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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkChecksum.h" | 8 #include "SkChecksum.h" |
| 9 #include "SkRandom.h" | 9 #include "SkRandom.h" |
| 10 #include "Test.h" | 10 #include "Test.h" |
| 11 | 11 |
| 12 | 12 |
| 13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform t
ype. | 13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform t
ype. |
| 14 static uint32_t murmur_noseed(const SkChecksum::FourByteAligned* d, size_t l) { | 14 static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::
Murmur3(d, l); } |
| 15 return SkChecksum::Murmur3(d, l); | |
| 16 } | |
| 17 | 15 |
| 18 #define ASSERT(x) REPORTER_ASSERT(r, x) | 16 #define ASSERT(x) REPORTER_ASSERT(r, x) |
| 19 | 17 |
| 20 DEF_TEST(Checksum, r) { | 18 DEF_TEST(Checksum, r) { |
| 21 // Algorithms to test. They're currently all uint32_t(const uint32_t*, size
_t). | 19 // Algorithms to test. They're currently all uint32_t(const uint32_t*, size
_t). |
| 22 typedef uint32_t(*algorithmProc)(const SkChecksum::FourByteAligned*, size_t)
; | 20 typedef uint32_t(*algorithmProc)(const uint32_t*, size_t); |
| 23 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed }
; | 21 const algorithmProc kAlgorithms[] = { &SkChecksum::Compute, &murmur_noseed }
; |
| 24 | 22 |
| 25 // Put 128 random bytes into two identical buffers. Any multiple of 4 will
do. | 23 // Put 128 random bytes into two identical buffers. Any multiple of 4 will
do. |
| 26 const size_t kBytes = SkAlign4(128); | 24 const size_t kBytes = SkAlign4(128); |
| 27 SkRandom rand; | 25 SkRandom rand; |
| 28 uint32_t data[kBytes/4], tweaked[kBytes/4]; | 26 uint32_t data[kBytes/4], tweaked[kBytes/4]; |
| 29 for (size_t i = 0; i < SK_ARRAY_COUNT(tweaked); ++i) { | 27 for (size_t i = 0; i < SK_ARRAY_COUNT(tweaked); ++i) { |
| 30 data[i] = tweaked[i] = rand.nextU(); | 28 data[i] = tweaked[i] = rand.nextU(); |
| 31 } | 29 } |
| 32 | 30 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 45 for (size_t j = 0; j < SK_ARRAY_COUNT(tweaked); ++j) { | 43 for (size_t j = 0; j < SK_ARRAY_COUNT(tweaked); ++j) { |
| 46 const uint32_t saved = tweaked[j]; | 44 const uint32_t saved = tweaked[j]; |
| 47 tweaked[j] = rand.nextU(); | 45 tweaked[j] = rand.nextU(); |
| 48 const uint32_t tweakedHash = algorithm(tweaked, kBytes); | 46 const uint32_t tweakedHash = algorithm(tweaked, kBytes); |
| 49 ASSERT(tweakedHash != hash); | 47 ASSERT(tweakedHash != hash); |
| 50 ASSERT(tweakedHash == algorithm(tweaked, kBytes)); | 48 ASSERT(tweakedHash == algorithm(tweaked, kBytes)); |
| 51 tweaked[j] = saved; | 49 tweaked[j] = saved; |
| 52 } | 50 } |
| 53 } | 51 } |
| 54 } | 52 } |
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