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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkChecksum.h" | 8 #include "SkChecksum.h" |
9 #include "SkRandom.h" | 9 #include "SkRandom.h" |
10 #include "Test.h" | 10 #include "Test.h" |
11 | 11 |
12 | 12 |
13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform t
ype. | 13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform t
ype. |
14 static uint32_t murmur_noseed(const SkChecksum::FourByteAligned* d, size_t l) { | 14 static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::
Murmur3(d, l); } |
15 return SkChecksum::Murmur3(d, l); | |
16 } | |
17 | 15 |
18 #define ASSERT(x) REPORTER_ASSERT(r, x) | 16 #define ASSERT(x) REPORTER_ASSERT(r, x) |
19 | 17 |
20 DEF_TEST(Checksum, r) { | 18 DEF_TEST(Checksum, r) { |
21 // Algorithms to test. They're currently all uint32_t(const uint32_t*, size
_t). | 19 // Algorithms to test. They're currently all uint32_t(const uint32_t*, size
_t). |
22 typedef uint32_t(*algorithmProc)(const SkChecksum::FourByteAligned*, size_t)
; | 20 typedef uint32_t(*algorithmProc)(const uint32_t*, size_t); |
23 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed }
; | 21 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed }
; |
24 | 22 |
25 // Put 128 random bytes into two identical buffers. Any multiple of 4 will
do. | 23 // Put 128 random bytes into two identical buffers. Any multiple of 4 will
do. |
26 const size_t kBytes = SkAlign4(128); | 24 const size_t kBytes = SkAlign4(128); |
27 SkRandom rand; | 25 SkRandom rand; |
28 uint32_t data[kBytes/4], tweaked[kBytes/4]; | 26 uint32_t data[kBytes/4], tweaked[kBytes/4]; |
29 for (size_t i = 0; i < SK_ARRAY_COUNT(tweaked); ++i) { | 27 for (size_t i = 0; i < SK_ARRAY_COUNT(tweaked); ++i) { |
30 data[i] = tweaked[i] = rand.nextU(); | 28 data[i] = tweaked[i] = rand.nextU(); |
31 } | 29 } |
32 | 30 |
(...skipping 12 matching lines...) Expand all Loading... |
45 for (size_t j = 0; j < SK_ARRAY_COUNT(tweaked); ++j) { | 43 for (size_t j = 0; j < SK_ARRAY_COUNT(tweaked); ++j) { |
46 const uint32_t saved = tweaked[j]; | 44 const uint32_t saved = tweaked[j]; |
47 tweaked[j] = rand.nextU(); | 45 tweaked[j] = rand.nextU(); |
48 const uint32_t tweakedHash = algorithm(tweaked, kBytes); | 46 const uint32_t tweakedHash = algorithm(tweaked, kBytes); |
49 ASSERT(tweakedHash != hash); | 47 ASSERT(tweakedHash != hash); |
50 ASSERT(tweakedHash == algorithm(tweaked, kBytes)); | 48 ASSERT(tweakedHash == algorithm(tweaked, kBytes)); |
51 tweaked[j] = saved; | 49 tweaked[j] = saved; |
52 } | 50 } |
53 } | 51 } |
54 } | 52 } |
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