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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ |
| 6 #define CC_OUTPUT_BSP_WALK_ACTION_H_ |
| 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "cc/output/direct_renderer.h" |
| 12 #include "cc/quads/draw_polygon.h" |
| 13 |
| 14 namespace cc { |
| 15 |
| 16 template <typename T> |
| 17 class BspWalkAction { |
| 18 public: |
| 19 virtual void operator()(T* item) = 0; |
| 20 }; |
| 21 |
| 22 // Currently commented out because DoDrawPolygon is not a part of |
| 23 // DirectRenderer yet. That will come in a later patch. |
| 24 /* class BspWalkActionDrawPolygon : public BspWalkAction<DrawPolygon> { |
| 25 public: |
| 26 virtual void operator()(DrawPolygon& item) OVERRIDE { |
| 27 // Here's where we do work! |
| 28 gfx::Transform inverse_transform; |
| 29 item.GetInverseTransform(&inverse_transform); |
| 30 item.ApplyTransform(inverse_transform); |
| 31 renderer_.DoDrawPolygon(item, frame_); |
| 32 } |
| 33 |
| 34 BspWalkActionDrawPolygon(DirectRenderer& renderer, |
| 35 DirectRenderer::DrawingFrame* frame) |
| 36 : renderer_(renderer), frame_(frame) {} |
| 37 |
| 38 private: |
| 39 DirectRenderer& renderer_; |
| 40 DirectRenderer::DrawingFrame* frame_; |
| 41 }; */ |
| 42 |
| 43 class BspWalkActionToVector : public BspWalkAction<DrawPolygon> { |
| 44 public: |
| 45 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); |
| 46 virtual void operator()(DrawPolygon* item)OVERRIDE; |
| 47 |
| 48 private: |
| 49 std::vector<DrawPolygon*>* list_; |
| 50 }; |
| 51 |
| 52 } // namespace cc |
| 53 |
| 54 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_ |
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