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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_CLIENT_FOCUS_CLIENT_H_ | 5 #ifndef UI_AURA_CLIENT_FOCUS_CLIENT_H_ |
| 6 #define UI_AURA_CLIENT_FOCUS_CLIENT_H_ | 6 #define UI_AURA_CLIENT_FOCUS_CLIENT_H_ |
| 7 | 7 |
| 8 #include "ui/aura/aura_export.h" | 8 #include "ui/aura/aura_export.h" |
| 9 | 9 |
| 10 namespace ui { | 10 namespace ui { |
| 11 class Event; | 11 class Event; |
| 12 } | 12 } |
| 13 | 13 |
| 14 namespace aura { | 14 namespace aura { |
| 15 class RootWindow; | |
| 16 class Window; | 15 class Window; |
| 17 | |
| 18 namespace client { | 16 namespace client { |
| 19 class FocusChangeObserver; | 17 class FocusChangeObserver; |
| 20 | 18 |
| 21 // An interface implemented by an object that manages window focus. | 19 // An interface implemented by an object that manages window focus. |
| 22 class AURA_EXPORT FocusClient { | 20 class AURA_EXPORT FocusClient { |
| 23 public: | 21 public: |
| 24 virtual ~FocusClient() {} | 22 virtual ~FocusClient() {} |
| 25 | 23 |
| 26 virtual void AddObserver(FocusChangeObserver* observer) = 0; | 24 virtual void AddObserver(FocusChangeObserver* observer) = 0; |
| 27 virtual void RemoveObserver(FocusChangeObserver* observer) = 0; | 25 virtual void RemoveObserver(FocusChangeObserver* observer) = 0; |
| 28 | 26 |
| 29 // Focuses |window|. Passing NULL clears focus. | 27 // Focuses |window|. Passing NULL clears focus. |
| 30 virtual void FocusWindow(Window* window) = 0; | 28 virtual void FocusWindow(Window* window) = 0; |
| 31 | 29 |
| 32 // Sets focus to |window| if it's within the active window. Not intended as a | 30 // Sets focus to |window| if it's within the active window. Not intended as a |
| 33 // general purpose API, use FocusWindow() instead. | 31 // general purpose API, use FocusWindow() instead. |
| 34 virtual void ResetFocusWithinActiveWindow(Window* window) = 0; | 32 virtual void ResetFocusWithinActiveWindow(Window* window) = 0; |
| 35 | 33 |
| 36 // Retrieves the focused window, or NULL if there is none. | 34 // Retrieves the focused window, or NULL if there is none. |
| 37 virtual Window* GetFocusedWindow() = 0; | 35 virtual Window* GetFocusedWindow() = 0; |
| 38 }; | 36 }; |
| 39 | 37 |
| 40 // Sets/Gets the focus client on the RootWindow. | 38 // Sets/Gets the focus client on the root Window. |
| 41 AURA_EXPORT void SetFocusClient(RootWindow* root_window, FocusClient* client); | 39 AURA_EXPORT void SetFocusClient(Window* root_window, FocusClient* client); |
| 42 AURA_EXPORT FocusClient* GetFocusClient(Window* window); | 40 AURA_EXPORT FocusClient* GetFocusClient(Window* window); |
| 43 AURA_EXPORT FocusClient* GetFocusClient(const Window* window); | 41 AURA_EXPORT FocusClient* GetFocusClient(const Window* window); |
| 44 | 42 |
| 45 } // namespace clients | 43 } // namespace clients |
| 46 } // namespace aura | 44 } // namespace aura |
| 47 | 45 |
| 48 #endif // UI_AURA_CLIENT_FOCUS_CLIENT_H_ | 46 #endif // UI_AURA_CLIENT_FOCUS_CLIENT_H_ |
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