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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ | 5 #ifndef NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ |
6 #define NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ | 6 #define NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ |
7 | 7 |
8 #include <sys/types.h> | 8 #include <sys/types.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/callback.h" | 13 #include "base/callback.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
16 #include "net/base/net_export.h" | 16 #include "net/base/net_export.h" |
17 #include "net/socket/server_socket.h" | 17 #include "net/socket/server_socket.h" |
18 #include "net/socket/socket_descriptor.h" | 18 #include "net/socket/socket_descriptor.h" |
19 | 19 |
20 namespace net { | 20 namespace net { |
21 | 21 |
22 class SocketLibevent; | 22 class SocketLibevent; |
23 | 23 |
24 // Unix Domain Server Socket Implementation. Supports abstract namespaces on | 24 // Unix Domain Server Socket Implementation. Supports abstract namespaces on |
25 // Linux and Android. | 25 // Linux and Android. |
26 class NET_EXPORT UnixDomainServerSocket : public ServerSocket { | 26 class NET_EXPORT UnixDomainServerSocket : public ServerSocket { |
27 public: | 27 public: |
| 28 // Credentials of a peer process connected to the socket. |
| 29 struct NET_EXPORT Credentials { |
| 30 #if defined(OS_LINUX) || defined(OS_ANDROID) |
| 31 // Linux/Android API provides more information about the connected peer |
| 32 // than Windows/OS X. It's useful for permission-based authorization on |
| 33 // Android. |
| 34 pid_t process_id; |
| 35 #endif |
| 36 uid_t user_id; |
| 37 gid_t group_id; |
| 38 }; |
| 39 |
28 // Callback that returns whether the already connected client, identified by | 40 // Callback that returns whether the already connected client, identified by |
29 // its process |user_id| and |group_id|, is allowed to keep the connection | 41 // its credentials, is allowed to keep the connection open. Note that |
30 // open. Note that the socket is closed immediately in case the callback | 42 // the socket is closed immediately in case the callback returns false. |
31 // returns false. | 43 typedef base::Callback<bool (const Credentials&)> AuthCallback; |
32 typedef base::Callback<bool (uid_t user_id, gid_t group_id)> AuthCallback; | |
33 | 44 |
34 UnixDomainServerSocket(const AuthCallback& auth_callack, | 45 UnixDomainServerSocket(const AuthCallback& auth_callack, |
35 bool use_abstract_namespace); | 46 bool use_abstract_namespace); |
36 virtual ~UnixDomainServerSocket(); | 47 virtual ~UnixDomainServerSocket(); |
37 | 48 |
38 // Gets UID and GID of peer to check permissions. | 49 // Gets credentials of peer to check permissions. |
39 static bool GetPeerIds(SocketDescriptor socket_fd, | 50 static bool GetPeerCredentials(SocketDescriptor socket_fd, |
40 uid_t* user_id, | 51 Credentials* credentials); |
41 gid_t* group_id); | |
42 | 52 |
43 // ServerSocket implementation. | 53 // ServerSocket implementation. |
44 virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE; | 54 virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE; |
45 virtual int ListenWithAddressAndPort(const std::string& unix_domain_path, | 55 virtual int ListenWithAddressAndPort(const std::string& unix_domain_path, |
46 int port_unused, | 56 int port_unused, |
47 int backlog) OVERRIDE; | 57 int backlog) OVERRIDE; |
48 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; | 58 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
49 virtual int Accept(scoped_ptr<StreamSocket>* socket, | 59 virtual int Accept(scoped_ptr<StreamSocket>* socket, |
50 const CompletionCallback& callback) OVERRIDE; | 60 const CompletionCallback& callback) OVERRIDE; |
51 | 61 |
52 private: | 62 private: |
53 void AcceptCompleted(scoped_ptr<StreamSocket>* socket, | 63 void AcceptCompleted(scoped_ptr<StreamSocket>* socket, |
54 const CompletionCallback& callback, | 64 const CompletionCallback& callback, |
55 int rv); | 65 int rv); |
56 bool AuthenticateAndGetStreamSocket(scoped_ptr<StreamSocket>* socket); | 66 bool AuthenticateAndGetStreamSocket(scoped_ptr<StreamSocket>* socket); |
57 | 67 |
58 scoped_ptr<SocketLibevent> listen_socket_; | 68 scoped_ptr<SocketLibevent> listen_socket_; |
59 const AuthCallback auth_callback_; | 69 const AuthCallback auth_callback_; |
60 const bool use_abstract_namespace_; | 70 const bool use_abstract_namespace_; |
61 | 71 |
62 scoped_ptr<SocketLibevent> accept_socket_; | 72 scoped_ptr<SocketLibevent> accept_socket_; |
63 | 73 |
64 DISALLOW_COPY_AND_ASSIGN(UnixDomainServerSocket); | 74 DISALLOW_COPY_AND_ASSIGN(UnixDomainServerSocket); |
65 }; | 75 }; |
66 | 76 |
67 } // namespace net | 77 } // namespace net |
68 | 78 |
69 #endif // NET_SOCKET_UNIX_DOMAIN_SOCKET_POSIX_H_ | 79 #endif // NET_SOCKET_UNIX_DOMAIN_SOCKET_POSIX_H_ |
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