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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | |
| 8 #include "base/strings/string_number_conversions.h" | 7 #include "base/strings/string_number_conversions.h" |
| 9 #include "ui/aura/client/cursor_client.h" | 8 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" | 10 #include "ui/aura/window_event_dispatcher.h" |
| 12 #include "ui/aura/window_tree_host.h" | 11 #include "ui/aura/window_tree_host.h" |
| 13 #include "ui/events/event.h" | 12 #include "ui/events/event.h" |
| 14 #include "ui/events/event_processor.h" | 13 #include "ui/events/event_processor.h" |
| 14 #include "ui/gfx/geometry/rect.h" | |
| 15 | 15 |
| 16 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) | 16 #define VLOG_STATE() if (VLOG_IS_ON(0)) VlogState(__func__) |
| 17 #define VLOG_EVENT(event) if (VLOG_IS_ON(0)) VlogEvent(event, __func__) | 17 #define VLOG_EVENT(event) if (VLOG_IS_ON(0)) VlogEvent(event, __func__) |
| 18 | 18 |
| 19 namespace ui { | 19 namespace ui { |
| 20 | 20 |
| 21 namespace { | 21 namespace { |
| 22 | |
| 23 // Delay between adjustment sounds. | |
| 24 const base::TimeDelta kSoundDelay = base::TimeDelta::FromMilliseconds(150); | |
| 25 | |
| 26 const float kLeavingScreenEdge = 6; | |
|
dmazzoni
2014/07/16 16:54:40
Need comment for this too.
lisayin
2014/07/17 16:56:17
Done.
| |
| 27 | |
| 28 // Swipe/scroll gestures within these bounds (in dips) will change preset | |
| 29 // settings. | |
| 30 const float kMaxDistanceFromEdge = 75; | |
| 31 | |
| 32 // After a slide gesture has been triggered, if the finger is still within these | |
| 33 // bounds, the preset settings will still change. | |
|
dmazzoni
2014/07/16 16:54:40
Note that this is in Dips too.
lisayin
2014/07/17 16:56:17
Done.
| |
| 34 const float kSlopDistanceFromEdge = kMaxDistanceFromEdge + 40; | |
| 35 | |
| 22 // In ChromeOS, VKEY_LWIN is synonymous for the search key. | 36 // In ChromeOS, VKEY_LWIN is synonymous for the search key. |
| 23 const ui::KeyboardCode kChromeOSSearchKey = ui::VKEY_LWIN; | 37 const ui::KeyboardCode kChromeOSSearchKey = ui::VKEY_LWIN; |
| 24 } // namespace | 38 } // namespace |
| 25 | 39 |
| 26 TouchExplorationController::TouchExplorationController( | 40 TouchExplorationController::TouchExplorationController( |
| 27 aura::Window* root_window) | 41 aura::Window* root_window, |
| 42 TouchExplorationControllerDelegate* delegate) | |
| 28 : root_window_(root_window), | 43 : root_window_(root_window), |
| 44 delegate_(delegate), | |
| 29 state_(NO_FINGERS_DOWN), | 45 state_(NO_FINGERS_DOWN), |
| 30 event_handler_for_testing_(NULL), | 46 event_handler_for_testing_(NULL), |
| 31 gesture_provider_(this), | 47 gesture_provider_(this), |
| 32 prev_state_(NO_FINGERS_DOWN), | 48 prev_state_(NO_FINGERS_DOWN), |
| 33 VLOG_on_(true) { | 49 VLOG_on_(true) { |
| 34 CHECK(root_window); | 50 CHECK(root_window); |
| 35 root_window->GetHost()->GetEventSource()->AddEventRewriter(this); | 51 root_window->GetHost()->GetEventSource()->AddEventRewriter(this); |
| 36 } | 52 } |
| 37 | 53 |
| 38 | 54 |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 60 | 76 |
| 61 bool TouchExplorationController::IsInNoFingersDownStateForTesting() const { | 77 bool TouchExplorationController::IsInNoFingersDownStateForTesting() const { |
| 62 return state_ == NO_FINGERS_DOWN; | 78 return state_ == NO_FINGERS_DOWN; |
| 63 } | 79 } |
| 64 | 80 |
| 65 bool TouchExplorationController::IsInGestureInProgressStateForTesting() const { | 81 bool TouchExplorationController::IsInGestureInProgressStateForTesting() const { |
| 66 return state_ == GESTURE_IN_PROGRESS; | 82 return state_ == GESTURE_IN_PROGRESS; |
| 67 } | 83 } |
| 68 | 84 |
| 69 void TouchExplorationController::SuppressVLOGsForTesting(bool suppress) { | 85 void TouchExplorationController::SuppressVLOGsForTesting(bool suppress) { |
| 70 VLOG_on_ = !suppress; | 86 VLOG_on_ = !suppress; |
| 87 } | |
| 88 | |
