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Issue 380763002: Add builders for tracing event's structural arguments (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed memory leak found by Linux ASAN Created 6 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h" 11 #include "base/containers/hash_tables.h"
12 #include "base/debug/trace_event_argument.h"
12 #include "base/json/json_writer.h" 13 #include "base/json/json_writer.h"
13 #include "base/metrics/histogram.h" 14 #include "base/metrics/histogram.h"
14 #include "base/stl_util.h" 15 #include "base/stl_util.h"
15 #include "base/strings/stringprintf.h" 16 #include "base/strings/stringprintf.h"
16 #include "cc/animation/animation_id_provider.h" 17 #include "cc/animation/animation_id_provider.h"
17 #include "cc/animation/scroll_offset_animation_curve.h" 18 #include "cc/animation/scroll_offset_animation_curve.h"
18 #include "cc/animation/scrollbar_animation_controller.h" 19 #include "cc/animation/scrollbar_animation_controller.h"
19 #include "cc/animation/timing_function.h" 20 #include "cc/animation/timing_function.h"
20 #include "cc/base/latency_info_swap_promise_monitor.h" 21 #include "cc/base/latency_info_swap_promise_monitor.h"
21 #include "cc/base/math_util.h" 22 #include "cc/base/math_util.h"
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521 render_surface->damage_tracker()->UpdateDamageTrackingState( 522 render_surface->damage_tracker()->UpdateDamageTrackingState(
522 render_surface->layer_list(), 523 render_surface->layer_list(),
523 render_surface_layer->id(), 524 render_surface_layer->id(),
524 render_surface->SurfacePropertyChangedOnlyFromDescendant(), 525 render_surface->SurfacePropertyChangedOnlyFromDescendant(),
525 render_surface->content_rect(), 526 render_surface->content_rect(),
526 render_surface_layer->mask_layer(), 527 render_surface_layer->mask_layer(),
527 render_surface_layer->filters()); 528 render_surface_layer->filters());
528 } 529 }
529 } 530 }
530 531
531 scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const { 532 void LayerTreeHostImpl::FrameData::AsValueInto(
532 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue()); 533 base::debug::TracedValue* value) const {
533 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile); 534 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
534 value->SetBoolean("has_no_damage", has_no_damage); 535 value->SetBoolean("has_no_damage", has_no_damage);
535 536
536 // Quad data can be quite large, so only dump render passes if we select 537 // Quad data can be quite large, so only dump render passes if we select
537 // cc.debug.quads. 538 // cc.debug.quads.
538 bool quads_enabled; 539 bool quads_enabled;
539 TRACE_EVENT_CATEGORY_GROUP_ENABLED( 540 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
540 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled); 541 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
541 if (quads_enabled) { 542 if (quads_enabled) {
542 scoped_ptr<base::ListValue> render_pass_list(new base::ListValue()); 543 value->BeginArray("render_passes");
543 for (size_t i = 0; i < render_passes.size(); ++i) 544 for (size_t i = 0; i < render_passes.size(); ++i) {
544 render_pass_list->Append(render_passes[i]->AsValue().release()); 545 value->BeginDictionary();
545 value->Set("render_passes", render_pass_list.release()); 546 render_passes[i]->AsValueInto(value);
547 value->EndDictionary();
548 }
549 value->EndArray();
546 } 550 }
547 return value.PassAs<base::Value>();
548 } 551 }
549 552
550 void LayerTreeHostImpl::FrameData::AppendRenderPass( 553 void LayerTreeHostImpl::FrameData::AppendRenderPass(
551 scoped_ptr<RenderPass> render_pass) { 554 scoped_ptr<RenderPass> render_pass) {
552 render_passes_by_id[render_pass->id] = render_pass.get(); 555 render_passes_by_id[render_pass->id] = render_pass.get();
553 render_passes.push_back(render_pass.Pass()); 556 render_passes.push_back(render_pass.Pass());
554 } 557 }
555 558
556 DrawMode LayerTreeHostImpl::GetDrawMode() const { 559 DrawMode LayerTreeHostImpl::GetDrawMode() const {
557 if (resourceless_software_draw_) { 560 if (resourceless_software_draw_) {
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1536 } 1539 }
1537 1540
1538 { 1541 {
1539 TRACE_EVENT0("cc", "DrawLayers.FrameViewerTracing"); 1542 TRACE_EVENT0("cc", "DrawLayers.FrameViewerTracing");
1540 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( 1543 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
1541 TRACE_DISABLED_BY_DEFAULT("cc.debug") "," 1544 TRACE_DISABLED_BY_DEFAULT("cc.debug") ","
1542 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads") "," 1545 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads") ","
1543 TRACE_DISABLED_BY_DEFAULT("devtools.timeline.layers"), 1546 TRACE_DISABLED_BY_DEFAULT("devtools.timeline.layers"),
1544 "cc::LayerTreeHostImpl", 1547 "cc::LayerTreeHostImpl",
1545 id_, 1548 id_,
1546 TracedValue::FromValue(AsValueWithFrame(frame).release())); 1549 AsValueWithFrame(frame));
1547 } 1550 }
1548 1551
1549 const DrawMode draw_mode = GetDrawMode(); 1552 const DrawMode draw_mode = GetDrawMode();
1550 1553
1551 // Because the contents of the HUD depend on everything else in the frame, the 1554 // Because the contents of the HUD depend on everything else in the frame, the
1552 // contents of its texture are updated as the last thing before the frame is 1555 // contents of its texture are updated as the last thing before the frame is
1553 // drawn. 1556 // drawn.
