Index: cc/quads/render_pass.cc |
diff --git a/cc/quads/render_pass.cc b/cc/quads/render_pass.cc |
index 70161667ad23d2bfbb4105bdcf2f016195534a09..e4350ba81c90c64900c62e4c63e3f6dae0c169fd 100644 |
--- a/cc/quads/render_pass.cc |
+++ b/cc/quads/render_pass.cc |
@@ -107,12 +107,14 @@ void RenderPass::CopyAll(const ScopedPtrVector<RenderPass>& in, |
if (quad->material == DrawQuad::RENDER_PASS) { |
const RenderPassDrawQuad* pass_quad = |
RenderPassDrawQuad::MaterialCast(quad); |
- copy_pass->quad_list.push_back( |
- pass_quad->Copy(copy_pass->shared_quad_state_list[sqs_i], |
- pass_quad->render_pass_id).PassAs<DrawQuad>()); |
+ RenderPassDrawQuad* copy_quad = |
+ copy_pass->CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>( |
danakj
2014/07/10 19:53:25
Why not copy_pass->CopyFromAndAppendRenderPassDraw
weiliangc
2014/07/11 15:59:12
Done.
|
+ pass_quad); |
+ copy_quad->shared_quad_state = copy_pass->shared_quad_state_list[sqs_i]; |
+ copy_quad->render_pass_id = pass_quad->render_pass_id; |
} else { |
- copy_pass->quad_list.push_back(source->quad_list[i]->Copy( |
- copy_pass->shared_quad_state_list[sqs_i])); |
+ copy_pass->CopyFromAndAppendDrawQuad( |
+ quad, copy_pass->shared_quad_state_list[sqs_i]); |
} |
} |
out->push_back(copy_pass.Pass()); |