| 89 gfx::Rect TouchExplorationController::BoundsOfRootWindowInDIPForTesting() { | |
| 90 return root_window_->GetBoundsInScreen(); | |
| 91 } | |
| 92 | |
| 93 bool TouchExplorationController::IsInSlideGestureStateForTesting() const { | |
| 94 return state_ == SLIDE_GESTURE; | |
| 71 } | 95 } |
| 72 | 96 |
| 73 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( | 97 ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
| 74 const ui::Event& event, | 98 const ui::Event& event, |
| 75 scoped_ptr<ui::Event>* rewritten_event) { | 99 scoped_ptr<ui::Event>* rewritten_event) { |
| 76 if (!event.IsTouchEvent()) { | 100 if (!event.IsTouchEvent()) { |
| 77 if (event.IsKeyEvent()) { | 101 if (event.IsKeyEvent()) { |
| 78 const ui::KeyEvent& key_event = static_cast<const ui::KeyEvent&>(event); | 102 const ui::KeyEvent& key_event = static_cast<const ui::KeyEvent&>(event); |
| 79 VLOG(0) << "\nKeyboard event: " << key_event.name() | 103 VLOG(0) << "\nKeyboard event: " << key_event.name() |
| 80 << "\n Key code: " << key_event.key_code() | 104 << "\n Key code: " << key_event.key_code() |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 101 const ui::EventType type = touch_event.type(); | 125 const ui::EventType type = touch_event.type(); |
| 102 const gfx::PointF& location = touch_event.location_f(); | 126 const gfx::PointF& location = touch_event.location_f(); |
| 103 const int touch_id = touch_event.touch_id(); | 127 const int touch_id = touch_event.touch_id(); |
| 104 | 128 |
| 105 // Always update touch ids and touch locations, so we can use those | 129 // Always update touch ids and touch locations, so we can use those |
| 106 // no matter what state we're in. | 130 // no matter what state we're in. |
| 107 if (type == ui::ET_TOUCH_PRESSED) { | 131 if (type == ui::ET_TOUCH_PRESSED) { |
| 108 current_touch_ids_.push_back(touch_id); | 132 current_touch_ids_.push_back(touch_id); |
| 109 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); | 133 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location)); |
| 110 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | 134 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
| 135 // If the release is too close to the edge. | |
| 136 TouchEvent touch_event = static_cast<const TouchEvent&>(event); | |
| 137 if (WithinBoundsOfEdge(touch_event.location(), kLeavingScreenEdge) != | |
| 138 SCREEN_CENTER) { | |
| 139 if (current_touch_ids_.size() == 0) | |
| 140 ResetToNoFingersDown(); | |
| 141 else | |
| 142 state_ = WAIT_FOR_RELEASE; | |
| 143 } | |
| 144 | |
| 111 std::vector<int>::iterator it = std::find( | 145 std::vector<int>::iterator it = std::find( |
| 112 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); | 146 current_touch_ids_.begin(), current_touch_ids_.end(), touch_id); |
| 113 | 147 |
| 114 // Can happen if touch exploration is enabled while fingers were down. | 148 // Can happen if touch exploration is enabled while fingers were down. |
| 115 if (it == current_touch_ids_.end()) | 149 if (it == current_touch_ids_.end()) |
| 116 return ui::EVENT_REWRITE_CONTINUE; | 150 return ui::EVENT_REWRITE_CONTINUE; |
| 117 | 151 |
| 118 current_touch_ids_.erase(it); | 152 current_touch_ids_.erase(it); |
| 119 touch_locations_.erase(touch_id); | 153 touch_locations_.erase(touch_id); |
| 120 } else if (type == ui::ET_TOUCH_MOVED) { | 154 } else if (type == ui::ET_TOUCH_MOVED) { |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 145 case GESTURE_IN_PROGRESS: | 179 case GESTURE_IN_PROGRESS: |
| 146 return InGestureInProgress(touch_event, rewritten_event); | 180 return InGestureInProgress(touch_event, rewritten_event); |
| 147 case TOUCH_EXPLORE_SECOND_PRESS: | 181 case TOUCH_EXPLORE_SECOND_PRESS: |
| 148 return InTouchExploreSecondPress(touch_event, rewritten_event); | 182 return InTouchExploreSecondPress(touch_event, rewritten_event); |
| 149 case TWO_TO_ONE_FINGER: | 183 case TWO_TO_ONE_FINGER: |
