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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef APP_GFX_CANVAS_H_ | 5 #ifndef APP_GFX_CANVAS_H_ |
| 6 #define APP_GFX_CANVAS_H_ | 6 #define APP_GFX_CANVAS_H_ |
| 7 | 7 |
| 8 #if defined(OS_WIN) | 8 #if defined(OS_WIN) |
| 9 #include <windows.h> | 9 #include <windows.h> |
| 10 #endif | 10 #endif |
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| 59 // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). | 59 // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). |
| 60 SHOW_PREFIX = 128, | 60 SHOW_PREFIX = 128, |
| 61 HIDE_PREFIX = 256, | 61 HIDE_PREFIX = 256, |
| 62 | 62 |
| 63 // Prevent ellipsizing | 63 // Prevent ellipsizing |
| 64 NO_ELLIPSIS = 512, | 64 NO_ELLIPSIS = 512, |
| 65 | 65 |
| 66 // Specifies if words can be split by new lines. | 66 // Specifies if words can be split by new lines. |
| 67 // This only works with MULTI_LINE. | 67 // This only works with MULTI_LINE. |
| 68 CHARACTER_BREAK = 1024, | 68 CHARACTER_BREAK = 1024, |
| 69 |
| 70 // Instructs DrawStringInt() to render the text using RTL directionality. |
| 71 // In most cases, passing this flag is not necessary because information |
| 72 // about the text directionality is going to be embedded within the string |
| 73 // in the form of special Unicode characters. However, we don't insert |
| 74 // directionality characters into strings if the locale is LTR because some |
| 75 // platforms (for example, an English Windows XP with no RTL fonts |
| 76 // installed) don't support these characters. Thus, this flag should be |
| 77 // used to render text using RTL directionality when the locale is LTR. |
| 78 FORCE_RTL_DIRECTIONALITY = 2048, |
| 69 }; | 79 }; |
| 70 | 80 |
| 71 // Creates an empty Canvas. Callers must use initialize before using the | 81 // Creates an empty Canvas. Callers must use initialize before using the |
| 72 // canvas. | 82 // canvas. |
| 73 Canvas(); | 83 Canvas(); |
| 74 | 84 |
| 75 Canvas(int width, int height, bool is_opaque); | 85 Canvas(int width, int height, bool is_opaque); |
| 76 | 86 |
| 77 virtual ~Canvas(); | 87 virtual ~Canvas(); |
| 78 | 88 |
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| 208 const SkColor& color, int x, int y, int w, int h, | 218 const SkColor& color, int x, int y, int w, int h, |
| 209 int flags); | 219 int flags); |
| 210 #endif | 220 #endif |
| 211 | 221 |
| 212 DISALLOW_COPY_AND_ASSIGN(Canvas); | 222 DISALLOW_COPY_AND_ASSIGN(Canvas); |
| 213 }; | 223 }; |
| 214 | 224 |
| 215 } // namespace gfx; | 225 } // namespace gfx; |
| 216 | 226 |
| 217 #endif // APP_GFX_CANVAS_H_ | 227 #endif // APP_GFX_CANVAS_H_ |
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