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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_OUTPUT_BSP_CONTROLLER_H_ | |
| 6 #define CC_OUTPUT_BSP_CONTROLLER_H_ | |
| 7 | |
| 8 #include "cc/output/bsp_compare_result.h" | |
| 9 #include "cc/quads/draw_polygon.h" | |
| 10 | |
| 11 namespace cc { | |
| 12 | |
| 13 // Specialization of the BSP Controller abstract class that deals specifically | |
|
enne (OOO)
2014/07/28 21:38:19
This comment I think should just be removed.
| |
| 14 // with DrawPolygons | |
| 15 class BspController { | |
| 16 public: | |
| 17 BspController(); | |
| 18 | |
| 19 // Returns whether or not nodeA is on one or the other side of nodeB, | |
| 20 // coplanar, or whether it crosses nodeB's plane and needs to be split | |
| 21 static BspCompareResult GetNodePositionRelative(const DrawPolygon& node_a, | |
| 22 const DrawPolygon& node_b); | |
| 23 // Returns whether or not our viewer is in front of or behind the plane | |
| 24 // defined by this polygon/node | |
| 25 static BspCompareResult GetCameraPositionRelative(const DrawPolygon& node); | |
| 26 static bool SplitPolygon(scoped_ptr<DrawPolygon> polygon, | |
| 27 const DrawPolygon& splitter, | |
| 28 scoped_ptr<DrawPolygon>* front, | |
| 29 scoped_ptr<DrawPolygon>* back); | |
| 30 }; | |
| 31 | |
| 32 } // namespace cc | |
| 33 | |
| 34 #endif // CC_OUTPUT_BSP_CONTROLLER_H_ | |
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