| 150 return InTwoToOneFinger(touch_event, rewritten_event); | 184 return InTwoToOneFinger(touch_event, rewritten_event); |
| 151 case PASSTHROUGH: | 185 case PASSTHROUGH: |
| 152 return InPassthrough(touch_event, rewritten_event); | 186 return InPassthrough(touch_event, rewritten_event); |
| 153 case WAIT_FOR_RELEASE: | 187 case WAIT_FOR_RELEASE: |
| 154 return InWaitForRelease(touch_event, rewritten_event); | 188 return InWaitForRelease(touch_event, rewritten_event); |
| 189 case SLIDE_GESTURE: | |
| 190 return InSlideGesture(touch_event, rewritten_event); | |
| 155 } | 191 } |
| 156 NOTREACHED(); | 192 NOTREACHED(); |
| 157 return ui::EVENT_REWRITE_CONTINUE; | 193 return ui::EVENT_REWRITE_CONTINUE; |
| 158 } | 194 } |
| 159 | 195 |
| 160 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( | 196 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent( |
| 161 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { | 197 const ui::Event& last_event, scoped_ptr<ui::Event>* new_event) { |
| 162 NOTREACHED(); | 198 NOTREACHED(); |
| 163 return ui::EVENT_REWRITE_CONTINUE; | 199 return ui::EVENT_REWRITE_CONTINUE; |
| 164 } | 200 } |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 215 | 251 |
| 216 float delta_time = | 252 float delta_time = |
| 217 (event.time_stamp() - initial_press_->time_stamp()).InSecondsF(); | 253 (event.time_stamp() - initial_press_->time_stamp()).InSecondsF(); |
| 218 float velocity = distance / delta_time; | 254 float velocity = distance / delta_time; |
| 219 VLOG(0) << "\n Delta time: " << delta_time | 255 VLOG(0) << "\n Delta time: " << delta_time |
| 220 << "\n Distance: " << distance | 256 << "\n Distance: " << distance |
| 221 << "\n Velocity of click: " << velocity | 257 << "\n Velocity of click: " << velocity |
| 222 << "\n Minimum swipe velocity: " | 258 << "\n Minimum swipe velocity: " |
| 223 << gesture_detector_config_.minimum_swipe_velocity; | 259 << gesture_detector_config_.minimum_swipe_velocity; |
| 224 | 260 |
| 261 // Change to slide gesture if the slide occurred at the right edge. | |
| 262 int where = WithinBoundsOfEdge(event.location(), kMaxDistanceFromEdge); | |
| 263 if ((where | RIGHT_EDGE) == where) { | |
|
dmazzoni
2014/07/16 16:54:40
This took me a second - the more typical way I'd s
lisayin
2014/07/22 16:22:46
Done.
| |
| 264 state_ = SLIDE_GESTURE; | |
| 265 VLOG_STATE(); | |
| 266 return InSlideGesture(event, rewritten_event); | |
| 267 } | |
| 268 | |
| 225 // If the user moves fast enough from the initial touch location, start | 269 // If the user moves fast enough from the initial touch location, start |
| 226 // gesture detection. Otherwise, jump to the touch exploration mode early. | 270 // gesture detection. Otherwise, jump to the touch exploration mode early. |
| 227 if (velocity > gesture_detector_config_.minimum_swipe_velocity) { | 271 if (velocity > gesture_detector_config_.minimum_swipe_velocity) { |
| 228 state_ = GESTURE_IN_PROGRESS; | 272 state_ = GESTURE_IN_PROGRESS; |
| 229 VLOG_STATE(); | 273 VLOG_STATE(); |
| 230 return InGestureInProgress(event, rewritten_event); | 274 return InGestureInProgress(event, rewritten_event); |
| 231 } | 275 } |
| 232 EnterTouchToMouseMode(); | 276 EnterTouchToMouseMode(); |
| 233 state_ = TOUCH_EXPLORATION; | 277 state_ = TOUCH_EXPLORATION; |
| 234 VLOG_STATE(); | 278 VLOG_STATE(); |
| (...skipping 260 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 495 if (current_touch_ids_.size() != 1) | 539 if (current_touch_ids_.size() != 1) |
| 496 return EVENT_REWRITE_DISCARD; | 540 return EVENT_REWRITE_DISCARD; |
| 497 | 541 |
| 498 // Rewrite at location of last touch exploration. | 542 // Rewrite at location of last touch exploration. |
| 499 rewritten_event->reset( | 543 rewritten_event->reset( |
| 500 new ui::TouchEvent(ui::ET_TOUCH_RELEASED, | 544 new ui::TouchEvent(ui::ET_TOUCH_RELEASED, |
| 501 last_touch_exploration_->location(), | 545 last_touch_exploration_->location(), |
| 502 initial_press_->touch_id(), | 546 initial_press_->touch_id(), |
