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Side by Side Diff: cc/output/bsp_walk_action.h

Issue 384083002: WIP BSP Tree for 3D Layer Sorting (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_
6 #define CC_OUTPUT_BSP_WALK_ACTION_H_
7
8 #include <vector>
9
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/output/direct_renderer.h"
12 #include "cc/quads/draw_polygon.h"
13
14 namespace cc {
15
16 template <typename T>
17 class BspWalkAction {
18 public:
19 virtual void operator()(T* item) = 0;
20 };
21
22 // Currently commented out because DoDrawPolygon is not a part of
23 // DirectRenderer yet. That will come in a later patch.
Ian Vollick 2014/07/19 00:45:01 Please just remove this. You can add it back in th
troyhildebrandt 2014/07/21 19:16:50 Done.
24 /* class BspWalkActionDrawPolygon : public BspWalkAction<DrawPolygon> {
25 public:
26 virtual void operator()(DrawPolygon& item) OVERRIDE {
27 // Here's where we do work!
28 gfx::Transform inverse_transform;
29 item.GetInverseTransform(&inverse_transform);
30 item.ApplyTransform(inverse_transform);
31 renderer_.DoDrawPolygon(item, frame_);
32 }
33
34 BspWalkActionDrawPolygon(DirectRenderer& renderer,
35 DirectRenderer::DrawingFrame* frame)
36 : renderer_(renderer), frame_(frame) {}
37
38 private:
39 DirectRenderer& renderer_;
40 DirectRenderer::DrawingFrame* frame_;
41 }; */
42
43 class BspWalkActionToVector : public BspWalkAction<DrawPolygon> {
44 public:
45 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list);
46 virtual void operator()(DrawPolygon* item)OVERRIDE;
47
48 private:
49 std::vector<DrawPolygon*>* list_;
50 };
51
52 } // namespace cc
53
54 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_
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