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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/gles2/gles2_context.h" | 5 #include "mojo/gles2/gles2_context.h" |
6 | 6 |
7 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 7 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
8 #include "gpu/command_buffer/client/gles2_implementation.h" | 8 #include "gpu/command_buffer/client/gles2_implementation.h" |
9 #include "gpu/command_buffer/client/transfer_buffer.h" | 9 #include "gpu/command_buffer/client/transfer_buffer.h" |
10 #include "mojo/public/c/gles2/gles2.h" | 10 #include "mojo/public/c/gles2/gles2.h" |
11 #include "mojo/public/cpp/system/core.h" | 11 #include "mojo/public/cpp/system/core.h" |
12 | 12 |
13 namespace mojo { | 13 namespace mojo { |
14 namespace gles2 { | 14 namespace gles2 { |
15 | 15 |
16 namespace { | 16 namespace { |
17 const size_t kDefaultCommandBufferSize = 1024 * 1024; | 17 const size_t kDefaultCommandBufferSize = 1024 * 1024; |
18 const size_t kDefaultStartTransferBufferSize = 1 * 1024 * 1024; | 18 const size_t kDefaultStartTransferBufferSize = 1 * 1024 * 1024; |
19 const size_t kDefaultMinTransferBufferSize = 1 * 256 * 1024; | 19 const size_t kDefaultMinTransferBufferSize = 1 * 256 * 1024; |
20 const size_t kDefaultMaxTransferBufferSize = 16 * 1024 * 1024; | 20 const size_t kDefaultMaxTransferBufferSize = 16 * 1024 * 1024; |
21 } | 21 } |
22 | 22 |
23 GLES2Context::GLES2Context(const MojoAsyncWaiter* async_waiter, | 23 GLES2Context::GLES2Context(const MojoAsyncWaiter* async_waiter, |
24 ScopedMessagePipeHandle command_buffer_handle, | 24 ScopedMessagePipeHandle command_buffer_handle, |
25 MojoGLES2ContextLost lost_callback, | 25 MojoGLES2ContextLost lost_callback, |
26 MojoGLES2DrawAnimationFrame animation_callback, | |
27 void* closure) | 26 void* closure) |
28 : command_buffer_(this, async_waiter, command_buffer_handle.Pass()), | 27 : command_buffer_(this, async_waiter, command_buffer_handle.Pass()), |
29 lost_callback_(lost_callback), | 28 lost_callback_(lost_callback), |
30 animation_callback_(animation_callback), | |
31 closure_(closure) {} | 29 closure_(closure) {} |
32 | 30 |
33 GLES2Context::~GLES2Context() {} | 31 GLES2Context::~GLES2Context() {} |
34 | 32 |
35 bool GLES2Context::Initialize() { | 33 bool GLES2Context::Initialize() { |
36 if (!command_buffer_.Initialize()) | 34 if (!command_buffer_.Initialize()) |
37 return false; | 35 return false; |
38 gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(&command_buffer_)); | 36 gles2_helper_.reset(new gpu::gles2::GLES2CmdHelper(&command_buffer_)); |
39 if (!gles2_helper_->Initialize(kDefaultCommandBufferSize)) | 37 if (!gles2_helper_->Initialize(kDefaultCommandBufferSize)) |
40 return false; | 38 return false; |
41 gles2_helper_->SetAutomaticFlushes(false); | 39 gles2_helper_->SetAutomaticFlushes(false); |
42 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); | 40 transfer_buffer_.reset(new gpu::TransferBuffer(gles2_helper_.get())); |
43 bool bind_generates_resource = true; | 41 bool bind_generates_resource = true; |
44 // TODO(piman): Some contexts (such as compositor) want this to be true, so | 42 // TODO(piman): Some contexts (such as compositor) want this to be true, so |
45 // this needs to be a public parameter. | 43 // this needs to be a public parameter. |
46 bool lose_context_when_out_of_memory = false; | 44 bool lose_context_when_out_of_memory = false; |
47 implementation_.reset( | 45 implementation_.reset( |
48 new gpu::gles2::GLES2Implementation(gles2_helper_.get(), | 46 new gpu::gles2::GLES2Implementation(gles2_helper_.get(), |
49 NULL, | 47 NULL, |
50 transfer_buffer_.get(), | 48 transfer_buffer_.get(), |
51 bind_generates_resource, | 49 bind_generates_resource, |
52 lose_context_when_out_of_memory, | 50 lose_context_when_out_of_memory, |
53 &command_buffer_)); | 51 &command_buffer_)); |
54 return implementation_->Initialize(kDefaultStartTransferBufferSize, | 52 return implementation_->Initialize(kDefaultStartTransferBufferSize, |
55 kDefaultMinTransferBufferSize, | 53 kDefaultMinTransferBufferSize, |
56 kDefaultMaxTransferBufferSize, | 54 kDefaultMaxTransferBufferSize, |
57 gpu::gles2::GLES2Implementation::kNoLimit); | 55 gpu::gles2::GLES2Implementation::kNoLimit); |
58 } | 56 } |
59 | 57 |
60 void GLES2Context::RequestAnimationFrames() { | |
61 command_buffer_.RequestAnimationFrames(); | |
62 } | |
63 | |
64 void GLES2Context::CancelAnimationFrames() { | |
65 command_buffer_.CancelAnimationFrames(); | |
66 } | |
67 | |
68 void GLES2Context::ContextLost() { lost_callback_(closure_); } | 58 void GLES2Context::ContextLost() { lost_callback_(closure_); } |
69 | 59 |
70 void GLES2Context::DrawAnimationFrame() { animation_callback_(closure_); } | |
71 | |
72 } // namespace gles2 | 60 } // namespace gles2 |
73 } // namespace mojo | 61 } // namespace mojo |
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