| 503 event.time_stamp())); | 547 event.time_stamp())); |
| 504 (*rewritten_event)->set_flags(event.flags()); | 548 (*rewritten_event)->set_flags(event.flags()); |
| 549 EnterTouchToMouseMode(); | |
| 505 state_ = TOUCH_EXPLORATION; | 550 state_ = TOUCH_EXPLORATION; |
| 506 EnterTouchToMouseMode(); | 551 EnterTouchToMouseMode(); |
| 507 VLOG_STATE(); | 552 VLOG_STATE(); |
| 508 return ui::EVENT_REWRITE_REWRITTEN; | 553 return ui::EVENT_REWRITE_REWRITTEN; |
| 509 } | 554 } |
| 510 NOTREACHED() << "Unexpected event type received: " << event.name(); | 555 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 511 return ui::EVENT_REWRITE_CONTINUE; | 556 return ui::EVENT_REWRITE_CONTINUE; |
| 512 } | 557 } |
| 513 | 558 |
| 514 ui::EventRewriteStatus TouchExplorationController::InWaitForRelease( | 559 ui::EventRewriteStatus TouchExplorationController::InWaitForRelease( |
| 515 const ui::TouchEvent& event, | 560 const ui::TouchEvent& event, |
| 516 scoped_ptr<ui::Event>* rewritten_event) { | 561 scoped_ptr<ui::Event>* rewritten_event) { |
| 517 ui::EventType type = event.type(); | 562 ui::EventType type = event.type(); |
| 518 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || | 563 if (!(type == ui::ET_TOUCH_PRESSED || type == ui::ET_TOUCH_MOVED || |
| 519 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { | 564 type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED)) { |
| 520 NOTREACHED() << "Unexpected event type received: " << event.name(); | 565 NOTREACHED() << "Unexpected event type received: " << event.name(); |
| 521 return ui::EVENT_REWRITE_CONTINUE; | 566 return ui::EVENT_REWRITE_CONTINUE; |
| 522 } | 567 } |
| 523 if (current_touch_ids_.size() == 0) { | 568 if (current_touch_ids_.size() == 0) { |
| 524 state_ = NO_FINGERS_DOWN; | 569 state_ = NO_FINGERS_DOWN; |
| 525 VLOG_STATE(); | 570 VLOG_STATE(); |
| 526 ResetToNoFingersDown(); | 571 ResetToNoFingersDown(); |
| 527 } | 572 } |
| 528 return EVENT_REWRITE_DISCARD; | 573 return EVENT_REWRITE_DISCARD; |
| 529 } | 574 } |
| 530 | 575 |
| 576 void TouchExplorationController::PlaySoundForTimer() { | |
| 577 delegate_->PlayVolumeAdjustSound(); | |
| 578 } | |
| 579 | |
| 580 ui::EventRewriteStatus TouchExplorationController::InSlideGesture( | |
| 581 const ui::TouchEvent& event, | |
| 582 scoped_ptr<ui::Event>* rewritten_event) { | |
| 583 ui::EventType type = event.type(); | |
| 584 // If additional fingers are added before a swipe gesture has been registered, | |
| 585 // then go into two-to-one passthrough. | |
| 586 if (type == ui::ET_TOUCH_PRESSED || | |
| 587 event.touch_id() != initial_press_->touch_id()) { | |
|
dmazzoni
2014/07/16 16:54:40
I'm not sure you should switch to the two-to-one p
lisayin
2014/07/17 16:56:17
Done.
| |
| 588 if (tap_timer_.IsRunning()) | |
| 589 tap_timer_.Stop(); | |
| 590 if (sound_timer_.IsRunning()) | |
| 591 sound_timer_.Stop(); | |
| 592 // Discard any pending gestures. | |
| 593 ignore_result(gesture_provider_.GetAndResetPendingGestures()); | |
| 594 state_ = TWO_TO_ONE_FINGER; | |
| 595 last_two_to_one_.reset(new TouchEvent(event)); | |
| 596 rewritten_event->reset(new ui::TouchEvent(ui::ET_TOUCH_PRESSED, | |
| 597 event.location(), | |
| 598 event.touch_id(), | |
| 599 event.time_stamp())); | |
| 600 (*rewritten_event)->set_flags(event.flags()); | |
| 601 return EVENT_REWRITE_REWRITTEN; | |
| 602 } | |
| 603 | |
| 604 VLOG(0) << "Location " << event.location().ToString(); | |
|
dmazzoni
2014/07/16 16:54:40
Delete this log or add a bit more context so that
lisayin
2014/07/17 16:56:17
Done.
| |
| 605 // Allows user to return to the edge to adjust the sound if they have left the | |
| 606 // boundaries. | |
| 607 int where = WithinBoundsOfEdge(event.location(), kSlopDistanceFromEdge); | |
| 608 if (((where | RIGHT_EDGE) != where) && (type != ui::ET_TOUCH_RELEASED)) { | |
|
dmazzoni
2014/07/16 16:54:40
same here with bit testing
lisayin
2014/07/17 16:56:17
Done.
