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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ | |
6 #define CC_OUTPUT_BSP_WALK_ACTION_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "cc/output/direct_renderer.h" | |
12 #include "cc/quads/draw_polygon.h" | |
13 | |
14 namespace cc { | |
15 | |
16 template <typename T> | |
17 class BspWalkAction { | |
18 public: | |
19 virtual void operator()(T* item) = 0; | |
20 }; | |
21 | |
22 // Currently commented out because DoDrawPolygon is not a part of | |
23 // DirectRenderer yet. That will come in a later patch. | |
Ian Vollick
2014/07/19 00:45:01
Please just remove this. You can add it back in th
troyhildebrandt
2014/07/21 19:16:50
Done.
| |
24 /* class BspWalkActionDrawPolygon : public BspWalkAction<DrawPolygon> { | |
25 public: | |
26 virtual void operator()(DrawPolygon& item) OVERRIDE { | |
27 // Here's where we do work! | |
28 gfx::Transform inverse_transform; | |
29 item.GetInverseTransform(&inverse_transform); | |
30 item.ApplyTransform(inverse_transform); | |
31 renderer_.DoDrawPolygon(item, frame_); | |
32 } | |
33 | |
34 BspWalkActionDrawPolygon(DirectRenderer& renderer, | |
35 DirectRenderer::DrawingFrame* frame) | |
36 : renderer_(renderer), frame_(frame) {} | |
37 | |
38 private: | |
39 DirectRenderer& renderer_; | |
40 DirectRenderer::DrawingFrame* frame_; | |
41 }; */ | |
42 | |
43 class BspWalkActionToVector : public BspWalkAction<DrawPolygon> { | |
44 public: | |
45 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); | |
46 virtual void operator()(DrawPolygon* item)OVERRIDE; | |
47 | |
48 private: | |
49 std::vector<DrawPolygon*>* list_; | |
50 }; | |
51 | |
52 } // namespace cc | |
53 | |
54 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_ | |
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