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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_WM_CORE_SHADOW_H_ | 5 #ifndef UI_WM_CORE_SHADOW_H_ |
| 6 #define UI_WM_CORE_SHADOW_H_ | 6 #define UI_WM_CORE_SHADOW_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/compositor/layer_animation_observer.h" | 10 #include "ui/compositor/layer_animation_observer.h" |
| 11 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
| 12 #include "ui/wm/wm_export.h" | 12 #include "ui/wm/wm_export.h" |
| 13 | 13 |
| 14 namespace ui { | 14 namespace ui { |
| 15 class Layer; | 15 class Layer; |
| 16 } // namespace ui | 16 } // namespace ui |
| 17 | 17 |
| 18 namespace wm { | 18 namespace wm { |
| 19 | 19 |
| 20 class ImageGrid; | |
| 21 | |
| 22 // Simple class that draws a drop shadow around content at given bounds. | 20 // Simple class that draws a drop shadow around content at given bounds. |
| 23 class WM_EXPORT Shadow : public ui::ImplicitAnimationObserver { | 21 class WM_EXPORT Shadow : public ui::ImplicitAnimationObserver { |
| 24 public: | 22 public: |
| 25 enum Style { | 23 enum Style { |
| 26 // Active windows have more opaque shadows, shifted down to make the window | 24 // Active windows have more opaque shadows, shifted down to make the window |
| 27 // appear "higher". | 25 // appear "higher". |
| 28 STYLE_ACTIVE, | 26 STYLE_ACTIVE, |
| 29 | 27 |
| 30 // Inactive windows have less opaque shadows. | 28 // Inactive windows have less opaque shadows. |
| 31 STYLE_INACTIVE, | 29 STYLE_INACTIVE, |
| 32 | 30 |
| 33 // Small windows like tooltips and context menus have lighter, smaller | 31 // Small windows like tooltips and context menus have lighter, smaller |
| 34 // shadows. | 32 // shadows. |
| 35 STYLE_SMALL, | 33 STYLE_SMALL, |
| 36 }; | 34 }; |
| 37 | 35 |
| 38 Shadow(); | 36 Shadow(); |
| 39 virtual ~Shadow(); | 37 virtual ~Shadow(); |
| 40 | 38 |
| 41 void Init(Style style); | 39 void Init(Style style); |
| 42 | 40 |
| 43 // Returns |image_grid_|'s ui::Layer. This is exposed so it can be added to | 41 // Returns |layer_.get()|. This is exposed so it can be added to the same |
| 44 // the same layer as the content and stacked below it. SetContentBounds() | 42 // layer as the content and stacked below it. SetContentBounds() should be |
| 45 // should be used to adjust the shadow's size and position (rather than | 43 // used to adjust the shadow's size and position (rather than applying |
| 46 // applying transformations to this layer). | 44 // transformations to this layer). |
| 47 ui::Layer* layer() const; | 45 ui::Layer* layer() const { return layer_.get(); } |
| 48 | 46 |
| 49 const gfx::Rect& content_bounds() const { return content_bounds_; } | 47 const gfx::Rect& content_bounds() const { return content_bounds_; } |
| 50 Style style() const { return style_; } | 48 Style style() const { return style_; } |
| 51 | 49 |
| 52 // Moves and resizes |image_grid_| to frame |content_bounds|. | 50 // Moves and resizes the shadow layer to frame |content_bounds|. |
| 53 void SetContentBounds(const gfx::Rect& content_bounds); | 51 void SetContentBounds(const gfx::Rect& content_bounds); |
| 54 | 52 |
| 55 // Sets the shadow's style, animating opacity as necessary. | 53 // Sets the shadow's style, animating opacity as necessary. |
| 56 void SetStyle(Style style); | 54 void SetStyle(Style style); |
| 57 | 55 |
| 58 // ui::ImplicitAnimationObserver overrides: | 56 // ui::ImplicitAnimationObserver overrides: |
| 59 virtual void OnImplicitAnimationsCompleted() OVERRIDE; | 57 virtual void OnImplicitAnimationsCompleted() OVERRIDE; |
| 60 | 58 |
| 61 private: | 59 private: |
| 62 // Updates the |image_grid_| images to the current |style_|. | 60 // Updates the shadow images to the current |style_|. |
| 63 void UpdateImagesForStyle(); | 61 void UpdateImagesForStyle(); |
| 64 | 62 |
| 65 // Updates the |image_grid_| bounds based on its image sizes and the | 63 // Updates the image bounds based on its image sizes and the current |
| 66 // current |content_bounds_|. | 64 // |content_bounds_|. |
| 67 void UpdateImageGridBounds(); | 65 void UpdateImageBounds(); |
| 68 | 66 |
| 69 // The current style, set when the transition animation starts. | 67 // The current style, set when the transition animation starts. |
| 70 Style style_; | 68 Style style_; |
| 71 | 69 |
| 72 scoped_ptr<ImageGrid> image_grid_; | 70 scoped_ptr<ui::Layer> layer_; |
| 73 | 71 |
| 74 // Bounds of the content that the shadow encloses. | 72 // Bounds of the content that the shadow encloses. |
| 75 gfx::Rect content_bounds_; | 73 gfx::Rect content_bounds_; |
| 76 | 74 |
| 77 // The interior inset of the shadow images. The content bounds of the image | 75 // The interior inset of the shadow images. The content bounds of the image |
| 78 // grid should be set to |content_bounds_| inset by this amount. | 76 // grid should be set to |content_bounds_| inset by this amount. |
| 79 int interior_inset_; | 77 int interior_inset_; |
| 80 | 78 |
| 81 DISALLOW_COPY_AND_ASSIGN(Shadow); | 79 DISALLOW_COPY_AND_ASSIGN(Shadow); |
| 82 }; | 80 }; |
| 83 | 81 |
| 84 } // namespace wm | 82 } // namespace wm |
| 85 | 83 |
| 86 #endif // UI_WM_CORE_SHADOW_H_ | 84 #endif // UI_WM_CORE_SHADOW_H_ |
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