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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ | |
| 6 #define CC_OUTPUT_BSP_WALK_ACTION_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "cc/output/direct_renderer.h" | |
| 12 #include "cc/quads/draw_polygon.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 | |
| 16 template <typename T> | |
| 17 class BspWalkAction { | |
| 18 public: | |
| 19 virtual void operator()(T* item) = 0; | |
| 20 }; | |
| 21 | |
| 22 // Currently commented out because DoDrawPolygon is not a part of | |
| 23 // DirectRenderer yet. That will come in a later patch. | |
|
Ian Vollick
2014/07/19 00:45:01
Please just remove this. You can add it back in th
troyhildebrandt
2014/07/21 19:16:50
Done.
| |
| 24 /* class BspWalkActionDrawPolygon : public BspWalkAction<DrawPolygon> { | |
| 25 public: | |
| 26 virtual void operator()(DrawPolygon& item) OVERRIDE { | |
| 27 // Here's where we do work! | |
| 28 gfx::Transform inverse_transform; | |
| 29 item.GetInverseTransform(&inverse_transform); | |
| 30 item.ApplyTransform(inverse_transform); | |
| 31 renderer_.DoDrawPolygon(item, frame_); | |
| 32 } | |
| 33 | |
| 34 BspWalkActionDrawPolygon(DirectRenderer& renderer, | |
| 35 DirectRenderer::DrawingFrame* frame) | |
| 36 : renderer_(renderer), frame_(frame) {} | |
| 37 | |
| 38 private: | |
| 39 DirectRenderer& renderer_; | |
| 40 DirectRenderer::DrawingFrame* frame_; | |
| 41 }; */ | |
| 42 | |
| 43 class BspWalkActionToVector : public BspWalkAction<DrawPolygon> { | |
| 44 public: | |
| 45 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); | |
| 46 virtual void operator()(DrawPolygon* item)OVERRIDE; | |
| 47 | |
| 48 private: | |
| 49 std::vector<DrawPolygon*>* list_; | |
| 50 }; | |
| 51 | |
| 52 } // namespace cc | |
| 53 | |
| 54 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_ | |
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