| Index: src/core/SkPictureData.h
|
| diff --git a/src/core/SkPictureData.h b/src/core/SkPictureData.h
|
| index efae9748403533d596d7265b7319262e8c5a3089..e4ee86ab8fa3c2a0579b0a54f76b83392be850ac 100644
|
| --- a/src/core/SkPictureData.h
|
| +++ b/src/core/SkPictureData.h
|
| @@ -12,6 +12,7 @@
|
| #include "SkPathHeap.h"
|
| #include "SkPicture.h"
|
| #include "SkPictureFlat.h"
|
| +#include "SkPictureStateTree.h"
|
|
|
| class SkData;
|
| class SkPictureRecord;
|
| @@ -24,7 +25,6 @@ class SkPaint;
|
| class SkPath;
|
| class SkPictureStateTree;
|
| class SkReadBuffer;
|
| -class SkRegion;
|
|
|
| struct SkPictInfo {
|
| enum Flags {
|
| @@ -160,8 +160,7 @@ protected:
|
| bool parseStream(SkStream*, SkPicture::InstallPixelRefProc);
|
| bool parseBuffer(SkReadBuffer& buffer);
|
|
|
| -private:
|
| -
|
| +public:
|
| const SkBitmap& getBitmap(SkReader32* reader) const {
|
| const int index = reader->readInt();
|
| if (SkBitmapHeap::INVALID_SLOT == index) {
|
| @@ -192,10 +191,15 @@ private:
|
| return &(*fPaints)[index - 1];
|
| }
|
|
|
| - void init();
|
| + void initIterator(SkPictureStateTree::Iterator* iter,
|
| + const SkTDArray<void*>& draws,
|
| + SkCanvas* canvas) const {
|
| + if (NULL != fStateTree) {
|
| + fStateTree->initIterator(iter, draws, canvas);
|
| + }
|
| + }
|
|
|
| #ifdef SK_DEBUG_SIZE
|
| -public:
|
| int size(size_t* sizePtr);
|
| int bitmaps(size_t* size);
|
| int paints(size_t* size);
|
| @@ -241,15 +245,14 @@ public:
|
| GrPixelConfig config, SkScalar dpi) const;
|
| #endif
|
|
|
| -private: // these help us with reading/writing
|
| +private:
|
| + void init();
|
| +
|
| + // these help us with reading/writing
|
| bool parseStreamTag(SkStream*, uint32_t tag, uint32_t size, SkPicture::InstallPixelRefProc);
|
| bool parseBufferTag(SkReadBuffer&, uint32_t tag, uint32_t size);
|
| void flattenToBuffer(SkWriteBuffer&) const;
|
|
|
| -private:
|
| - friend class SkPicture;
|
| - friend class SkPicturePlayback;
|
| -
|
| // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty
|
| // bitmap allows playback to draw nothing and move on.
|
| SkBitmap fBadBitmap;
|
|
|