Chromium Code Reviews| Index: cc/output/bsp_controller.h |
| diff --git a/cc/output/bsp_controller.h b/cc/output/bsp_controller.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..cf2cf52e60868284cb6dd3e807988c880ac99a83 |
| --- /dev/null |
| +++ b/cc/output/bsp_controller.h |
| @@ -0,0 +1,34 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CC_OUTPUT_BSP_CONTROLLER_H_ |
| +#define CC_OUTPUT_BSP_CONTROLLER_H_ |
| + |
| +#include "cc/output/bsp_compare_result.h" |
| +#include "cc/quads/draw_polygon.h" |
| + |
| +namespace cc { |
| + |
| +// Specialization of the BSP Controller abstract class that deals specifically |
|
enne (OOO)
2014/07/28 21:38:19
This comment I think should just be removed.
|
| +// with DrawPolygons |
| +class BspController { |
| + public: |
| + BspController(); |
| + |
| + // Returns whether or not nodeA is on one or the other side of nodeB, |
| + // coplanar, or whether it crosses nodeB's plane and needs to be split |
| + static BspCompareResult GetNodePositionRelative(const DrawPolygon& node_a, |
| + const DrawPolygon& node_b); |
| + // Returns whether or not our viewer is in front of or behind the plane |
| + // defined by this polygon/node |
| + static BspCompareResult GetCameraPositionRelative(const DrawPolygon& node); |
| + static bool SplitPolygon(scoped_ptr<DrawPolygon> polygon, |
| + const DrawPolygon& splitter, |
| + scoped_ptr<DrawPolygon>* front, |
| + scoped_ptr<DrawPolygon>* back); |
| +}; |
| + |
| +} // namespace cc |
| + |
| +#endif // CC_OUTPUT_BSP_CONTROLLER_H_ |