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Side by Side Diff: net/socket/unix_domain_server_socket_posix.h

Issue 382143005: Supports DevTools socket access authentication based on Android permissions. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Packing parameters to a stucture Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ 5 #ifndef NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_
6 #define NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_ 6 #define NET_SOCKET_UNIX_DOMAIN_SERVER_SOCKET_POSIX_H_
7 7
8 #include <sys/types.h> 8 #include <sys/types.h>
9 9
10 #include <string> 10 #include <string>
11 11
12 #include "base/basictypes.h" 12 #include "base/basictypes.h"
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/scoped_ptr.h" 15 #include "base/memory/scoped_ptr.h"
16 #include "net/base/net_export.h" 16 #include "net/base/net_export.h"
17 #include "net/socket/server_socket.h" 17 #include "net/socket/server_socket.h"
18 #include "net/socket/socket_descriptor.h" 18 #include "net/socket/socket_descriptor.h"
19 19
20 namespace net { 20 namespace net {
21 21
22 class SocketLibevent; 22 class SocketLibevent;
23 23
24 // Unix Domain Server Socket Implementation. Supports abstract namespaces on 24 // Unix Domain Server Socket Implementation. Supports abstract namespaces on
25 // Linux and Android. 25 // Linux and Android.
26 class NET_EXPORT UnixDomainServerSocket : public ServerSocket { 26 class NET_EXPORT UnixDomainServerSocket : public ServerSocket {
27 public: 27 public:
28 struct Credentials;
29
28 // Callback that returns whether the already connected client, identified by 30 // Callback that returns whether the already connected client, identified by
29 // its process |user_id| and |group_id|, is allowed to keep the connection 31 // its credentials, is allowed to keep the connection open. Note that
30 // open. Note that the socket is closed immediately in case the callback 32 // the socket is closed immediately in case the callback returns false.
31 // returns false. 33 typedef base::Callback<bool (const Credentials&)> AuthCallback;
32 typedef base::Callback<bool (uid_t user_id, gid_t group_id)> AuthCallback;
33 34
34 UnixDomainServerSocket(const AuthCallback& auth_callack, 35 UnixDomainServerSocket(const AuthCallback& auth_callack,
35 bool use_abstract_namespace); 36 bool use_abstract_namespace);
36 virtual ~UnixDomainServerSocket(); 37 virtual ~UnixDomainServerSocket();
37 38
38 // Gets UID and GID of peer to check permissions. 39 // Gets credentials of peer to check permissions.
39 static bool GetPeerIds(SocketDescriptor socket_fd, 40 static bool GetPeerIds(SocketDescriptor socket_fd,
byungchul 2014/08/04 22:18:02 GetCredentials
SeRya 2014/08/05 10:32:27 Renamed to GetPeerCredentials
40 uid_t* user_id, 41 Credentials* credentials);
41 gid_t* group_id);
42 42
43 // ServerSocket implementation. 43 // ServerSocket implementation.
44 virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE; 44 virtual int Listen(const IPEndPoint& address, int backlog) OVERRIDE;
45 virtual int ListenWithAddressAndPort(const std::string& unix_domain_path, 45 virtual int ListenWithAddressAndPort(const std::string& unix_domain_path,
46 int port_unused, 46 int port_unused,
47 int backlog) OVERRIDE; 47 int backlog) OVERRIDE;
48 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; 48 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
49 virtual int Accept(scoped_ptr<StreamSocket>* socket, 49 virtual int Accept(scoped_ptr<StreamSocket>* socket,
50 const CompletionCallback& callback) OVERRIDE; 50 const CompletionCallback& callback) OVERRIDE;
51 51
52 private: 52 private:
53 void AcceptCompleted(scoped_ptr<StreamSocket>* socket, 53 void AcceptCompleted(scoped_ptr<StreamSocket>* socket,
54 const CompletionCallback& callback, 54 const CompletionCallback& callback,
55 int rv); 55 int rv);
56 bool AuthenticateAndGetStreamSocket(scoped_ptr<StreamSocket>* socket); 56 bool AuthenticateAndGetStreamSocket(scoped_ptr<StreamSocket>* socket);
57 57
58 scoped_ptr<SocketLibevent> listen_socket_; 58 scoped_ptr<SocketLibevent> listen_socket_;
59 const AuthCallback auth_callback_; 59 const AuthCallback auth_callback_;
60 const bool use_abstract_namespace_; 60 const bool use_abstract_namespace_;
61 61
62 scoped_ptr<SocketLibevent> accept_socket_; 62 scoped_ptr<SocketLibevent> accept_socket_;
63 63
64 DISALLOW_COPY_AND_ASSIGN(UnixDomainServerSocket); 64 DISALLOW_COPY_AND_ASSIGN(UnixDomainServerSocket);
65 }; 65 };
66 66
67 struct UnixDomainServerSocket::Credentials {
mmenke 2014/08/04 20:22:57 In net/, at least, public inner classes and struct
byungchul 2014/08/04 22:18:02 need NET_EXPORT
SeRya 2014/08/05 10:32:27 Moved inside.
SeRya 2014/08/05 10:32:27 Done.
68 #if defined(OS_LINUX) || defined(OS_ANDROID)
69 pid_t process_id;
mmenke 2014/08/04 20:22:57 Think this is worth a comment (Code is pretty self
SeRya 2014/08/05 10:32:27 Done.
70 #endif
71 uid_t user_id;
72 gid_t group_id;
73 };
74
67 } // namespace net 75 } // namespace net
68 76
69 #endif // NET_SOCKET_UNIX_DOMAIN_SOCKET_POSIX_H_ 77 #endif // NET_SOCKET_UNIX_DOMAIN_SOCKET_POSIX_H_
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