1554 if (active_tree_->hud_layer()) { 1557 if (active_tree_->hud_layer()) {
1555 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture"); 1558 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
1556 active_tree_->hud_layer()->UpdateHudTexture(draw_mode, 1559 active_tree_->hud_layer()->UpdateHudTexture(draw_mode,
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3162 3165
3163 base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() { 3166 base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
3164 // Try to use the current frame time to keep animations non-jittery. But if 3167 // Try to use the current frame time to keep animations non-jittery. But if
3165 // we're not in a frame (because this is during an input event or a delayed 3168 // we're not in a frame (because this is during an input event or a delayed
3166 // task), fall back to physical time. This should still be monotonic. 3169 // task), fall back to physical time. This should still be monotonic.
3167 if (!current_frame_timeticks_.is_null()) 3170 if (!current_frame_timeticks_.is_null())
3168 return current_frame_timeticks_; 3171 return current_frame_timeticks_;
3169 return gfx::FrameTime::Now(); 3172 return gfx::FrameTime::Now();
3170 } 3173 }
3171 3174
3172 scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame( 3175 scoped_refptr<base::debug::ConvertableToTraceFormat>
3173 FrameData* frame) const { 3176 LayerTreeHostImpl::AsValue() const {
3174 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 3177 return AsValueWithFrame(NULL);
3175 if (this->pending_tree_)
3176 state->Set("activation_state", ActivationStateAsValue().release());
3177 state->Set("device_viewport_size",
3178 MathUtil::AsValue(device_viewport_size_).release());
3179 if (tile_manager_)
3180 state->Set("tiles", tile_manager_->AllTilesAsValue().release());
3181 state->Set("active_tree", active_tree_->AsValue().release());
3182 if (pending_tree_)
3183 state->Set("pending_tree", pending_tree_->AsValue().release());
3184 if (frame)
3185 state->Set("frame", frame->AsValue().release());
3186 return state.PassAs<base::Value>();
3187 } 3178 }
3188 3179
3189 scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const { 3180 scoped_refptr<base::debug::ConvertableToTraceFormat>
3190 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 3181 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const {
3191 state->Set("lthi", TracedValue::CreateIDRef(this).release()); 3182 scoped_refptr<base::debug::TracedValue> state =
3192 if (tile_manager_) 3183 new base::debug::TracedValue();
3193 state->Set("tile_manager", tile_manager_->BasicStateAsValue().release()); 3184 AsValueWithFrameInto(frame, state.get());
3194 return state.PassAs<base::Value>(); 3185 return state;
3186 }
3187
3188 void LayerTreeHostImpl::AsValueWithFrameInto(
3189 FrameData* frame,
3190 base::debug::TracedValue* state) const {
3191 if (this->pending_tree_) {
3192 state->BeginDictionary("activation_state");
3193 ActivationStateAsValueInto(state);
3194 state->EndDictionary();
3195 }
3196 state->BeginDictionary("device_viewport_size");
3197 MathUtil::AddToTracedValue(device_viewport_size_, state);
3198 state->EndDictionary();
3199 if (tile_manager_) {
3200 state->BeginArray("tiles");
3201 tile_manager_->AllTilesAsValueInto(state);
3202 state->EndArray();
3203 }
3204 state->BeginDictionary("active_tree");
3205 active_tree_->AsValueInto(state);
3206 state->EndDictionary();
3207 if (pending_tree_) {
3208 state->BeginDictionary("pending_tree");
3209 pending_tree_->AsValueInto(state);
3210 state->EndDictionary();
3211 }
3212 if (frame) {
3213 state->BeginDictionary("frame");
3214 frame->AsValueInto(state);
3215 state->EndDictionary();
3216 }
3217 }
3218
3219 scoped_refptr<base::debug::ConvertableToTraceFormat>
3220 LayerTreeHostImpl::ActivationStateAsValue() const {
3221 scoped_refptr<base::debug::TracedValue> state =
3222 new base::debug::TracedValue();
3223 ActivationStateAsValueInto(state.get());
3224 return state;
3225 }
3226
3227 void LayerTreeHostImpl::ActivationStateAsValueInto(
3228 base::debug::TracedValue* state) const {
3229 TracedValue::SetIDRef(this, state, "lthi");
3230 if (tile_manager_) {
3231 state->BeginDictionary("tile_manager");
3232 tile_manager_->BasicStateAsValueInto(state);
3233 state->EndDictionary();
3234 }
3195 } 3235 }
3196 3236
3197 void LayerTreeHostImpl::SetDebugState( 3237 void LayerTreeHostImpl::SetDebugState(
3198 const LayerTreeDebugState& new_debug_state) { 3238 const LayerTreeDebugState& new_debug_state) {
3199 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) 3239 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
3200 return; 3240 return;
3201 if (debug_state_.continuous_painting != new_debug_state.continuous_painting) 3241 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
3202 paint_time_counter_->ClearHistory(); 3242 paint_time_counter_->ClearHistory();
3203 3243
3204 debug_state_ = new_debug_state; 3244 debug_state_ = new_debug_state;
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3331 } 3371 }
3332 3372
3333 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { 3373 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
3334 std::vector<PictureLayerImpl*>::iterator it = 3374 std::vector<PictureLayerImpl*>::iterator it =
3335 std::find(picture_layers_.begin(), picture_layers_.end(), layer); 3375 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
3336 DCHECK(it != picture_layers_.end()); 3376 DCHECK(it != picture_layers_.end());
3337 picture_layers_.erase(it); 3377 picture_layers_.erase(it);
3338 } 3378 }
3339 3379
3340 } // namespace cc 3380 } // namespace cc
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