| |
| 609 if (sound_timer_.IsRunning()) { | |
| 610 sound_timer_.Stop(); | |
| 611 } | |
| 612 return EVENT_REWRITE_DISCARD; | |
| 613 } | |
| 614 | |
| 615 // This can occur if the user leaves the screen edge and then returns to it to | |
| 616 // continue adjusting the sound. | |
| 617 if (!sound_timer_.IsRunning()) { | |
| 618 sound_timer_.Start(FROM_HERE, | |
| 619 kSoundDelay, | |
| 620 this, | |
| 621 &ui::TouchExplorationController::PlaySoundForTimer); | |
| 622 delegate_->PlayVolumeAdjustSound(); | |
| 623 } | |
| 624 // The timer should not fire when sliding. | |
| 625 if (tap_timer_.IsRunning()) | |
|
dmazzoni
2014/07/16 16:54:40
You shouldn't need to stop it every time. Can you
lisayin
2014/07/17 16:56:17
Done.
| |
| 626 tap_timer_.Stop(); | |
| 627 | |
| 628 // There should not be more than one finger down. | |
| 629 DCHECK(current_touch_ids_.size() <= 1); | |
| 630 if (type == ui::ET_TOUCH_MOVED) { | |
| 631 gesture_provider_.OnTouchEvent(event); | |
| 632 gesture_provider_.OnTouchEventAck(false); | |
| 633 } | |
| 634 if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { | |
| 635 gesture_provider_.OnTouchEvent(event); | |
| 636 gesture_provider_.OnTouchEventAck(false); | |
| 637 ignore_result(gesture_provider_.GetAndResetPendingGestures()); | |
| 638 if (current_touch_ids_.size() == 0) | |
| 639 ResetToNoFingersDown(); | |
| 640 return ui::EVENT_REWRITE_DISCARD; | |
| 641 } | |
| 642 | |
| 643 ProcessGestureEvents(); | |
| 644 return ui::EVENT_REWRITE_DISCARD; | |
| 645 } | |
| 646 | |
| 531 void TouchExplorationController::OnTapTimerFired() { | 647 void TouchExplorationController::OnTapTimerFired() { |
| 532 switch (state_) { | 648 switch (state_) { |
| 533 case SINGLE_TAP_RELEASED: | 649 case SINGLE_TAP_RELEASED: |
| 534 ResetToNoFingersDown(); | 650 ResetToNoFingersDown(); |
| 535 break; | 651 break; |
| 536 case TOUCH_EXPLORE_RELEASED: | 652 case TOUCH_EXPLORE_RELEASED: |
| 537 ResetToNoFingersDown(); | 653 ResetToNoFingersDown(); |
| 538 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); | 654 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); |
| 539 return; | 655 return; |
| 540 case SINGLE_TAP_PRESSED: | 656 case SINGLE_TAP_PRESSED: |
| 541 case GESTURE_IN_PROGRESS: | 657 case GESTURE_IN_PROGRESS: |
| 542 // Discard any pending gestures. | 658 // Discard any pending gestures. |
| 543 ignore_result(gesture_provider_.GetAndResetPendingGestures()); | 659 ignore_result(gesture_provider_.GetAndResetPendingGestures()); |
| 544 EnterTouchToMouseMode(); | 660 EnterTouchToMouseMode(); |
| 545 state_ = TOUCH_EXPLORATION; | 661 state_ = TOUCH_EXPLORATION; |
| 546 VLOG_STATE(); | 662 VLOG_STATE(); |
| 547 break; | 663 break; |
| 548 default: | 664 default: |
| 549 return; | 665 return; |
| 550 } | 666 } |
| 551 scoped_ptr<ui::Event> mouse_move = | 667 scoped_ptr<ui::Event> mouse_move = |
| 552 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); | 668 CreateMouseMoveEvent(initial_press_->location(), initial_press_->flags()); |
| 553 DispatchEvent(mouse_move.get()); | 669 DispatchEvent(mouse_move.get()); |
| 554 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); | 670 last_touch_exploration_.reset(new TouchEvent(*initial_press_)); |
| 555 } | 671 } |
| 556 | 672 |
| 557 void TouchExplorationController::DispatchEvent(ui::Event* event) { | 673 void TouchExplorationController::DispatchEvent(ui::Event* event) { |
| 558 if (event_handler_for_testing_) { | 674 if (event_handler_for_testing_) { |
| 559 event_handler_for_testing_->OnEvent(event); | 675 event_handler_for_testing_->OnEvent(event); |
| 560 return; | 676 return; |
| 561 } | 677 } |
| 562 ui::EventDispatchDetails result ALLOW_UNUSED = | 678 ui::EventDispatchDetails result ALLOW_UNUSED = |
| 563 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); | 679 root_window_->GetHost()->dispatcher()->OnEventFromSource(event); |
| 564 } | 680 } |
| 565 | 681 |
| 566 void TouchExplorationController::OnGestureEvent(ui::GestureEvent* gesture) { | 682 void TouchExplorationController::OnGestureEvent( |
