = new_layer; 577 content_layer_ = new_layer;
577 578
578 mailbox_ = cc::TextureMailbox(); 579 mailbox_ = cc::TextureMailbox();
579 if (mailbox_release_callback_) { 580 if (mailbox_release_callback_) {
580 mailbox_release_callback_->Run(0, false); 581 mailbox_release_callback_->Run(0, false);
581 mailbox_release_callback_.reset(); 582 mailbox_release_callback_.reset();
582 } 583 }
583 RecomputeDrawsContentAndUVRect(); 584 RecomputeDrawsContentAndUVRect();
584 } 585 }
585 586
587 void Layer::UpdateNinePatchLayer(const SkBitmap& bitmap,
588 const gfx::Rect& aperture,
589 const gfx::Rect& border) {
590 DCHECK(nine_patch_layer_.get());
591 if (!nine_patch_layer_.get())
danakj 2014/07/15 17:53:34 You DCHECK'd this won't happen, so please don't tr
sky 2014/07/15 17:55:18 It would also be nice if you could dcheck on the t
hshi1 2014/07/15 18:16:39 Done.
hshi1 2014/07/15 18:16:39 Done.
592 return;
593
594 nine_patch_layer_->SetBitmap(bitmap);
595 nine_patch_layer_->SetAperture(aperture);
596 nine_patch_layer_->SetBorder(border);
597 }
598
586 void Layer::SetColor(SkColor color) { GetAnimator()->SetColor(color); } 599 void Layer::SetColor(SkColor color) { GetAnimator()->SetColor(color); }
587 600
588 bool Layer::SchedulePaint(const gfx::Rect& invalid_rect) { 601 bool Layer::SchedulePaint(const gfx::Rect& invalid_rect) {
589 if (type_ == LAYER_SOLID_COLOR || (!delegate_ && !mailbox_.IsValid())) 602 if (type_ == LAYER_SOLID_COLOR || (!delegate_ && !mailbox_.IsValid()))
sky 2014/07/15 17:52:20 Should SchedulePaint do nothing for nine patches t
hshi1 2014/07/15 18:16:39 Done.
590 return false; 603 return false;
591 604
592 damaged_region_.op(invalid_rect.x(), 605 damaged_region_.op(invalid_rect.x(),
593 invalid_rect.y(), 606 invalid_rect.y(),
594 invalid_rect.right(), 607 invalid_rect.right(),
595 invalid_rect.bottom(), 608 invalid_rect.bottom(),
596 SkRegion::kUnion_Op); 609 SkRegion::kUnion_Op);
597 ScheduleDraw(); 610 ScheduleDraw();
598 return true; 611 return true;
599 } 612 }
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920 pending_threaded_animations_.clear(); 933 pending_threaded_animations_.clear();
921 934
922 for (size_t i = 0; i < children_.size(); ++i) 935 for (size_t i = 0; i < children_.size(); ++i)
923 children_[i]->SendPendingThreadedAnimations(); 936 children_[i]->SendPendingThreadedAnimations();
924 } 937 }
925 938
926 void Layer::CreateWebLayer() { 939 void Layer::CreateWebLayer() {
927 if (type_ == LAYER_SOLID_COLOR) { 940 if (type_ == LAYER_SOLID_COLOR) {
928 solid_color_layer_ = cc::SolidColorLayer::Create(); 941 solid_color_layer_ = cc::SolidColorLayer::Create();
929 cc_layer_ = solid_color_layer_.get(); 942 cc_layer_ = solid_color_layer_.get();
943 } else if (type_ == LAYER_NINE_PATCH) {
944 nine_patch_layer_ = cc::NinePatchLayer::Create();
945 cc_layer_ = nine_patch_layer_.get();
930 } else { 946 } else {
931 if (Layer::UsingPictureLayer()) 947 if (Layer::UsingPictureLayer())
932 content_layer_ = cc::PictureLayer::Create(this); 948 content_layer_ = cc::PictureLayer::Create(this);
933 else 949 else
934 content_layer_ = cc::ContentLayer::Create(this); 950 content_layer_ = cc::ContentLayer::Create(this);
935 cc_layer_ = content_layer_.get(); 951 cc_layer_ = content_layer_.get();
936 } 952 }
937 cc_layer_->SetTransformOrigin(gfx::Point3F()); 953 cc_layer_->SetTransformOrigin(gfx::Point3F());
938 cc_layer_->SetContentsOpaque(true); 954 cc_layer_->SetContentsOpaque(true);
939 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); 955 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN);
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988 children_.end(), 1004 children_.end(),
989 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), 1005 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection),
990 collection)); 1006 collection));
991 } 1007 }
992 1008
993 bool Layer::IsAnimating() const { 1009 bool Layer::IsAnimating() const {
994 return animator_ && animator_->is_animating(); 1010 return animator_ && animator_->is_animating();
995 } 1011 }
996 1012
997 } // namespace ui 1013 } // namespace ui
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