| 683 ui::GestureEvent* gesture) { | |
| 567 CHECK(gesture->IsGestureEvent()); | 684 CHECK(gesture->IsGestureEvent()); |
| 685 ui::EventType type = gesture->type(); | |
| 568 VLOG(0) << " \n Gesture Triggered: " << gesture->name(); | 686 VLOG(0) << " \n Gesture Triggered: " << gesture->name(); |
| 569 if (gesture->type() == ui::ET_GESTURE_SWIPE) { | 687 if (type == ui::ET_GESTURE_SWIPE && state_ != SLIDE_GESTURE) { |
| 570 if (tap_timer_.IsRunning()) | 688 VLOG(0) << "Swipe!"; |
| 571 tap_timer_.Stop(); | 689 ignore_result(gesture_provider_.GetAndResetPendingGestures()); |
| 572 OnSwipeEvent(gesture); | 690 OnSwipeEvent(gesture); |
| 573 return; | 691 return; |
| 574 } | 692 } |
| 575 } | 693 } |
| 576 | 694 |
| 577 void TouchExplorationController::ProcessGestureEvents() { | 695 void TouchExplorationController::ProcessGestureEvents() { |
| 578 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( | 696 scoped_ptr<ScopedVector<ui::GestureEvent> > gestures( |
| 579 gesture_provider_.GetAndResetPendingGestures()); | 697 gesture_provider_.GetAndResetPendingGestures()); |
| 580 if (gestures) { | 698 if (gestures) { |
| 581 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); | 699 for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); |
| 582 i != gestures->end(); | 700 i != gestures->end(); |
| 583 ++i) { | 701 ++i) { |
| 584 OnGestureEvent(*i); | 702 if (state_ == SLIDE_GESTURE) |
| 703 SideSlideControl(*i); | |
| 704 else | |
| 705 OnGestureEvent(*i); | |
| 585 } | 706 } |
| 586 } | 707 } |
| 587 } | 708 } |
| 588 | 709 |
| 710 void TouchExplorationController::SideSlideControl(ui::GestureEvent* gesture) { | |
| 711 ui::EventType type = gesture->type(); | |
| 712 if (!gesture->IsScrollGestureEvent()) | |
| 713 return; | |
| 714 | |
| 715 gfx::Point location = gesture->location(); | |
| 716 VLOG(0) << "Location " << location.ToString(); | |
| 717 root_window_->GetHost()->ConvertPointToNativeScreen(&location); | |
| 718 if (WithinBoundsOfEdge(location, kSlopDistanceFromEdge) == SCREEN_CENTER) { | |
| 719 VLOG(0) << "No more Slide gesture "; | |
| 720 // Discard any pending gestures. | |
| 721 ignore_result(gesture_provider_.GetAndResetPendingGestures()); | |
| 722 if (current_touch_ids_.size() > 1) { | |
| 723 state_ = WAIT_FOR_RELEASE; | |
| 724 } else if (current_touch_ids_.size() == 0) { | |
| 725 ResetToNoFingersDown(); | |
| 726 } else { | |
| 727 EnterTouchToMouseMode(); | |
| 728 state_ = TOUCH_EXPLORATION; | |
|
dmazzoni
2014/07/16 16:54:39
Can you explain this one? When do you go from the
lisayin
2014/07/17 16:56:17
Done.
| |
| 729 } | |
| 730 VLOG_STATE(); | |
| 731 return; | |
| 732 } | |
| 733 | |
| 734 if (type == ET_GESTURE_SCROLL_BEGIN) { | |
| 735 delegate_->PlayVolumeAdjustSound(); | |
| 736 } | |
| 737 | |
| 738 if (type == ET_GESTURE_SCROLL_END) { | |
| 739 if (sound_timer_.IsRunning()) | |
| 740 sound_timer_.Stop(); | |
| 741 delegate_->PlayVolumeAdjustSound(); | |
| 742 } | |
| 743 | |
| 744 location = gesture->location(); | |
| 745 int where = WithinBoundsOfEdge(location, kSlopDistanceFromEdge); | |
| 746 | |
| 747 // If the user is in the corner of the right side of the screen, the volume | |
| 748 // will be automatically set to 100% or muted depending on which corner they | |
| 749 // are in. Otherwise, the user will be able to adjust the volume by sliding | |
| 750 // their finger along the right side of the screen. Volume is relative to | |
| 751 // where they are on the right side of the screen. | |
| 752 if ((where | RIGHT_EDGE) != where) | |
| 753 return; | |
| 754 | |
| 755 if (where == RIGHT_EDGE) { | |
| 756 location = gesture->location(); | |
| 757 root_window_->GetHost()->ConvertPointFromNativeScreen(&location); | |
| 758 float volume = | |
| 759 100 - | |
| 760 ((float)location.y() - kMaxDistanceFromEdge) / | |
| 761 (root_window_->bounds().bottom() - 2 * kMaxDistanceFromEdge) * 100; | |
|
dmazzoni
2014/07/16 16:54:40
I think the root window bounds top may not be zero
lisayin
2014/07/22 16:22:46
Done.
| |
| 762 VLOG(0) << "\n Volume = " << volume | |
| 763 << "\n Location = " << location.ToString() | |
| 764 << "\n Bounds = " << root_window_->bounds().right(); | |
| 765 | |
| 766 delegate_->SetOutputLevel(volume); | |
| 767 return; | |
| 768 } | |
| 769 else if ((where | TOP_EDGE) == where) { | |
| 770 delegate_->SetOutputLevel(100); | |
| 771 return; | |
| 772 } else if ((where | BOTTOM_EDGE) == where) { | |
| 773 delegate_->SetOutputLevel(0); | |
| 774 return; | |
| 775 } | |
| 776 NOTREACHED() << "Invalid location " << where; | |
| 777 } | |
| 778 | |
| 779 | |
| 589 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { | 780 void TouchExplorationController::OnSwipeEvent(ui::GestureEvent* swipe_gesture) { |
| 590 // A swipe gesture contains details for the direction in which the swipe | 781 // A swipe gesture contains details for the direction in which the swipe |
| 591 // occurred. | 782 // occurred. |
| 592 GestureEventDetails event_details = swipe_gesture->details(); | 783 GestureEventDetails event_details = swipe_gesture->details(); |
| 593 if (event_details.swipe_left()) { | 784 if (event_details.swipe_left()) { |
| 594 DispatchShiftSearchKeyEvent(ui::VKEY_LEFT); | 785 DispatchShiftSearchKeyEvent(ui::VKEY_LEFT); |
| 595 return; | 786 return; |
| 596 } else if (event_details.swipe_right()) { | 787 } else if (event_details.swipe_right()) { |
| 597 DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT); | 788 DispatchShiftSearchKeyEvent(ui::VKEY_RIGHT); |
| 598 return; | 789 return; |
| 599 } else if (event_details.swipe_up()) { | 790 } else if (event_details.swipe_up()) { |
| 600 DispatchShiftSearchKeyEvent(ui::VKEY_UP); | 791 DispatchShiftSearchKeyEvent(ui::VKEY_UP); |
| 601 return; | 792 return; |
| 602 } else if (event_details.swipe_down()) { | 793 } else if (event_details.swipe_down()) { |
| 603 DispatchShiftSearchKeyEvent(ui::VKEY_DOWN); | 794 DispatchShiftSearchKeyEvent(ui::VKEY_DOWN); |
| 604 return; | 795 return; |
| 605 } | 796 } |
| 606 } | 797 } |
| 607 | 798 |
| 799 int TouchExplorationController::WithinBoundsOfEdge(gfx::Point point, | |
| 800 float bounds) { | |
| 801 // Since GetBoundsInScreen is in DIPs but p is not, then p needs to be | |
|
dmazzoni
2014/07/16 16:54:40
What is "p"?
lisayin
2014/07/17 16:56:17
Done.
| |
| 802 // converted. | |
| 803 root_window_->GetHost()->ConvertPointFromNativeScreen(&point); | |
| 804 gfx::Rect window= root_window_->GetBoundsInScreen(); | |
|
dmazzoni
2014/07/16 16:54:40
nit: spaces around = sign
lisayin
2014/07/17 16:56:17
Done.
| |
| 805 | |
| 806 float left_edge_limit = window.x() + bounds; | |
| 807 float right_edge_limit = window.right() - bounds; | |
| 808 float top_edge_limit = window.y() + bounds; | |
| 809 float bottom_edge_limit = window.bottom() - bounds; | |
| 810 | |
| 811 // Bitwise manipulation in order to determine where on the screen the point | |
| 812 // lies. If more than one bit is turned on, then it is a corner where the two | |
| 813 // bit/edges intersect. Otherwise, if no bits are turned on, the point must be | |
| 814 // in the center of the screen. | |
| 815 int result = SCREEN_CENTER; | |
| 816 if (point.x() < left_edge_limit) | |
| 817 result = result | LEFT_EDGE; | |
|
dmazzoni
2014/07/16 16:54:40
nit: result |= LEFT_EDGE
lisayin
2014/07/22 16:22:46
Done.
| |
| 818 if (point.x() > right_edge_limit) | |
| 819 result = result | RIGHT_EDGE; | |
| 820 if (point.y() < top_edge_limit) | |
| 821 result = result | TOP_EDGE; | |
| 822 if (point.y() > bottom_edge_limit) | |
| 823 result = result | BOTTOM_EDGE; | |
| 824 return result; | |
| 825 } | |
| 826 | |
| 608 void TouchExplorationController::DispatchShiftSearchKeyEvent( | 827 void TouchExplorationController::DispatchShiftSearchKeyEvent( |
| 609 const ui::KeyboardCode direction) { | 828 const ui::KeyboardCode direction) { |
| 610 // In order to activate the shortcut shift+search+<arrow key> | 829 // In order to activate the shortcut shift+search+<arrow key> |
| 611 // three KeyPressed events must be dispatched in succession along | 830 // three KeyPressed events must be dispatched in succession along |
| 612 // with three KeyReleased events. | 831 // with three KeyReleased events. |
| 613 ui::KeyEvent shift_down = ui::KeyEvent( | 832 ui::KeyEvent shift_down = ui::KeyEvent( |
| 614 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN, false); | 833 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN, false); |
| 615 ui::KeyEvent search_down = ui::KeyEvent( | 834 ui::KeyEvent search_down = ui::KeyEvent( |
| 616 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN, false); | 835 ui::ET_KEY_PRESSED, kChromeOSSearchKey, ui::EF_SHIFT_DOWN, false); |
| 617 ui::KeyEvent direction_down = | 836 ui::KeyEvent direction_down = |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 647 void TouchExplorationController::EnterTouchToMouseMode() { | 866 void TouchExplorationController::EnterTouchToMouseMode() { |
| 648 aura::client::CursorClient* cursor_client = | 867 aura::client::CursorClient* cursor_client = |
| 649 aura::client::GetCursorClient(root_window_); | 868 aura::client::GetCursorClient(root_window_); |
| 650 if (cursor_client && !cursor_client->IsMouseEventsEnabled()) | 869 if (cursor_client && !cursor_client->IsMouseEventsEnabled()) |
| 651 cursor_client->EnableMouseEvents(); | 870 cursor_client->EnableMouseEvents(); |
| 652 if (cursor_client && cursor_client->IsCursorVisible()) | 871 if (cursor_client && cursor_client->IsCursorVisible()) |
| 653 cursor_client->HideCursor(); | 872 cursor_client->HideCursor(); |
| 654 } | 873 } |
| 655 | 874 |
| 656 void TouchExplorationController::ResetToNoFingersDown() { | 875 void TouchExplorationController::ResetToNoFingersDown() { |
| 876 ProcessGestureEvents(); | |
| 877 if (sound_timer_.IsRunning()) | |
| 878 sound_timer_.Stop(); | |
| 657 state_ = NO_FINGERS_DOWN; | 879 state_ = NO_FINGERS_DOWN; |
| 658 VLOG_STATE(); | 880 VLOG_STATE(); |
| 659 if (tap_timer_.IsRunning()) | 881 if (tap_timer_.IsRunning()) |
| 660 tap_timer_.Stop(); | 882 tap_timer_.Stop(); |
| 661 } | 883 } |
| 662 | 884 |
| 663 void TouchExplorationController::VlogState(const char* function_name) { | 885 void TouchExplorationController::VlogState(const char* function_name) { |
| 664 if (!VLOG_on_) | 886 if (!VLOG_on_) |
| 665 return; | 887 return; |
| 666 if (prev_state_ == state_) | 888 if (prev_state_ == state_) |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 718 case GESTURE_IN_PROGRESS: | 940 case GESTURE_IN_PROGRESS: |
| 719 return "GESTURE_IN_PROGRESS"; | 941 return "GESTURE_IN_PROGRESS"; |
| 720 case TOUCH_EXPLORE_SECOND_PRESS: | 942 case TOUCH_EXPLORE_SECOND_PRESS: |
| 721 return "TOUCH_EXPLORE_SECOND_PRESS"; | 943 return "TOUCH_EXPLORE_SECOND_PRESS"; |
| 722 case TWO_TO_ONE_FINGER: | 944 case TWO_TO_ONE_FINGER: |
| 723 return "TWO_TO_ONE_FINGER"; | 945 return "TWO_TO_ONE_FINGER"; |
| 724 case PASSTHROUGH: | 946 case PASSTHROUGH: |
| 725 return "PASSTHROUGH"; | 947 return "PASSTHROUGH"; |
| 726 case WAIT_FOR_RELEASE: | 948 case WAIT_FOR_RELEASE: |
| 727 return "WAIT_FOR_RELEASE"; | 949 return "WAIT_FOR_RELEASE"; |
| 950 case SLIDE_GESTURE: | |
| 951 return "SLIDE_GESTURE"; | |
| 728 } | 952 } |
| 729 return "Not a state"; | 953 return "Not a state"; |
| 730 } | 954 } |
| 731 | 955 |
| 732 } // namespace ui | 956 } // namespace ui |
| OLD | NEW |